Guardian zZz: Melee Sorc Guardian zZz This is my most recent guardian, a melee sorc. I have always wanted to build a melee sorc, but I knew it would take patience and an interesting gear combo. I would say this was the most difficult build I have finished yet. There are a number of factors against the sorc when it comes to melee; no inherent attack skill, a class based penalty for chance to hit, poor return on vita investment and poor breakpoints for blocking and hit recovery. I thought about going the ES route, but that seemed a little risky for HC. I instead went with orb as a support skill for some crowd control, and sought out items that raised max resists or provided damage reduction. I set out with the following goals: -max block, and fast -decent fhr -high defense -lots of damage reduction -maxed resists, over 75 if possible -decent killing power: max enchant, some crushing blow/deadly strike, etc -must look awesome! (heavy armor, big shield, no circlets) She ended up with: -75% block - 5 frame block rate -hell resists of 89/90/90/90 -35% damage reduction -8 frame hit recovery -over 9k defense after shiver armor and defiance -an acceptable 4k AR after enchant (51% CtH hell Baal) -LCS damage of 2100-2700 (including 1 poison charm) -45% deadly strike, 35% crushing blow -looks awesome (IMO) That is some hearty defense, but it still leaves the problem of magic damage from succubi and unravellers. Those were her worst enemies, and they provided for some interesting fights. By time she got to the frozen river she started carrying a dwarf star in the stash for such situations. Offensively, she was a bit slow, but in most situations, fairly safe. I still felt like I was walking on eggshells compared to other more cookie cutter builds I've done. Her Skills lvl80 Warmth: 20/24 Enchant: 20/24 (cast at 27 on switch) Fire Mastery: 9/13 Static Field: 1/4 Teleport: 1/4 Shiver Armor: 1/5 (cast at 8 on switch) Frozen Orb: 20/24 Cold Mastery: 10/14 +prereqs Her Stats Naked/Gear Strength: 120/186 Dexterity: 123/153 Vitality: 212/222 Energy: 35/35 HP: 583/786 Mana: 193/333 Stamina: 355/355 Defense: 30/9235 with shiver armor and defiance AR: 565/4110 with enchant Fire: 189/149/89 (all caps raised to 90 by gear) Cold: 199/159/99 Lightning: 199/159/99 Poison: 190/150/90 MF: 82 Block: 75 FR/W: 33 FHR: 62 IAS: 60 FCR: 10 She was played all the way through as a meleer, first using frost nova as support, then pumping orb once it was avaiable. I tried to use orb mostly as crowd control and keep her in the fray. The only exceptions were the occasional dolls, or gloam bosses which she let Jemali take care of while she orbed. A 1 pt static field was used on bosses and large critters when necessary. Her Gear As I said, I didn't want to use dusk shrouds and circlets; I wanted her to look like a warrior! That somewhat limited my choices. Midgame she used Hexfire, Shaftstop, and the Orphans set for a long time. This is the end game combo I ended up with: -'Silence' Phase Blade -Guillaumes Face (fire facet) -Guardian Angel (PRuby) -Stormshield (PDiamond) -War Travellers -Laying of Hands -Credendum -Highlord's Wrath -Raven Frost -Rare ring with 10fcr, 7% life steal, +mana, psn res, mf, 'of the sun' -Dwarf Star in backpack -Switch:The Occulus -Switch:'Spirit' Monarch Defiance Merc has: -Reapers Toll -Harlequin Crest -'Prudence' eth Loricated Mail (underrated merc armor IMO) Questing through Hell Act one wasn't too bad. Teleporting on to shaman and archer packs proved quite fun. Act two was probably the most difficult. In the claw viper temple, she was getting badly stunlocked by the snakes. In the tomb, Unravellers and their cold immune skellies made for some slow going. Act 3 was better, despite one NDE involving a conviction/LE flayer. Cold immune flesh spawners were a pain in act 4, and the chaos sanctuary was as hard as I ever remember it being. One extra fast/mulitshot oblivion knight caused me alot of grief. Diablo himself was a peice of cake. Act 5 was full of annoying thorn critters and undead archers. The cold caves were slow going with lots of cold immunes and succubi. After a couple of nasty rolls with the ancients, they too succumbed. The Worldstone Keep was interesting; one level had multiple gloam boss packs and champs. She did not hesitate orbing them despite her usual MO. The next level had a Death Lord bosspack and succubi right at the door. Baal's second