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Guardian MissTaken - Static/Ranged Enchantress

Discussion in 'Single Player Forum' started by crawlingdeadman, Aug 9, 2015.

  1. crawlingdeadman

    crawlingdeadman IncGamers Member

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    Hello again, all. I have finally gotten to finish a build that I attempted in a previous group, but was unable to complete due to the group falling apart. I have played a few ranged enchantresses, but after reading this guide I wanted to do a party helper version. As I said, the first attempt was cut short so when I got another chance at group play, I went with this build. Static Field is great! I know, no one is surprised by this statement. As a one point wonder there are hardly any skills better in the game. As a 20 point wonder it's even better. Coupled with enchant, you aren't much for destroying the game on your own, but it is a phenominal party build.

    This sorc was played in the very initial play session (July 17ish, 2015) with Tru, Pyro, myself, and my son. It is the first time he and I have been able to truly play together and it was a blast. Tru didn't join us after the first session, but we managed to troop on without her. This was my son's first trip all the way through the game and he did great. He had good fun and I was able to impart some D2 wisdom. He started out as a ranged fire pally that used pretty much the same progression of gear as my sorc (ravenclaw, kuko, etc). When we got into the later acts he was noticing a slow down in killing speed so he switched to a fanat zealot build when we entered NM. Pyro went conviction avenger all the way and it was a good trio to complete the game with. When Pyro puts up his Guard thread, I will link it here.


    MissTaken

    Stats/Skills:
    Name: MissTaken
    Class: Sorceress
    Experience: 834817006
    Level: 82

    Naked/Gear
    Strength: 104/156
    Dexterity: 56/95
    Vitality: 305/310
    Energy: 35/44
    HP: 771/1098
    Mana: 197/340
    Stamina: 450/476
    Defense: 14/1219
    AR: 230/1514

    Fire: 188/148/**
    Cold: 153/113/53
    Lightning: 170/130/70
    Poison: 131/91/31

    MF: 25 Block: 9
    GF: 0
    FR/W: 10
    FHR: 0
    IAS: 10
    FCR: 10

    Fire Bolt: 1/10
    Warmth: 20/29
    Inferno: 0/0
    Blaze: 0/0
    Fire Ball: 1/10
    Fire Wall: 0/0
    Enchant: 20/29
    Meteor: 0/0
    Fire Mastery: 20/29
    Hydra: 0/0

    Charged Bolt: 1/7
    Static Field: 19/25
    Telekinesis: 1/7
    Nova: 0/0
    Lightning: 1/7
    Chain Lightning: 1/7
    Teleport: 1/7
    Thunder Storm: 0/0
    Energy Shield: 1/7
    Lightning Mastery: 1/7

    Ice Bolt: 1/7
    Frozen Armor: 1/7
    Frost Nova: 0/0
    Ice Blast: 1/7
    Shiver Armor: 0/0
    Glacial Spike: 1/7
    Blizzard: 0/0
    Chilling Armor: 0/0
    Frozen Orb: 0/0
    Cold Mastery: 1/7
    Maxed static (need one more in it) is half the built, it's great! Maxed enchant damage of course. Then while trying to figure out what else to put into, Pyro suggested one into ES and possibly dumping extra points into TK so I went with it and don't regret it one bit. This is a (nearly) mana free build. Static is cheap and Bolts don't use mana.

    Gear:
    Grim Horn
    Circlet
    Defense: 47
    Durability: 35 of 35
    Required Level: 67
    Fingerprint: 0xff465d4c
    Item Level: 99
    Version: Expansion 1.10+
    +2 to Sorceress Skill Levels
    +5 to Minimum Damage
    Adds 25 - 37 Fire Damage
    Adds 20 Poison Damage Over 2 Secs (50 Frames)
    +14% Enhanced Defense
    +12 Defense
    +27 to Strength
    All Resistances +10
    1 Sockets (1 used)
    Socketed: Bitter Eye

    Bitter Eye
    Jewel
    Required Level: 49
    Fingerprint: 0xedf8fed4
    Item Level: **
    Version: Expansion 1.10+
    Adds 25 - 37 Fire Damage
    Adds 20 Poison Damage Over 2 Secs (50 Frames)
    +12 Defense
    +9 to Strength

    Mara's Kaleidoscope
    Amulet
    Required Level: 67
    Fingerprint: 0xdc78d07c
    Item Level: 85
    Version: Expansion 1.10+
    +2 to All Skills
    All Stats +5
    All Resistances +29

