Guardian MissTaken - Static/Ranged Enchantress

crawlingdeadman

Diabloii.Net Member
Hello again, all. I have finally gotten to finish a build that I attempted in a previous group, but was unable to complete due to the group falling apart. I have played a few ranged enchantresses, but after reading this guide I wanted to do a party helper version. As I said, the first attempt was cut short so when I got another chance at group play, I went with this build. Static Field is great! I know, no one is surprised by this statement. As a one point wonder there are hardly any skills better in the game. As a 20 point wonder it's even better. Coupled with enchant, you aren't much for destroying the game on your own, but it is a phenominal party build.

This sorc was played in the very initial play session (July 17ish, 2015) with Tru, Pyro, myself, and my son. It is the first time he and I have been able to truly play together and it was a blast. Tru didn't join us after the first session, but we managed to troop on without her. This was my son's first trip all the way through the game and he did great. He had good fun and I was able to impart some D2 wisdom. He started out as a ranged fire pally that used pretty much the same progression of gear as my sorc (ravenclaw, kuko, etc). When we got into the later acts he was noticing a slow down in killing speed so he switched to a fanat zealot build when we entered NM. Pyro went conviction avenger all the way and it was a good trio to complete the game with. When Pyro puts up his Guard thread, I will link it here.


MissTaken

Stats/Skills:
Name: MissTaken
Class: Sorceress
Experience: 834817006
Level: 82

Naked/Gear
Strength: 104/156
Dexterity: 56/95
Vitality: 305/310
Energy: 35/44
HP: 771/1098
Mana: 197/340
Stamina: 450/476
Defense: 14/1219
AR: 230/1514

Fire: 188/148/**
Cold: 153/113/53
Lightning: 170/130/70
Poison: 131/91/31

MF: 25 Block: 9
GF: 0
FR/W: 10
FHR: 0
IAS: 10
FCR: 10

Fire Bolt: 1/10
Warmth: 20/29
Inferno: 0/0
Blaze: 0/0
Fire Ball: 1/10
Fire Wall: 0/0
Enchant: 20/29
Meteor: 0/0
Fire Mastery: 20/29
Hydra: 0/0

Charged Bolt: 1/7
Static Field: 19/25
Telekinesis: 1/7
Nova: 0/0
Lightning: 1/7
Chain Lightning: 1/7
Teleport: 1/7
Thunder Storm: 0/0
Energy Shield: 1/7
Lightning Mastery: 1/7

Ice Bolt: 1/7
Frozen Armor: 1/7
Frost Nova: 0/0
Ice Blast: 1/7
Shiver Armor: 0/0
Glacial Spike: 1/7
Blizzard: 0/0
Chilling Armor: 0/0
Frozen Orb: 0/0
Cold Mastery: 1/7
Maxed static (need one more in it) is half the built, it's great! Maxed enchant damage of course. Then while trying to figure out what else to put into, Pyro suggested one into ES and possibly dumping extra points into TK so I went with it and don't regret it one bit. This is a (nearly) mana free build. Static is cheap and Bolts don't use mana.

Gear:
Grim Horn
Circlet
Defense: 47
Durability: 35 of 35
Required Level: 67
Fingerprint: 0xff465d4c
Item Level: 99
Version: Expansion 1.10+
+2 to Sorceress Skill Levels
+5 to Minimum Damage
Adds 25 - 37 Fire Damage
Adds 20 Poison Damage Over 2 Secs (50 Frames)
+14% Enhanced Defense
+12 Defense
+27 to Strength
All Resistances +10
1 Sockets (1 used)
Socketed: Bitter Eye

Bitter Eye
Jewel
Required Level: 49
Fingerprint: 0xedf8fed4
Item Level: **
Version: Expansion 1.10+
Adds 25 - 37 Fire Damage
Adds 20 Poison Damage Over 2 Secs (50 Frames)
+12 Defense
+9 to Strength

Mara's Kaleidoscope
Amulet
Required Level: 67
Fingerprint: 0xdc78d07c
Item Level: 85
Version: Expansion 1.10+
+2 to All Skills
All Stats +5
All Resistances +29

