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Guardian Zapdos - Pure Lightning Sorceress

Discussion in 'Single Player Forum' started by Pyrotechnician, Mar 31, 2015.

  1. Pyrotechnician

    Pyrotechnician Diabloii.Net Site Pal

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    Once again behind on guard threads, currently have 4 to do, so lets start with this one.

    Guardian Zapdos

    (Who technically isn’t a guardian according to the game because I killed baal in a game with Cyrax who already had. I still consider her complete though because she did finish the game)

    This is a pure Lightning Sorceress, named after the legendary bird Pokémon. After making this character I immediately regretted not naming my fire sorc Moltres, and my blizz sorc Articuno, but it’s too late for that. Build is the standard max lightning and chain lightning, rest into synergies and mastery. Ultimate goal for her of course is baal runs, what else. After getting the necessary gear to make this build work from fred’s giveaway (Come back fred! Come back!) it was time to unpark her.

    Stats/Skills:
    Code:
    Name:       Zapdos
    Class:      Sorceress
    Experience: 1021661556
    Level:      84
    
                Naked/Gear
    Strength:   150/164
    Dexterity:  25/46
    Vitality:   300/322
    Energy:     35/35
    HP:         763/908
    Mana:       201/322
    Stamina:    447/627
    Defense:    6/1020
    AR:         75/223
    
    Fire:       206/166/106
    Cold:       197/157/97
    Lightning:  236/196/136
    Poison:     167/127/67
    
    MF:         42       Block:      7
    GF:         145
    FR/W:       47
    FHR:        55
    IAS:        0
    FCR:        207
    
    Fire Bolt: 0/0
    Warmth: 1/9
    Inferno: 0/0
    Blaze: 0/0
    Fire Ball: 0/0
    Fire Wall: 0/0
    Enchant: 0/0
    Meteor: 0/0
    Fire Mastery: 0/0
    Hydra: 0/0
    
    Charged Bolt: 20/35
    Static Field: 1/16
    Telekinesis: 1/16
    Nova: 5/20
    Lightning: 20/35
    Chain Lightning: 20/35
    Teleport: 1/16
    Thunder Storm: 1/16
    Energy Shield: 1/16
    Lightning Mastery: 20/35
    
    Ice Bolt: 1/9
    Frozen Armor: 1/9
    Frost Nova: 0/0
    Ice Blast: 1/9
    Shiver Armor: 1/9
    Glacial Spike: 0/0
    Blizzard: 0/0
    Chilling Armor: 0/0
    Frozen Orb: 0/0
    Cold Mastery: 0/0
    
    Gear:
    Code:
    Griffon's Eye
    Diadem
    Defense: 216
    Durability: 19 of 20
    Required Level: 76
    Fingerprint: 0xc981ba82
    Item Level: **
    Version: Expansion 1.10+
    100% Chance to cast level 47 Chain Lightning when you Die
    +1 to All Skills
    +25% Faster Cast Rate
    Adds 1 - 74 Lightning Damage
    -24% to Enemy Lightning Resistance
    +17% to Lightning Skill Damage
    +163 Defense
    1 Sockets (1 used)
    Socketed: Rainbow Facet
    
    Rainbow Facet
    Jewel
    Required Level: 49
    Fingerprint: 0x8dc207a1
    Item Level: **
    Version: Expansion 1.10+
    100% Chance to cast level 47 Chain Lightning when you Die
    Adds 1 - 74 Lightning Damage
    -5% to Enemy Lightning Resistance
    +5% to Lightning Skill Damage
    
    Plague Gorget
    Amulet
    Required Level: 52
    Fingerprint: 0x7ecc5fd5
    Item Level: 94
    Version: Expansion 1.10+
    +2 to Lightning Skills (Sorceress Only)
    +17% Faster Cast Rate
    Replenish Life +8
    +10 to Mana
    Regenerate Mana 9%
    All Resistances +14
    