    Demon Machine
    Chu-Ko-Nu
    Two Hand Damage: 31 - 137
    Durability: 31 of 40
    Required Level: 49
    Required Strength: 80
    Required Dexterity: 95
    Fingerprint: 0xa06a3e81
    Item Level: 94
    Version: Expansion 1.10+
    Fires Explosive Arrows or Bolts
    Piercing Attack
    123% Enhanced Damage
    +66 to Maximum Damage
    +717 to Attack Rating
    Adds 22 - 46 Fire Damage
    +321 Defense
    +36 to Mana
    1 Sockets (1 used)
    Socketed: Argent Jewel of Burning

    Argent Jewel of Burning
    Jewel
    Required Level: 49
    Fingerprint: 0x2923acf4
    Item Level: 85
    Version: Expansion 1.10+
    +85 to Attack Rating
    Adds 22 - 46 Fire Damage

    Chains of Honor
    Archon Plate
    DolUmBerIst
    Defense: 875
    Durability: 60 of 60
    Required Level: 63
    Required Strength: 103
    Fingerprint: 0x54bd95d3
    Item Level: 85
    Version: Expansion 1.10+
    +2 to All Skills
    +200% Damage to Demons
    +100% Damage to Undead
    8% Life stolen per hit
    +70% Enhanced Defense
    +20 to Strength
    Replenish Life +7
    All Resistances +65
    Damage Reduced by 8%
    25% Better Chance of Getting Magic Items
    4 Sockets (4 used)
    Socketed: Dol Rune
    Socketed: Um Rune
    Socketed: Ber Rune
    Socketed: Ist Rune

    Bolts
    Fingerprint: 0x596122dd
    Item Level: 87
    Version: Expansion 1.10+

    Skull Fist
    Chain Gloves
    Defense: 15
    Durability: 16 of 16
    Required Level: 40
    Required Strength: 25
    Fingerprint: 0x80f830e
    Item Level: 81
    Version: Expansion 1.10+
    5% Chance to cast level 4 Frost Nova when struck
    +10% Increased Attack Speed
    Knockback
    +58% Enhanced Defense
    Cold Resist +22%
    Fire Resist +22%
    Attacker Takes Damage of 7

    Doom Loop
    Ring
    Required Level: 37
    Fingerprint: 0x7b575dbd
    Item Level: 85
    Version: Expansion 1.10+
    +10% Faster Cast Rate
    +114 to Attack Rating
    +4 to Energy
    +19 to Life
    +31 to Mana
    All Resistances +7

    Razortail
    Sharkskin Belt
    Defense: 105
    Durability: 14 of 14
    Required Level: 32
    Required Strength: 20
    Fingerprint: 0xf77a88c2
    Item Level: 49
    Version: Expansion 1.10+
    Piercing Attack
    +10 to Maximum Damage
    +145% Enhanced Defense
    +15 Defense
    +15 to Dexterity
    Attacker Takes Damage of (Based on Character Level) 82

    Raven Frost
    Ring
    Required Level: 45
    Fingerprint: 0xcbbf41f2
    Item Level: 99
    Version: Expansion 1.10+
    +225 to Attack Rating
    Adds 15 - 45 Cold Damage Over 4 Secs (100 Frames)
    +19 to Dexterity
    +40 to Mana
    Cold Absorb 20%
    Cannot Be Frozen

    Rune Tread
    Heavy Boots
    Defense: 9
    Durability: 14 of 14
    Required Level: 18
    Required Strength: 18
    Fingerprint: 0xc999e4c4
    Item Level: 60
    Version: Expansion 1.10+
    5% Chance to cast level 3 Frost Nova when struck
    +10% Faster Run/Walk
    +32% Enhanced Defense
    Lightning Resist +39%
    Fire Resist +35%
    Half Freeze Duration

    Switch:
    SaekoBusujima's Heart of the Oak
    Flail
    KoVexPulThul
    One Hand Damage: 1 - 24
    Durability: 30 of 30
    Required Level: 55
    Required Strength: 41
    Required Dexterity: 35
    Fingerprint: 0x3a447a4d
    Item Level: 49
    Version: Expansion 1.10+
    +3 to All Skills
    +40% Faster Cast Rate
    +75% Damage to Demons
    +100 to Attack Rating against Demons
    +150% Damage to Undead
    Adds 3 - 14 Cold Damage Over 3 Secs (75 Frames)
    7% Mana stolen per hit
    +10 to Dexterity
    Replenish Life +20
    Increase Maximum Mana 15%
    All Resistances +40
    Level 14 Raven (60/60 Charges)
    Level 4 Oak Sage (25/25 Charges)
    4 Sockets (4 used)
    Socketed: Ko Rune
    Socketed: Vex Rune
    Socketed: Pul Rune
    Socketed: Thul Rune