Demon Machine
Chu-Ko-Nu
Two Hand Damage: 31 - 137
Durability: 31 of 40
Required Level: 49
Required Strength: 80
Required Dexterity: 95
Fingerprint: 0xa06a3e81
Item Level: 94
Version: Expansion 1.10+
Fires Explosive Arrows or Bolts
Piercing Attack
123% Enhanced Damage
+66 to Maximum Damage
+717 to Attack Rating
Adds 22 - 46 Fire Damage
+321 Defense
+36 to Mana
1 Sockets (1 used)
Socketed: Argent Jewel of Burning

Argent Jewel of Burning
Jewel
Required Level: 49
Fingerprint: 0x2923acf4
Item Level: 85
Version: Expansion 1.10+
+85 to Attack Rating
Adds 22 - 46 Fire Damage

Chains of Honor
Archon Plate
DolUmBerIst
Defense: 875
Durability: 60 of 60
Required Level: 63
Required Strength: 103
Fingerprint: 0x54bd95d3
Item Level: 85
Version: Expansion 1.10+
+2 to All Skills
+200% Damage to Demons
+100% Damage to Undead
8% Life stolen per hit
+70% Enhanced Defense
+20 to Strength
Replenish Life +7
All Resistances +65
Damage Reduced by 8%
25% Better Chance of Getting Magic Items
4 Sockets (4 used)
Socketed: Dol Rune
Socketed: Um Rune
Socketed: Ber Rune
Socketed: Ist Rune

Bolts
Fingerprint: 0x596122dd
Item Level: 87
Version: Expansion 1.10+

Skull Fist
Chain Gloves
Defense: 15
Durability: 16 of 16
Required Level: 40
Required Strength: 25
Fingerprint: 0x80f830e
Item Level: 81
Version: Expansion 1.10+
5% Chance to cast level 4 Frost Nova when struck
+10% Increased Attack Speed
Knockback
+58% Enhanced Defense
Cold Resist +22%
Fire Resist +22%
Attacker Takes Damage of 7

Doom Loop
Ring
Required Level: 37
Fingerprint: 0x7b575dbd
Item Level: 85
Version: Expansion 1.10+
+10% Faster Cast Rate
+114 to Attack Rating
+4 to Energy
+19 to Life
+31 to Mana
All Resistances +7

Razortail
Sharkskin Belt
Defense: 105
Durability: 14 of 14
Required Level: 32
Required Strength: 20
Fingerprint: 0xf77a88c2
Item Level: 49
Version: Expansion 1.10+
Piercing Attack
+10 to Maximum Damage
+145% Enhanced Defense
+15 Defense
+15 to Dexterity
Attacker Takes Damage of (Based on Character Level) 82

Raven Frost
Ring
Required Level: 45
Fingerprint: 0xcbbf41f2
Item Level: 99
Version: Expansion 1.10+
+225 to Attack Rating
Adds 15 - 45 Cold Damage Over 4 Secs (100 Frames)
+19 to Dexterity
+40 to Mana
Cold Absorb 20%
Cannot Be Frozen

Rune Tread
Heavy Boots
Defense: 9
Durability: 14 of 14
Required Level: 18
Required Strength: 18
Fingerprint: 0xc999e4c4
Item Level: 60
Version: Expansion 1.10+
5% Chance to cast level 3 Frost Nova when struck
+10% Faster Run/Walk
+32% Enhanced Defense
Lightning Resist +39%
Fire Resist +35%
Half Freeze Duration

Switch:
SaekoBusujima's Heart of the Oak
Flail
KoVexPulThul
One Hand Damage: 1 - 24
Durability: 30 of 30
Required Level: 55
Required Strength: 41
Required Dexterity: 35
Fingerprint: 0x3a447a4d
Item Level: 49
Version: Expansion 1.10+
+3 to All Skills
+40% Faster Cast Rate
+75% Damage to Demons
+100 to Attack Rating against Demons
+150% Damage to Undead
Adds 3 - 14 Cold Damage Over 3 Secs (75 Frames)
7% Mana stolen per hit
+10 to Dexterity
Replenish Life +20
Increase Maximum Mana 15%
All Resistances +40
Level 14 Raven (60/60 Charges)
Level 4 Oak Sage (25/25 Charges)
4 Sockets (4 used)
Socketed: Ko Rune
Socketed: Vex Rune
Socketed: Pul Rune
Socketed: Thul Rune