    Skin of the Vipermagi
    Serpentskin Armor
    Defense: 279
    Durability: 22 of 24
    Required Level: 47
    Required Strength: 43
    Fingerprint: 0xa23947a5
    Item Level: 49
    Version: Expansion 1.10+
    +1 to All Skills
    +30% Faster Cast Rate
    +120% Enhanced Defense
    All Resistances +49
    Magic Damage Reduced by 12
    1 Sockets (1 used)
    Socketed: Um Rune
    
    Um Rune
    Required Level: 47
    Version: Expansion 1.10+
    Weapons: 25% Chance of Open Wounds
    Armor: Cold Resist +15%
    Lightning Resist +15%
    Fire Resist +15%
    Poison Resist +15%
    Shields: Cold Resist +22%
    Lightning Resist +22%
    Fire Resist +22%
    Poison Resist +22%
    
    Aldur's Advance
    Battle Boots
    Defense: 39
    Durability: 17 of 18
    Required Level: 45
    Required Strength: 95
    Fingerprint: 0x7be5b8be
    Item Level: 75
    Version: Expansion 1.10+
    Indestructible
    +40% Faster Run/Walk
    +50 to Life
    +180 Maximum Stamina
    Heal Stamina Plus 32%
    Fire Resist +44%
    10% Damage Taken Goes To Mana
    Set (2 items): +15 to Dexterity
    Set (3 items): +15 to Dexterity
    Set (4 items): +15 to Dexterity
    
    Trang-Oul's Claws
    Heavy Bracers
    Defense: 73
    Durability: 15 of 16
    Required Level: 45
    Required Strength: 58
    Fingerprint: 0x592a31b8
    Item Level: 85
    Version: Expansion 1.10+
    +2 to Curses (Necromancer only)
    +20% Faster Cast Rate
    +25% to Poison Skill Damage
    +30 Defense
    Cold Resist +30%
    
    Wraith Coil
    Ring
    Required Level: 53
    Fingerprint: 0xc0ff8ff0
    Item Level: 93
    Version: Expansion 1.10+
    +10% Faster Cast Rate
    +43 to Attack Rating
    1% Life stolen per hit
    +3 to Strength
    +7 to Dexterity
    +18 to Life
    Lightning Resist +30%
    
    Arachnid Mesh
    Spiderweb Sash
    Defense: 124
    Durability: 12 of 12
    Required Level: 80
    Required Strength: 50
    Fingerprint: 0x7eeec109
    Item Level: 87
    Version: Expansion 1.10+
    +1 to All Skills
    +20% Faster Cast Rate
    Slows Target by 10%
    +98% Enhanced Defense
    Increase Maximum Mana 5%
    Level 3 Venom (11/11 Charges)
    
    Order Knot
    Ring
    Required Level: 35
    Fingerprint: 0xd6b0a2c1
    Item Level: 92
    Version: Expansion 1.10+
    +10% Faster Cast Rate
    2% Life stolen per hit
    +5 to Strength
    +18 to Life
    Lightning Resist +8%
    Fire Resist +30%
    5% Better Chance of Getting Magic Items
    
    Spirit
    Monarch
    TalThulOrtAmn
    Defense: 135
    Chance to Block: 0
    Durability: 86 of 86
    Required Level: 54
    Required Strength: 156
    Fingerprint: 0x285ec1f9
    Item Level: 85
    Version: Expansion 1.10+
    +2 to All Skills
    +35% Faster Cast Rate
    +55% Faster Hit Recovery
    +250 Defense vs. Missile
    +22 to Vitality
    +89 to Mana
    Cold Resist +35%
    Lightning Resist +35%
    Poison Resist +35%
    +6 Magic Absorb
    Attacker Takes Damage of 14
    4 Sockets (4 used)
    Socketed: Tal Rune
    Socketed: Thul Rune
    Socketed: Ort Rune
    Socketed: Amn Rune
    
    Tal Rune
    Required Level: 17
    Version: Expansion 1.10+
    Weapons: Adds 75 Poison Damage Over 5 Secs (125 Frames)
    Armor: Poison Resist +30%
    Shields: Poison Resist +35%
    