    Spirit
    Monarch
    TalThulOrtAmn
    Defense: 145
    Chance to Block: 0
    Durability: 86 of 86
    Required Level: 54
    Required Strength: 156
    Fingerprint: 0x5edc2dc
    Item Level: 83
    Version: Expansion 1.10+
    +2 to All Skills
    +31% Faster Cast Rate
    +55% Faster Hit Recovery
    +250 Defense vs. Missile
    +22 to Vitality
    +94 to Mana
    Cold Resist +35%
    Lightning Resist +35%
    Poison Resist +35%
    +8 Magic Absorb
    Attacker Takes Damage of 14
    4 Sockets (4 used)
    Socketed: Tal Rune
    Socketed: Thul Rune
    Socketed: Ort Rune
    Socketed: Amn Rune

    Prebuff:
    CDMsLeafStaff's Leaf
    Short Staff
    TirRal
    Two Hand Damage: 1 - 5
    Durability: 20 of 20
    Required Level: 19
    Fingerprint: 0xb4738d87
    Item Level: 28
    Version: Expansion 1.10+
    +3 to Fire Skills
    Adds 5 - 30 Fire Damage
    +3 to Enchant (Sorceress Only)
    +3 to Fire Bolt (Sorceress Only)
    +3 to Warmth (Sorceress Only)
    +3 to Inferno (Sorceress Only)
    +164 Defense (Based on Character Level)
    Cold Resist +33%
    +2 to Mana after each Kill
    2 Sockets (2 used)
    Socketed: Tir Rune
    Socketed: Ral Rune
    Volcanic Amulet of the Wraith
    Amulet
    Required Level: 45
    Fingerprint: 0xf2f4f495
    Item Level: **
    Version: Expansion 1.10+
    +3 to Fire Skills (Sorceress Only)
    5% Mana stolen per hit

    Magefist
    Light Gauntlets
    Defense: 25
    Durability: 18 of 18
    Required Level: 23
    Required Strength: 45
    Fingerprint: 0x162dec2a
    Item Level: **
    Version: Expansion 1.10+
    +1 to Fire Skills
    +20% Faster Cast Rate
    Adds 1 - 6 Fire Damage
    +25% Enhanced Defense
    +10 Defense
    Regenerate Mana 25%

    Volcanic Tiara of the Squid
    Tiara
    Defense: 43
    Durability: 25 of 25
    Required Level: 52
    Fingerprint: 0xefd10d4a
    Item Level: 94
    Version: Expansion 1.10+
    +3 to Fire Skills (Sorceress Only)
    +75 to Life

    Enlightenment
    Superior Breast Plate
    PulRalSol
    Defense: 96
    Durability: 57 of 57
    Required Level: 45
    Required Strength: 30
    Fingerprint: 0x9103f225
    Item Level: 20
    Version: Expansion 1.10+
    5% Chance to cast level 15 Blaze when struck
    5% Chance to cast level 15 Fire Ball on striking
    +2 to Sorceress Skill Levels
    +1 to Warmth
    +40% Enhanced Defense
    Fire Resist +30%
    Damage Reduced by 7
    Increase Maximum Durability 14%
    3 Sockets (3 used)
    Socketed: Pul Rune
    Socketed: Ral Rune
    Socketed: Sol Rune

    Gear for this build is easy; get to demon machine, get 10 ias and throw as much +skills and res on everything else. Because my CoH is in archon, I went ahead and dumped a few more into strength to be able to use spirit on teleport/buff switch. I decided on hoto/spirit in general just so that I wasn't having to swap gear a lot. I can buff enchant a little bit more with leaf, but leaf is useless for teleporting. I finished the game and then optimized my gear a bit more (which drove Pyro nuts) so what's listed is final, but wasn't what you see in screen shots. Shako, different gloves and a different socket in my demon machine are about all that is different. Pierce is a must for this, KB isn't so much, but with it you can pin a FI monster to a wall and let your merc finish him off.