Spirit
Monarch
TalThulOrtAmn
Defense: 145
Chance to Block: 0
Durability: 86 of 86
Required Level: 54
Required Strength: 156
Fingerprint: 0x5edc2dc
Item Level: 83
Version: Expansion 1.10+
+2 to All Skills
+31% Faster Cast Rate
+55% Faster Hit Recovery
+250 Defense vs. Missile
+22 to Vitality
+94 to Mana
Cold Resist +35%
Lightning Resist +35%
Poison Resist +35%
+8 Magic Absorb
Attacker Takes Damage of 14
4 Sockets (4 used)
Socketed: Tal Rune
Socketed: Thul Rune
Socketed: Ort Rune
Socketed: Amn Rune

Prebuff:
CDMsLeafStaff's Leaf
Short Staff
TirRal
Two Hand Damage: 1 - 5
Durability: 20 of 20
Required Level: 19
Fingerprint: 0xb4738d87
Item Level: 28
Version: Expansion 1.10+
+3 to Fire Skills
Adds 5 - 30 Fire Damage
+3 to Enchant (Sorceress Only)
+3 to Fire Bolt (Sorceress Only)
+3 to Warmth (Sorceress Only)
+3 to Inferno (Sorceress Only)
+164 Defense (Based on Character Level)
Cold Resist +33%
+2 to Mana after each Kill
2 Sockets (2 used)
Socketed: Tir Rune
Socketed: Ral Rune
Volcanic Amulet of the Wraith
Amulet
Required Level: 45
Fingerprint: 0xf2f4f495
Item Level: **
Version: Expansion 1.10+
+3 to Fire Skills (Sorceress Only)
5% Mana stolen per hit

Magefist
Light Gauntlets
Defense: 25
Durability: 18 of 18
Required Level: 23
Required Strength: 45
Fingerprint: 0x162dec2a
Item Level: **
Version: Expansion 1.10+
+1 to Fire Skills
+20% Faster Cast Rate
Adds 1 - 6 Fire Damage
+25% Enhanced Defense
+10 Defense
Regenerate Mana 25%

Volcanic Tiara of the Squid
Tiara
Defense: 43
Durability: 25 of 25
Required Level: 52
Fingerprint: 0xefd10d4a
Item Level: 94
Version: Expansion 1.10+
+3 to Fire Skills (Sorceress Only)
+75 to Life

Enlightenment
Superior Breast Plate
PulRalSol
Defense: 96
Durability: 57 of 57
Required Level: 45
Required Strength: 30
Fingerprint: 0x9103f225
Item Level: 20
Version: Expansion 1.10+
5% Chance to cast level 15 Blaze when struck
5% Chance to cast level 15 Fire Ball on striking
+2 to Sorceress Skill Levels
+1 to Warmth
+40% Enhanced Defense
Fire Resist +30%
Damage Reduced by 7
Increase Maximum Durability 14%
3 Sockets (3 used)
Socketed: Pul Rune
Socketed: Ral Rune
Socketed: Sol Rune

Gear for this build is easy; get to demon machine, get 10 ias and throw as much +skills and res on everything else. Because my CoH is in archon, I went ahead and dumped a few more into strength to be able to use spirit on teleport/buff switch. I decided on hoto/spirit in general just so that I wasn't having to swap gear a lot. I can buff enchant a little bit more with leaf, but leaf is useless for teleporting. I finished the game and then optimized my gear a bit more (which drove Pyro nuts) so what's listed is final, but wasn't what you see in screen shots. Shako, different gloves and a different socket in my demon machine are about all that is different. Pierce is a must for this, KB isn't so much, but with it you can pin a FI monster to a wall and let your merc finish him off.