wave was a huge pain, not scary just very slow going. The others, including the minons weren't too bad. Baal, as always, was cake. Her Snapshots Taking in the art at the local gallery How did I get here? Cornered! Good times in the WSK A difficult spot LCS: Looking awesome with Baal drooping over the precipice Gear Readout Code: Silence Phase Blade DolEldHelIstTirVex One Hand Damage: 93 - 105 Indestructible Required Level: 55 Required Strength: 20 Required Dexterity: 109 Fingerprint: 0x5184ef4d Item Level: 80 Version: Expansion 1.10+ +2 to All Skills +20% Increased Attack Speed +20% Faster Hit Recovery 200% Enhanced Damage +75% Damage to Undead +50 to Attack Rating against Undead 11% Mana stolen per hit Hit Blinds Target +33 Hit Causes Monster to Flee 25% All Resistances +75 +2 to Mana after each Kill 30% Better Chance of Getting Magic Items Requirements -20% 6 Sockets (6 used) Socketed: Dol Rune Socketed: Eld Rune Socketed: Hel Rune Socketed: Ist Rune Socketed: Tir Rune Socketed: Vex Rune Stormshield Monarch Defense: 440 Chance to Block: 47 Durability: 72 of 86 Required Level: 73 Required Strength: 156 Fingerprint: 0x290e4ac3 Item Level: 85 Version: Expansion 1.10+ Indestructible +35% Faster Block Rate 25% Increased Chance of Blocking +300 Defense (Based on Character Level) +30 to Strength Cold Resist +60% All Resistances +19 Lightning Resist +25% Damage Reduced by 35% Attacker Takes Lightning Damage of 10 1 Sockets (1 used) Socketed: Perfect Diamond Guardian Angel Templar Coat Defense: 816 Durability: 60 of 60 Required Level: 45 Required Strength: 118 Fingerprint: 0xa089a4fc Item Level: ** Version: Expansion 1.10+ +1 to Paladin Skill Levels +30% Faster Block Rate 20% Increased Chance of Blocking +200 to Attack Rating against Demons (Based on Character Level) +197% Enhanced Defense +38 to Life +15% to Maximum Poison Resist +15% to Maximum Cold Resist +15% to Maximum Lightning Resist +15% to Maximum Fire Resist +4 to Light Radius 1 Sockets (1 used) Socketed: Perfect Ruby War Traveler Battle Boots Defense: 123 Durability: 48 of 48 Required Level: 42 Required Strength: 95 Fingerprint: 0x461e6209 Item Level: 75 Version: Expansion 1.10+ +25% Faster Run/Walk Adds 15 - 25 Damage +157% Enhanced Defense +10 to Strength +10 to Vitality 40% Slower Stamina Drain Attacker Takes Damage of 9 42% Better Chance of Getting Magic Items +30 Maximum Durability Raven Frost Ring Required Level: 45 Fingerprint: 0x84be8a89 Item Level: 85 Version: Expansion 1.10+ +178 to Attack Rating Adds 15 - 45 Cold Damage Over 4 Secs (100 Frames) +20 to Dexterity +40 to Mana Cold Absorb 20% Cannot Be Frozen Raven Eye Ring Required Level: 65 Fingerprint: 0x40b00b5 Item Level: 80 Version: Expansion 1.10+ +10% Faster Cast Rate 5% Bonus to Attack Rating 7% Life stolen per hit +86 to Mana Poison Resist +24% 10% Better Chance of Getting Magic Items +5 to Light Radius Highlord's Wrath Amulet Required Level: 65 Fingerprint: 0x3408fc66 Item Level: 99 Version: Expansion 1.10+ +1 to All Skills +20% Increased Attack Speed Adds 1 - 30 Lightning Damage 30% Deadly Strike (Based on Character Level) Lightning Resist +35% Attacker Takes Lightning Damage of 15 Laying of Hands Bramble Mitts Defense: 85 Durability: 12 of 12 Required Level: 63 Required Strength: 50 Fingerprint: 0x2e046638 Item Level: 85 Version: Expansion 1.10+ 10% Chance to cast level 3 Holy Bolt on striking +20% Increased Attack Speed +350% Damage to Demons +25 Defense Fire Resist +50% (2 items): +150 Defense Credendum Mithril Coil Defense: 113 Durability: 16 of 16 Required Level: 65 Required Strength: 106 Fingerprint: 0xc78cbac5 Item Level: 85 Version: Expansion 1.10+ +50 Defense +10 to Strength +10 to Dexterity All Resistances +15 (2 items): +150 Defense Guillaume's Face Winged Helm Defense: 217 Durability: 40 of 40 Required Level: 49 Required Strength: 115 Fingerprint: 0x4415db34 Item Level: 87 Version: Expansion 1.10+ 100% Chance to cast level 29 Blaze when you Level-Up +30% Faster Hit Recovery Adds 17 - 45 Fire Damage -5% to Enemy Fire Resistance +3% to Fire Skill Damage 35% Chance of Crushing Blow 15% Deadly Strike +120% Enhanced Defense +15 to Strength 1 Sockets (1 used) Socketed: Rainbow Facet The Oculus (switch) Swirling Crystal One Hand Damage: 18 - 42 Durability: 50 of 50 Required Level: 42 Fingerprint: 0x2158bb05 Item Level: 75 Version: Expansion 1.10+ 25% Chance to cast level 1 Teleport when struck +3 to Sorceress