    Thul Rune
    Required Level: 23
    Version: Expansion 1.10+
    Weapons: Adds 3 - 14 Cold Damage Over 3 Secs (75 Frames)
    Armor: Cold Resist +30%
    Shields: Cold Resist +35%
    
    Ort Rune
    Required Level: 21
    Version: Expansion 1.10+
    Weapons: Adds 1 - 50 Lightning Damage
    Armor: Lightning Resist +30%
    Shields: Lightning Resist +35%
    
    Amn Rune
    Required Level: 25
    Version: Expansion 1.10+
    Weapons: 7% Life stolen per hit
    Armor: Attacker Takes Damage of 14
    Shields: Attacker Takes Damage of 14
    
    Call to Arms
    Superior Crystal Sword
    AmnRalMalIstOhm
    One Hand Damage: 18 - 55
    Durability: 20 of 20
    Required Level: 57
    Required Strength: 43
    Fingerprint: 0x43e53050
    Item Level: 85
    Version: Expansion 1.10+
    +1 to All Skills
    +40% Increased Attack Speed
    268% Enhanced Damage
    +3 to Attack Rating
    Adds 5 - 30 Fire Damage
    7% Life stolen per hit
    Prevent Monster Heal
    +5 to Battle Command
    +6 to Battle Orders
    +4 to Battle Cry
    Replenish Life +12
    30% Better Chance of Getting Magic Items
    5 Sockets (5 used)
    Socketed: Amn Rune
    Socketed: Ral Rune
    Socketed: Mal Rune
    Socketed: Ist Rune
    Socketed: Ohm Rune
    
    Amn Rune
    Required Level: 25
    Version: Expansion 1.10+
    Weapons: 7% Life stolen per hit
    Armor: Attacker Takes Damage of 14
    Shields: Attacker Takes Damage of 14
    
    Ral Rune
    Required Level: 19
    Version: Expansion 1.10+
    Weapons: Adds 5 - 30 Fire Damage
    Armor: Fire Resist +30%
    Shields: Fire Resist +35%
    
    Mal Rune
    Required Level: 49
    Version: Expansion 1.10+
    Weapons: Prevent Monster Heal
    Armor: Magic Damage Reduced by 7
    Shields: Magic Damage Reduced by 7
    
    Ist Rune
    Required Level: 51
    Version: Expansion 1.10+
    Weapons: 30% Better Chance of Getting Magic Items
    Armor: 25% Better Chance of Getting Magic Items
    Shields: 25% Better Chance of Getting Magic Items
    
    Ohm Rune
    Required Level: 57
    Version: Expansion 1.10+
    Weapons: Enhanced Maximum Damage
    Armor: +5% to Maximum Cold Resist
    Shields: +5% to Maximum Cold Resist
    
    Spirit
    Monarch
    TalThulOrtAmn
    Defense: 143
    Chance to Block: 0
    Durability: 81 of 86
    Required Level: 54
    Required Strength: 156
    Fingerprint: 0x764601e1
    Item Level: 85
    Version: Expansion 1.10+
    +2 to All Skills
    +35% Faster Cast Rate
    +55% Faster Hit Recovery
    +250 Defense vs. Missile
    +22 to Vitality
    +105 to Mana
    Cold Resist +35%
    Lightning Resist +35%
    Poison Resist +35%
    +7 Magic Absorb
    Attacker Takes Damage of 14
    4 Sockets (4 used)
    Socketed: Tal Rune
    Socketed: Thul Rune
    Socketed: Ort Rune
    Socketed: Amn Rune
    
    Tal Rune
    Required Level: 17
    Version: Expansion 1.10+
    Weapons: Adds 75 Poison Damage Over 5 Secs (125 Frames)
    Armor: Poison Resist +30%
    Shields: Poison Resist +35%
    
    Thul Rune
    Required Level: 23
    Version: Expansion 1.10+
    Weapons: Adds 3 - 14 Cold Damage Over 3 Secs (75 Frames)
    Armor: Cold Resist +30%
    Shields: Cold Resist +35%
    