    Inventory:
    Burning Grand Charm of Storms
    Grand Charm
    Required Level: 42
    Fingerprint: 0x15643677
    Item Level: 94
    Version: Expansion 1.10+
    +1 to Fire Skills (Sorceress Only)
    Adds 1 - 26 Lightning Damage

    Burning Grand Charm
    Grand Charm
    Required Level: 42
    Fingerprint: 0xc7a8731d
    Item Level: 80
    Version: Expansion 1.10+
    +1 to Fire Skills (Sorceress Only)

    Burning Grand Charm of Flame
    Grand Charm
    Required Level: 42
    Fingerprint: 0xbf946b3e
    Item Level: 69
    Version: Expansion 1.10+
    +1 to Fire Skills (Sorceress Only)
    Adds 1 - 2 Fire Damage

    Smoking Small Charm of Life
    Small Charm
    Required Level: 56
    Fingerprint: 0xa7b04926
    Item Level: 80
    Version: Expansion 1.10+
    Adds 7 - 15 Fire Damage
    +5 to Life

    Steel Small Charm of Sustenance
    Small Charm
    Required Level: 49
    Fingerprint: 0x4ce927d
    Item Level: 85
    Version: Expansion 1.10+
    +33 to Attack Rating
    +15 to Life

    Small Charm of Vita
    Small Charm
    Required Level: 39
    Fingerprint: 0x6e8cf00
    Item Level: 80
    Version: Expansion 1.10+
    +17 to Life

    Large Charm of Vita
    Large Charm
    Required Level: 66
    Fingerprint: 0xe832e92
    Item Level: 85
    Version: Expansion 1.10+
    +35 to Life

    Large Charm of Vita
    Large Charm
    Required Level: 66
    Fingerprint: 0x4fa23d7a
    Item Level: 85
    Version: Expansion 1.10+
    +35 to Life

    Lizard's Large Charm of Vita
    Large Charm
    Required Level: 66
    Fingerprint: 0x76ddc0c0
    Item Level: 85
    Version: Expansion 1.10+
    +35 to Life
    +12 to Mana

    Serpent's Large Charm of Vita
    Large Charm
    Required Level: 66
    Fingerprint: 0x8bea3a8
    Item Level: **
    Version: Expansion 1.10+
    +34 to Life
    +24 to Mana

    Large Charm of Vita
    Large Charm
    Required Level: 66
    Fingerprint: 0xddf32493
    Item Level: 85
    Version: Expansion 1.10+
    +32 to Life

    Rugged Large Charm of Vita
    Large Charm
    Required Level: 66
    Fingerprint: 0xed60a24e
    Item Level: 85
    Version: Expansion 1.10+
    +34 to Life
    +26 Maximum Stamina

    Stout Large Charm of Vita
    Large Charm
    Required Level: 66
    Fingerprint: 0x2980d193
    Item Level: 85
    Version: Expansion 1.10+
    +4 Defense
    +33 to Life

    Large Charm of Vita
    Large Charm
    Required Level: 66
    Fingerprint: 0x11d439b6
    Item Level: 85
    Version: Expansion 1.10+
    +33 to Life

    Three fire skillers (one of which I found questing this character), rest are lifers with a few having decent secondary mods.

    Merc:
    Mercenary:

    Name: Vikhyat
    Race: Desert Mercenary
    Type: Def-Nightmare
    Experience: 67013380
    Level: 82
    Dead?: false

    Naked/Gear
    Strength: 181/201
    Dexterity: 145/150
    HP: 1647/1789
    Defense: 1217/1960
    AR: 1874/412280

    Fire: 181/141/81
    Cold: 240/200/140
    Lightning: 181/141/81
    Poison: 181/141/81

    Duriel's Shell
    Cuirass
    Defense: 635
    Durability: 42 of 150
    Required Level: 41
    Required Strength: 65
    Fingerprint: 0x4b9fe74
    Item Level: 94
    Version: Expansion 1.10+
    +163% Enhanced Defense
    +102 Defense (Based on Character Level)
    +15 to Strength
    +82 to Life (Based on Character Level)
    Cold Resist +30%
    All Resistances +20
    Cannot Be Frozen
    +100 Maximum Durability


    Tal Rasha's Horadric Crest
    Death Mask
    Defense: 108
    Durability: 20 of 20
    Required Level: 66
    Required Strength: 55
    Fingerprint: 0xee65c8d
    Item Level: 61
    Version: Expansion 1.10+
    24% Enhanced Damage
    Adds 1 - 5 Cold Damage Over 2 Secs (50 Frames)
    10% Mana stolen per hit
    10% Life stolen per hit
    +45 Defense
    +60 to Life
    +30 to Mana
    Cold Resist +29%
    All Resistances +15
    9% Damage Taken Goes To Mana
    1 Sockets (1 used)
    Socketed: Wraith Eye


    Wraith Eye
    Jewel
    Required Level: 37
    Fingerprint: 0xa426086e
    Item Level: 75
    Version: Expansion 1.10+
    24% Enhanced Damage
    Adds 1 - 5 Cold Damage Over 2 Secs (50 Frames)
    Cold Resist +29%
    9% Damage Taken Goes To Mana