Skill Levels +30% Faster Cast Rate +20% Enhanced Defense +20 to Vitality +20 to Energy All Resistances +20 +5 to Mana after each Kill 50% Better Chance of Getting Magic Items Spirit (switch) Monarch TalThulOrtAmn Defense: 136 Chance to Block: 0 Durability: 86 of 86 Required Level: 54 Required Strength: 156 Fingerprint: 0xda3674fc Item Level: 81 Version: Expansion 1.10+ +2 to All Skills +30% Faster Cast Rate +55% Faster Hit Recovery +250 Defense vs. Missile +22 to Vitality +105 to Mana Cold Resist +35% Lightning Resist +35% Poison Resist +35% +5 Magic Absorb Attacker Takes Damage of 14 4 Sockets (4 used) Socketed: Tal Rune Socketed: Thul Rune Socketed: Ort Rune Socketed: Amn Rune Dwarf Star (in stash for succubi, etc) Ring Required Level: 45 Fingerprint: 0xd7041590 Item Level: 62 Version: Expansion 1.10+ +40 to Life +40 Maximum Stamina Heal Stamina Plus 15% Fire Absorb 15% Magic Damage Reduced by 13 100% Extra Gold from Monsters Mercenary: Prudence Loricated Mail MalTir Defense: 2915 Durability: 19 of 19 Required Level: 55 Required Strength: 139 Fingerprint: 0xa3015dd2 Item Level: 79 Version: Expansion 1.10+ +25% Faster Hit Recovery +169% Enhanced Defense All Resistances +25 Damage Reduced by 3 Magic Damage Reduced by 17 +2 to Mana after each Kill +1 to Light Radius Repairs 1 Durability in 4 Seconds Ethereal 2 Sockets (2 used) Socketed: Mal Rune Socketed: Tir Rune Harlequin Crest Shako Defense: 135 Durability: 10 of 12 Required Level: 62 Required Strength: 50 Fingerprint: 0x3587629e Item Level: 85 Version: Expansion 1.10+ +2 to All Skills All Stats +2 +120 to Life (Based on Character Level) +120 to Mana (Based on Character Level) Damage Reduced by 10% 50% Better Chance of Getting Magic Items The Reaper's Toll Thresher Two Hand Damage: 39 - 468 Durability: 41 of 65 Required Level: 75 Required Strength: 114 Required Dexterity: 89 Fingerprint: 0xd60abfa3 Item Level: 94 Version: Expansion 1.10+ 33% Chance to cast level 1 Decrepify on striking 232% Enhanced Damage Ignore Target's Defense Adds 4 - 44 Cold Damage Over 0 Secs (11 Frames) 11% Life stolen per hit 33% Deadly Strike Requirements -25% Charms were mostly ar and life with one fire skiller, one cold skiller and one poison sc to prevent healing on fleeing critters. Code: Chilling Grand Charm of Life Grand Charm Required Level: 42 Fingerprint: 0x67c14da7 Item Level: 52 Version: Expansion 1.10+ +1 to Cold Skills (Sorceress Only) +13 to Life Burning Grand Charm of Vita Grand Charm Required Level: 69 Fingerprint: 0xa8300c78 Item Level: 85 Version: Expansion 1.10+ +1 to Fire Skills (Sorceress Only) +38 to Life Emerald Grand Charm of Balance Grand Charm Required Level: 22 Fingerprint: 0xcd7b5c1f Item Level: 80 Version: Expansion 1.10+ +12% Faster Hit Recovery Poison Resist +27% Stalwart Small Charm of Life Small Charm Required Level: 40 Fingerprint: 0x4da03a8e Item Level: 80 Version: Expansion 1.10+ +25 Defense +9 to Life Steel Large Charm Large Charm Required Level: 44 Fingerprint: 0x17a0db7d Item Level: 84 Version: Expansion 1.10+ +76 to Attack Rating Toxic Small Charm of Strength Small Charm Required Level: 55 Fingerprint: 0xc3ce2ae9 Item Level: 85 Version: Expansion 1.10+ Adds 100 Poison Damage Over 5 Secs (125 Frames) +1 to Strength Stalwart Small Charm of Inertia Small Charm Required Level: 40 Fingerprint: 0x377f56de Item Level: 81 Version: Expansion 1.10+ +3% Faster Run/Walk +26 Defense Stalwart Large Charm of Vita Large Charm Required Level: 50 Fingerprint: 0x95e8ecf Item Level: 86 Version: Expansion 1.10+ +33 Defense +27 to Life Steel Large Charm of Life Large Charm Required Level: 36 Fingerprint: 0xd4c4de7a Item Level: 65 Version: Expansion 1.10+ +55 to Attack Rating +14 to Life Steel Large Charm of Inertia Large Charm Required Level: 36 Fingerprint: 0x88f5c8e2 Item Level: 55 Version: Expansion 1.10+ +5% Faster Run/Walk +59 to Attack Rating Snake's Large Charm of Sustenance Large Charm Required Level: 34 Fingerprint: 0xdb592396 Item Level: 85 Version: Expansion 1.10+ +25 to Life +14 to Mana Steel Large Charm of Sustenance Large Charm Required Level: 36 Fingerprint: 0x94853bf5 Item Level: 50 Version: Expansion 1.10+ +62 to Attack Rating +19 to Life zZz will likeley be retired after a very difficult journey. She was a very fun challenge, she just won't be very good at running targets for MF. She looked awesome, and she killed Baal with her bare hands, I'm content with that. Thanks for reading!