    Ort Rune
    Required Level: 21
    Version: Expansion 1.10+
    Weapons: Adds 1 - 50 Lightning Damage
    Armor: Lightning Resist +30%
    Shields: Lightning Resist +35%
    
    Amn Rune
    Required Level: 25
    Version: Expansion 1.10+
    Weapons: 7% Life stolen per hit
    Armor: Attacker Takes Damage of 14
    Shields: Attacker Takes Damage of 14
    
    Heart of the Oak
    Superior Flail
    KoVexPulThul
    One Hand Damage: 1 - 26
    Durability: 29 of 30
    Required Level: 55
    Required Strength: 41
    Required Dexterity: 35
    Fingerprint: 0x29027f30
    Item Level: 52
    Version: Expansion 1.10+
    +3 to All Skills
    +40% Faster Cast Rate
    11% Enhanced Damage
    +75% Damage to Demons
    +100 to Attack Rating against Demons
    +150% Damage to Undead
    Adds 3 - 14 Cold Damage Over 3 Secs (75 Frames)
    7% Mana stolen per hit
    +10 to Dexterity
    Replenish Life +20
    Increase Maximum Mana 15%
    All Resistances +39
    Level 4 Oak Sage (25/25 Charges)
    Level 14 Raven (60/60 Charges)
    4 Sockets (4 used)
    Socketed: Ko Rune
    Socketed: Vex Rune
    Socketed: Pul Rune
    Socketed: Thul Rune
    
    Ko Rune
    Required Level: 39
    Version: Expansion 1.10+
    Weapons: +10 to Dexterity
    Armor: +10 to Dexterity
    Shields: +10 to Dexterity
    
    Vex Rune
    Required Level: 55
    Version: Expansion 1.10+
    Weapons: 7% Mana stolen per hit
    Armor: +5% to Maximum Fire Resist
    Shields: +5% to Maximum Fire Resist
    
    Pul Rune
    Required Level: 45
    Version: Expansion 1.10+
    Weapons: +75% Damage to Demons
    +100 to Attack Rating against Demons
    Armor: +30% Enhanced Defense
    Shields: +30% Enhanced Defense
    
    Thul Rune
    Required Level: 23
    Version: Expansion 1.10+
    Weapons: Adds 3 - 14 Cold Damage Over 3 Secs (75 Frames)
    Armor: Cold Resist +30%
    Shields: Cold Resist +35%
    
    Inventory:
    Code:
    Sparking Grand Charm
    Grand Charm
    Required Level: 42
    Fingerprint: 0x6ca26aa2
    Item Level: 80
    Version: Expansion 1.10+
    +1 to Lightning Skills (Sorceress Only)
    
    Sparking Grand Charm of Inertia
    Grand Charm
    Required Level: 42
    Fingerprint: 0xf1403d56
    Item Level: 99
    Version: Expansion 1.10+
    +1 to Lightning Skills (Sorceress Only)
    +7% Faster Run/Walk
    
    Sparking Grand Charm of Strength
    Grand Charm
    Required Level: 42
    Fingerprint: 0xc040278f
    Item Level: 85
    Version: Expansion 1.10+
    +1 to Lightning Skills (Sorceress Only)
    +5 to Strength
    
    Sparking Grand Charm of Dexterity
    Grand Charm
    Required Level: 42
    Fingerprint: 0x47307607
    Item Level: 56
    Version: Expansion 1.10+
    +1 to Lightning Skills (Sorceress Only)
    +4 to Dexterity
    
    Sparking Grand Charm of Craftmanship
    Grand Charm
    Required Level: 42
    Fingerprint: 0xc999e58b
    Item Level: 83
    Version: Expansion 1.10+
    +1 to Lightning Skills (Sorceress Only)
    +1 to Maximum Damage
    
    Gheed's Fortune
    Grand Charm
    Required Level: 62
    Fingerprint: 0x1ce39953
    Item Level: 85
    Version: Expansion 1.10+
    145% Extra Gold from Monsters
    Reduces all Vendor Prices 14%
    37% Better Chance of Getting Magic Items
    