Inventory:
Burning Grand Charm of Storms
Grand Charm
Required Level: 42
Fingerprint: 0x15643677
Item Level: 94
Version: Expansion 1.10+
+1 to Fire Skills (Sorceress Only)
Adds 1 - 26 Lightning Damage

Burning Grand Charm
Grand Charm
Required Level: 42
Fingerprint: 0xc7a8731d
Item Level: 80
Version: Expansion 1.10+
+1 to Fire Skills (Sorceress Only)

Burning Grand Charm of Flame
Grand Charm
Required Level: 42
Fingerprint: 0xbf946b3e
Item Level: 69
Version: Expansion 1.10+
+1 to Fire Skills (Sorceress Only)
Adds 1 - 2 Fire Damage

Smoking Small Charm of Life
Small Charm
Required Level: 56
Fingerprint: 0xa7b04926
Item Level: 80
Version: Expansion 1.10+
Adds 7 - 15 Fire Damage
+5 to Life

Steel Small Charm of Sustenance
Small Charm
Required Level: 49
Fingerprint: 0x4ce927d
Item Level: 85
Version: Expansion 1.10+
+33 to Attack Rating
+15 to Life

Small Charm of Vita
Small Charm
Required Level: 39
Fingerprint: 0x6e8cf00
Item Level: 80
Version: Expansion 1.10+
+17 to Life

Large Charm of Vita
Large Charm
Required Level: 66
Fingerprint: 0xe832e92
Item Level: 85
Version: Expansion 1.10+
+35 to Life

Large Charm of Vita
Large Charm
Required Level: 66
Fingerprint: 0x4fa23d7a
Item Level: 85
Version: Expansion 1.10+
+35 to Life

Lizard's Large Charm of Vita
Large Charm
Required Level: 66
Fingerprint: 0x76ddc0c0
Item Level: 85
Version: Expansion 1.10+
+35 to Life
+12 to Mana

Serpent's Large Charm of Vita
Large Charm
Required Level: 66
Fingerprint: 0x8bea3a8
Item Level: **
Version: Expansion 1.10+
+34 to Life
+24 to Mana

Large Charm of Vita
Large Charm
Required Level: 66
Fingerprint: 0xddf32493
Item Level: 85
Version: Expansion 1.10+
+32 to Life

Rugged Large Charm of Vita
Large Charm
Required Level: 66
Fingerprint: 0xed60a24e
Item Level: 85
Version: Expansion 1.10+
+34 to Life
+26 Maximum Stamina

Stout Large Charm of Vita
Large Charm
Required Level: 66
Fingerprint: 0x2980d193
Item Level: 85
Version: Expansion 1.10+
+4 Defense
+33 to Life

Large Charm of Vita
Large Charm
Required Level: 66
Fingerprint: 0x11d439b6
Item Level: 85
Version: Expansion 1.10+
+33 to Life

Three fire skillers (one of which I found questing this character), rest are lifers with a few having decent secondary mods.

Merc:
Mercenary:

Name: Vikhyat
Race: Desert Mercenary
Type: Def-Nightmare
Experience: 67013380
Level: 82
Dead?: false

Naked/Gear
Strength: 181/201
Dexterity: 145/150
HP: 1647/1789
Defense: 1217/1960
AR: 1874/412280

Fire: 181/141/81
Cold: 240/200/140
Lightning: 181/141/81
Poison: 181/141/81

Duriel's Shell
Cuirass
Defense: 635
Durability: 42 of 150
Required Level: 41
Required Strength: 65
Fingerprint: 0x4b9fe74
Item Level: 94
Version: Expansion 1.10+
+163% Enhanced Defense
+102 Defense (Based on Character Level)
+15 to Strength
+82 to Life (Based on Character Level)
Cold Resist +30%
All Resistances +20
Cannot Be Frozen
+100 Maximum Durability


Tal Rasha's Horadric Crest
Death Mask
Defense: 108
Durability: 20 of 20
Required Level: 66
Required Strength: 55
Fingerprint: 0xee65c8d
Item Level: 61
Version: Expansion 1.10+
24% Enhanced Damage
Adds 1 - 5 Cold Damage Over 2 Secs (50 Frames)
10% Mana stolen per hit
10% Life stolen per hit
+45 Defense
+60 to Life
+30 to Mana
Cold Resist +29%
All Resistances +15
9% Damage Taken Goes To Mana
1 Sockets (1 used)
Socketed: Wraith Eye