    Insight
    Giant Thresher
    RalTirTalSol
    Two Hand Damage: 214 - 586
    Durability: 28 of 28
    Required Level: 66
    Required Strength: 178
    Required Dexterity: 130
    Fingerprint: 0x65dc3187
    Item Level: 85
    Version: Expansion 1.10+
    Level 13 Meditation Aura When Equipped
    +35% Faster Cast Rate
    243% Enhanced Damage
    +9 to Minimum Damage
    219% Bonus to Attack Rating
    Adds 5 - 30 Fire Damage
    Adds 75 Poison Damage Over 5 Secs (125 Frames)
    +5 to Critical Strike
    All Stats +5
    +2 to Mana after each Kill
    23% Better Chance of Getting Magic Items
    Ethereal
    4 Sockets (4 used)
    Socketed: Ral Rune
    Socketed: Tir Rune
    Socketed: Tal Rune
    Socketed: Sol Rune

    I went with Insight for teleporting and when prebuffing a big group, I was running out of mana because of the lack of it on gear.

    Damage:
    End of game LCS
    Regear LCS
    With BO

    Action Shots:
    Normal Act 4 Action:
    One
    Two
    Three
    Four
    Five
    Six

    NM Action:
    One
    Andy
    Diablo

    Hell Hephasto

    Hell Baal Action:
    One
    Two
    Three
    Four

    End of the Road


    Noteable drops:
    Two Dol Drop
    Fire Skiller

    Norm Baal

    NM Meph
    NM Diablo
    NM Baal

    Hell Meph
    Hell Diablo
    Hell Baal

    Hellforge:
    NM: PUL
    Hell: FAL

    This was a really good build; everything in normal was slivered to nothing by static, nightmare saw good gear and enchant starting to show through, and hell just plain sucked. Hell is why this isn't much of a solo build. I'm sure it can be done, but it would be a slog. You would need to ramp up your merc's damage to deal with all of the multitude of fire immunes. Lightning immunes aren't all that fun either since you don't have them at half their life. So stick with a party, preferably one that can benefit from your enchant. I do highly recomend this build to anyone that is a fan of rangers. The Maggot lair and any other area that lines monsters up in a row is super fun. Explosions + pierce has to be experienced.

    Future plans for this character is to level her a bit (probably put some points into Glacial Spike for something to do to fire immunes), then to make her my go-to enchantress (.07 Ravenclaw from phar). I'm sure she could be used to rush characters easily through normal and nightmare as well, but I have a better all around norm-hell solution.

    Thanks for everyone I played with especially my son. Love you, buddy.
     
  2. Grape

    Grape IncGamers Member

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    Congrats on the Guardian!

    Now that looks like a party-friendly character.

    And that sounds like some dad-son quality time :) Good job on that too!
     
  3. Pb_pal

    Pb_pal IncGamers Member

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    Very cool! Those are some pretty sweet LCS stats, congrats on the stylish Guardian!
     
  4. BBS_Agonistes

    BBS_Agonistes IncGamers Member

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    *gasp*
    Pyro is your son?!

    But seriously, that's a cool character. I've always felt enchant was one of the coolest skills in the game. It's a skill that just seems to invite creativity and innovation. I always enjoy reading Enchantress Mat/Guardian threads, and especially ones with some flair, like ranged enchantresses. Very cool.
     
  5. Cyrax

    Cyrax IncGamers Member

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    Pyro is the son he never had. His son is the son he did have. :)

    Good to see that CDS (crawlingdeadson) made it on his first try in the deep. Now that's the kind of parenting we should see around here more often. ;)

    Good job on the enchantress. I have one in SC myself and like playing her on occassion (even though she's kinda fragile). I'd say now get your butt over here to run some Baals with Pyro and myself, but i'm kinda busy finishing my own project right now. So that'll have to wait a bit.
     
  6. thefranklin

    thefranklin IncGamers Member

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    Grats on getting the kid to guardian status! Not many people can accomplish that (especially me).
     
    BBS_Agonistes likes this.
  7. Pyrotechnician

    Pyrotechnician IncGamers Site Pal

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    I guess I could be his son, cdm could technically be old enough I guess, but that is not important. We drink together too much to be blood related.

    Hm, I vaguely remember this. Oh yeah! That's because its pretty recent. Nice job getting your guardian thread up before me. Now I have to somewhat consider doing mine. We need more playing (if I ever get my self in gear and not be so busy with stupid work).
     
    BBS_Agonistes likes this.

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