    Horadric Cube
    Fingerprint: 0x1787b465
    Item Level: 13
    Version: Expansion 1.10+
    
    Amber Small Charm
    Small Charm
    Required Level: 32
    Fingerprint: 0xf65cef25
    Item Level: 83
    Version: Expansion 1.10+
    Lightning Resist +10%
    
    Amber Small Charm
    Small Charm
    Required Level: 32
    Fingerprint: 0x241c9a7d
    Item Level: 85
    Version: Expansion 1.10+
    Lightning Resist +10%
    
    Amber Small Charm of Strength
    Small Charm
    Required Level: 32
    Fingerprint: 0xb4a4cc55
    Item Level: 85
    Version: Expansion 1.10+
    +1 to Strength
    Lightning Resist +11%
    
    Lizard's Small Charm of Vita
    Small Charm
    Required Level: 39
    Fingerprint: 0xf49220e5
    Item Level: 85
    Version: Expansion 1.10+
    +19 to Life
    +6 to Mana
    
    Small Charm of Vita
    Small Charm
    Required Level: 39
    Fingerprint: 0x6fb3a155
    Item Level: 75
    Version: Expansion 1.10+
    +20 to Life
    
    Small Charm of Vita
    Small Charm
    Required Level: 39
    Fingerprint: 0x4d77bb32
    Item Level: 85
    Version: Expansion 1.10+
    +20 to Life
    
    Tome of Identify
    Fingerprint: 0xc5a824e3
    Item Level: 6
    Version: Expansion 1.10+
    
    Tome of Town Portal
    Fingerprint: 0xda0b973d
    Item Level: 6
    Version: Expansion 1.10+
    
    Merc:
    Code:
    Name:       Hazade
    Race:       Desert Mercenary
    Type:       Def-Nightmare
    Experience: 72011142
    Level:      84
    Dead?:      false
    
                Naked/Gear
    Strength:   184/184
    Dexterity:  148/148
    HP:         1727/1787
    Defense:    1274/2494
    AR:         1898/1898
    
    Fire:       163/123/63
    Cold:       193/153/93
    Lightning:  163/123/63
    Poison:    163/123/63
    
    Tal Rasha's Horadric Crest
    Death Mask
    Defense: 116
    Durability: 14 of 20
    Required Level: 66
    Required Strength: 55
    Fingerprint: 0xb836dfac
    Item Level: 83
    Version: Expansion 1.10+
    10% Mana stolen per hit
    10% Life stolen per hit
    +45 Defense
    +60 to Life
    +30 to Mana
    All Resistances +15
    
    Treachery
    Great Hauberk
    ShaelThulLem
    Defense: 1104
    Durability: 26 of 26
    Required Level: 56
    Required Strength: 108
    Fingerprint: 0x957dc7f4
    Item Level: 85
    Version: Expansion 1.10+
    5% Chance to cast level 15 Fade when struck
    25% Chance to cast level 15 Venom on striking
    +2 to Assassin Skill Levels
    +45% Increased Attack Speed
    +20% Faster Hit Recovery
    Cold Resist +30%
    50% Extra Gold from Monsters
    Ethereal
    3 Sockets (3 used)
    Socketed: Shael Rune
    Socketed: Thul Rune
    Socketed: Lem Rune
    
    Shael Rune
    Required Level: 29
    Version: Expansion 1.10+
    Weapons: +20% Increased Attack Speed
    Armor: +20% Faster Hit Recovery
    Shields: +20% Faster Block Rate
    
    Thul Rune
    Required Level: 23
    Version: Expansion 1.10+
    Weapons: Adds 3 - 14 Cold Damage Over 3 Secs (75 Frames)
    Armor: Cold Resist +30%
    Shields: Cold Resist +35%
    
    Lem Rune
    Required Level: 43
    Version: Expansion 1.10+
    Weapons: 75% Extra Gold from Monsters
    Armor: 50% Extra Gold from Monsters
    Shields: 50% Extra Gold from Monsters
    