Wraith Eye
Jewel
Required Level: 37
Fingerprint: 0xa426086e
Item Level: 75
Version: Expansion 1.10+
24% Enhanced Damage
Adds 1 - 5 Cold Damage Over 2 Secs (50 Frames)
Cold Resist +29%
9% Damage Taken Goes To Mana


Insight
Giant Thresher
RalTirTalSol
Two Hand Damage: 214 - 586
Durability: 28 of 28
Required Level: 66
Required Strength: 178
Required Dexterity: 130
Fingerprint: 0x65dc3187
Item Level: 85
Version: Expansion 1.10+
Level 13 Meditation Aura When Equipped
+35% Faster Cast Rate
243% Enhanced Damage
+9 to Minimum Damage
219% Bonus to Attack Rating
Adds 5 - 30 Fire Damage
Adds 75 Poison Damage Over 5 Secs (125 Frames)
+5 to Critical Strike
All Stats +5
+2 to Mana after each Kill
23% Better Chance of Getting Magic Items
Ethereal
4 Sockets (4 used)
Socketed: Ral Rune
Socketed: Tir Rune
Socketed: Tal Rune
Socketed: Sol Rune

I went with Insight for teleporting and when prebuffing a big group, I was running out of mana because of the lack of it on gear.

Damage:
End of game LCS
Regear LCS
With BO

Action Shots:
Normal Act 4 Action:
One
Two
Three
Four
Five
Six

NM Action:
One
Andy
Diablo

Hell Hephasto

Hell Baal Action:
One
Two
Three
Four

End of the Road


Noteable drops:
Two Dol Drop
Fire Skiller

Norm Baal

NM Meph
NM Diablo
NM Baal

Hell Meph
Hell Diablo
Hell Baal

Hellforge:
NM: PUL
Hell: FAL

This was a really good build; everything in normal was slivered to nothing by static, nightmare saw good gear and enchant starting to show through, and hell just plain sucked. Hell is why this isn't much of a solo build. I'm sure it can be done, but it would be a slog. You would need to ramp up your merc's damage to deal with all of the multitude of fire immunes. Lightning immunes aren't all that fun either since you don't have them at half their life. So stick with a party, preferably one that can benefit from your enchant. I do highly recomend this build to anyone that is a fan of rangers. The Maggot lair and any other area that lines monsters up in a row is super fun. Explosions + pierce has to be experienced.

Future plans for this character is to level her a bit (probably put some points into Glacial Spike for something to do to fire immunes), then to make her my go-to enchantress (.07 Ravenclaw from phar). I'm sure she could be used to rush characters easily through normal and nightmare as well, but I have a better all around norm-hell solution.

Thanks for everyone I played with especially my son. Love you, buddy.
 

Grape

Diabloii.Net Member
Congrats on the Guardian!

Now that looks like a party-friendly character.

And that sounds like some dad-son quality time :) Good job on that too!
 

Pb_pal

Diabloii.Net Member
Very cool! Those are some pretty sweet LCS stats, congrats on the stylish Guardian!
 

BBS_Agonistes

Diabloii.Net Member
*gasp*
Pyro is your son?!

But seriously, that's a cool character. I've always felt enchant was one of the coolest skills in the game. It's a skill that just seems to invite creativity and innovation. I always enjoy reading Enchantress Mat/Guardian threads, and especially ones with some flair, like ranged enchantresses. Very cool.
 

Cyrax

Diabloii.Net Member
Pyro is the son he never had. His son is the son he did have. :)

Good to see that CDS (crawlingdeadson) made it on his first try in the deep. Now that's the kind of parenting we should see around here more often. ;)

Good job on the enchantress. I have one in SC myself and like playing her on occassion (even though she's kinda fragile). I'd say now get your butt over here to run some Baals with Pyro and myself, but i'm kinda busy finishing my own project right now. So that'll have to wait a bit.
 

Pyrotechnician

Diabloii.Net Site Pal
I guess I could be his son, cdm could technically be old enough I guess, but that is not important. We drink together too much to be blood related.

Hm, I vaguely remember this. Oh yeah! That's because its pretty recent. Nice job getting your guardian thread up before me. Now I have to somewhat consider doing mine. We need more playing (if I ever get my self in gear and not be so busy with stupid work).
 
Top