    Infinity
    Thresher
    BerMalBerIst
    Two Hand Damage: 69 - 818
    Durability: 33 of 33
    Required Level: 63
    Required Strength: 142
    Required Dexterity: 108
    Fingerprint: 0x18f3abfa
    Item Level: 81
    Version: Expansion 1.10+
    50% Chance to cast level 20 Chain Lightning when you Kill an Enemy
    Level 12 Conviction Aura When Equipped
    +35% Faster Run/Walk
    288% Enhanced Damage
    -51% to Enemy Lightning Resistance
    40% Chance of Crushing Blow
    Prevent Monster Heal
    +42 to Vitality (Based on Character Level)
    30% Better Chance of Getting Magic Items
    Level 21 Cyclone Armor (30/30 Charges)
    Ethereal
    4 Sockets (4 used)
    Socketed: Ber Rune
    Socketed: Mal Rune
    Socketed: Ber Rune
    Socketed: Ist Rune
    
    Ber Rune
    Required Level: 63
    Version: Expansion 1.10+
    Weapons: 20% Chance of Crushing Blow
    Armor: Damage Reduced by 8%
    Shields: Damage Reduced by 8%
    
    Mal Rune
    Required Level: 49
    Version: Expansion 1.10+
    Weapons: Prevent Monster Heal
    Armor: Magic Damage Reduced by 7
    Shields: Magic Damage Reduced by 7
    
    Ber Rune
    Required Level: 63
    Version: Expansion 1.10+
    Weapons: 20% Chance of Crushing Blow
    Armor: Damage Reduced by 8%
    Shields: Damage Reduced by 8%
    
    Ist Rune
    Required Level: 51
    Version: Expansion 1.10+
    Weapons: 30% Better Chance of Getting Magic Items
    Armor: 25% Better Chance of Getting Magic Items
    Shields: 25% Better Chance of Getting Magic Items
    
    Build and Gear Progression:

    The build is pretty standard, and everyone knows it by now for a pure lightning sorceress, max out lightning and chain lightning, pump charged bolt and nova for synergy and max light mastery. Current skill points are being put into Nova as it’s the last skill I have to max. I put 1 point into all the other standard skills as they became available (shiver armor, static, teleport, es, etc.) I believe Lightning was maxed first (with one point in mastery when it became available) then chain lightning. I choose to max charged bolt over nova first for spamming ability.

    Stats are the same as they always are, enough strength for spirit shield, rest into vitality.

    Gear progression worked out to be my standard starter gear, which is a mish mash of various set pieces (cleglaws, harus’s, angelics, etc, with a khalim’s will flail). It eventually moved into lower level caster gear including spirit sword, vmagi, peasant crown, rhyme shield, magefist, infernostrides, nightsmoke belt, fcr rings, and a random skill ammy. From there items were replaced as end game equipment became available, consisting of Occy->Hoto, spirit shield, shako->griffon’s, aldurs boots, trangs, better fcr rings and ammy, and arach. Merc changed from insight to infinity when equipable and uses my standard setup of tals+treachery. I completed the game using a 200 fcr setup, as it was the first time I had griffon’s available for use and made it viable. I plan to switch this gear setup by changing the vmagi to 1.07 ark’s for the massive life boost, which will require some other gear and charm changes to maintain max resistances and settle into the 117 fcr bp.

    Questing and Gameplay:

    I think this sorc was originally created to play with one of Goldtru’s remade zons (She died a couple times on our way guardian so each time I would just make a new character to roll through normal again with her). She was then parked in Act 1 normal for a while as the other char’s questing continued. I used Shenk/Eldritch/Pindle runs to get her up to level 42 as I do with most characters who stall at the end of normal. I don’t recall any of nightmare, although nightmare is usually the difficulty where you can push through most everything without trouble. I then once again used shenk/eldritch/pindle in NM for more leveling before getting to a comfortable point to progress into hell.

    Hell mode wasn’t difficult. Lightning immunes were a slight annoyance before I had infinity available/equipped as is the case for any single element sorceress, but once infinity was added, the game was essentially steamrolled. When arach became equipable I was able to hit the 200 fcr breakpoint, one of the few times where I wanted to play with the breakpoint just to experience how fast it was, and it is indeed fast, teleport can zip you around anywhere and most monsters are too slow to lay a finger on you. It’s neat and fun, but in a mp game half the time the teleport jumps you back anyway because it’s “too fast”. I also rather switch to a safer/more mf setup anyway which is where ark comes in. I played through on my own (with BO from barbarian) until essentially the very end where I joined up with Cyrax for Baal as we had just completed a different set of characters that needed some levels. Normal and Nightmare were played on P8, Hell was never played on anything less than P5.

    Interesting finds:

    I don’t remember anything particularly exciting. Hellforge was a Lum. Although I did run into a fan favorite in my travels, so if someone feels like making an entry feel free, I’m too lazy =P.

    Future Plans:

    Baal runs (hopefully mostly in MP), for the time being I’ll probably drag along one of my barbs for the BO until I settle into a good rhythm and see what my ending life is with ark’s equipped.

    Screenshots for your enjoyment:

    Ancients – NM, Baal Minions – NM, Baal – NM, #2, Baal Drop – NM, Andy Drop – Hell, Sewers – Hell, Duriel – Hell, Duriel Drop – Hell, Meph Drop – Hell, Forge – Hell, Diablo – Hell, #2, Ancients – Hell, #2, Baal Minions – Hell, #2, #3, #4, Baal – Hell, #2, #3, Baal Drop - Hell

    Thanks for reading!
     
    Last edited: Apr 1, 2015
    Atratees and Pb_pal like this.
  2. maxicek

    maxicek Moderator Single Player

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    Go kill Baal and get the title! :p
     
    Pyrotechnician likes this.
  3. Pyrotechnician

    Pyrotechnician Diabloii.Net Site Pal

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    That's no fun! :p

    Besides, if I do that I lose the quest bug drop from killing him in MP games where the quest has already been completed.
     
  4. logoutzero

    logoutzero Diabloii.Net Member

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    Is Zapados the JDM name or something? Or am I really old? I've always read/said/understood it to be Zapdos (I pronounce it zap-dose)
     
  5. Pyrotechnician

    Pyrotechnician Diabloii.Net Site Pal

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    Do you know who I hate right now? Logout, that's who.

    Edit: You didn't see anything.
     
    Last edited: Apr 1, 2015
  6. Zylo

    Zylo Diabloii.Net Member

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    Uber tier for sure. Grats on the gg toon.
     
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  7. Pyrotechnician

    Pyrotechnician Diabloii.Net Site Pal

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    Thanks Zylo! When they say Light sorc is op, light sorc is definately op.
     
  8. Cyrax

    Cyrax Diabloii.Net Member

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    Way to go Pyro, you finally wrote one up! (not gonna congratulate you on getting one of the easiest chars through the game :p).

    You're actually gonna lvl a char a bit? To like in the 90's? My zon will be happy to fight evil beside her.
     
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  9. SiTro

    SiTro Diabloii.Net Member

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    Nice one! Always a fan of lightning based characters.

    Now go get that title proper. :D
     
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  10. Pyrotechnician

    Pyrotechnician Diabloii.Net Site Pal

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    Yep, and I'm half way there with the next one, so there is that.

    I'm ready whenever you get your butt on hamachi!

    I'll consider it. :p
     
  11. logoutzero

    logoutzero Diabloii.Net Member

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    Don't give up the quest kill. Haters just don't understand ;)
     
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  12. Pyrotechnician

    Pyrotechnician Diabloii.Net Site Pal

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    Haters gonna hate. :cool:
     
  13. SunsetVista

    SunsetVista Diabloii.Net Member

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    Grats on the Guardian, I also say keep the quest kill.
    I haven't made a pure lightning sorc yet. When I have Infinity, though.... =)
     
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  14. Pyrotechnician

    Pyrotechnician Diabloii.Net Site Pal

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    Thanks! That's what kept me from doing it for a while. Without it the build doesn't do nearly as well.
     

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