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Guardian Gossamer - Wolf Barbarian

Discussion in 'Single Player Forum' started by Pyrotechnician, Oct 6, 2015.

  1. Pyrotechnician

    Pyrotechnician IncGamers Site Pal

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    Last one to be caught up (At the original time of writting this, now I have one more to do).

    Guardian Gossamer

    This is a Wolf Barbarian which can be pretty much be found as the definition of the word tank. He is named after the big read hairy monster in the Looney Tune cartoons that usually chases after Bugs Bunny. If you still don’t know who I’m talking about here is a link to the wiki. I figured the name fit since the character is big and hairy, and even though he wasn’t red having a floating red ball around was close enough in my book. I played through with Cyrax’s FA/MS zon.

    Link to Cyrax’s Guard Thread:
    Guardian MP_Bloodraven FA/multi zon

    Stats/Skills, #2:
    Code:
    Name:       Gossamer
    Class:      Barbarian
    Experience: 963778761
    Level:      84
    
                Naked/Gear
    Strength:   110/173
    Dexterity:  155/193
    Vitality:   240/303
    Energy:     10/15
    HP:         1141/1440
    Mana:       93/133
    Stamina:    390/629
    Defense:    38/2803
    AR:         760/1175
    
    Res over stacked with Nat Res & BC:
    Fire:       132/92/32 (99)
    Cold:       142/102/42 (109)
    Lightning:  116/76/16 (83)
    Poison:     151/111/51 (118)
    
    MF:         0       Block:      76
    GF:         100
    FR/W:       20
    FHR:        30
    IAS:        60
    FCR:        25
    
    Bash: 0/0
    Leap: 0/0
    Double Swing: 0/0
    Stun: 0/0
    Double Throw: 0/0
    Leap Attack: 0/0
    Concentrate: 0/0
    Frenzy: 0/0
    Whirlwind: 0/0
    Berserk: 0/0
    
    Sword Mastery: 20/30
    Axe Mastery: 0/0
    Mace Mastery: 0/0
    Pole Arm Mastery: 0/0
    Throwing Mastery: 0/0
    Spear Mastery: 0/0
    Increased Stamina: 1/11
    Iron Skin: 20/30
    Increased Speed: 1/11
    Natural Resistance: 9/19
    
    Howl: 1/6
    Find Potion: 1/6
    Taunt: 0/0
    Shout: 20/25
    Find Item: 1/6
    Battle Cry: 0/0
    Battle Orders: 20/25
    Grim Ward: 0/0
    War Cry: 0/0
    Battle Command: 1/6
    
    Gear:
    Code:
    Laying of Hands
    Bramble Mitts
    Defense: 83
    Durability: 12 of 12
    Required Level: 63
    Required Strength: 50
    Fingerprint: 0x4b798d75
    Item Level: 87
    Version: Expansion 1.10+
    10% Chance to cast level 3 Holy Bolt on striking
    +20% Increased Attack Speed
    +350% Damage to Demons
    +25 Defense
    Fire Resist +50%
    
    Verdungo's Hearty Cord
    Mithril Coil
    Defense: 153
    Durability: 16 of 16
    Required Level: 63
    Required Strength: 106
    Fingerprint: 0xa1d75fd4
    Item Level: 81
    Version: Expansion 1.10+
    +10% Faster Hit Recovery
    +133% Enhanced Defense
    +37 to Vitality
    Replenish Life +11
    +115 Maximum Stamina
    Damage Reduced by 15%
    
    Sandstorm Trek
    Scarabshell Boots
    Defense: 260
    Durability: 8 of 8
    Required Level: 64
    Required Strength: 81
    Fingerprint: 0x657d324c
    Item Level: 85
    Version: Expansion 1.10+
    +20% Faster Run/Walk
    +20% Faster Hit Recovery
    +163% Enhanced Defense
    +14 to Strength
    +12 to Vitality
    +84 Maximum Stamina (Based on Character Level)
    50% Slower Stamina Drain
    Poison Resist +69%
    Repairs 1 Durability in 20 Seconds
    Ethereal
    
    Mara's Kaleidoscope
    Amulet
    Required Level: 67
    Fingerprint: 0x95230a60
    Item Level: **
    Version: Expansion 1.10+
    +2 to All Skills
    All Stats +5
    All Resistances +23
    
    Wolfhowl
    Fury Visor
    Defense: 362
    Durability: 33 of 35
    Required Level: 79
    Required Strength: 129
    Fingerprint: 0x9db3fb69
    Item Level: 87
    Version: Expansion 1.10+
    +3 to Warcry Skills (Barbarian Only)
    +6 to Feral Rage
    +4 to Lycanthropy
    +4 to Werewolf
    +140% Enhanced Defense
    +14 to Strength
    +14 to Dexterity
    +9 to Vitality
    Level 15 Summon Dire Wolf (18/18 Charges)
    1 Sockets (0 used)
    
    Dwarf Star
    Ring
    Required Level: 45
    Fingerprint: 0x231b4ffe
    Item Level: 85
    Version: Expansion 1.10+
    +40 to Life
    +40 Maximum Stamina
    Heal Stamina Plus 15%
    Fire Absorb 15%
    Magic Damage Reduced by 15
    100% Extra Gold from Monsters
    
    Raven Frost
    Ring
    Required Level: 45
    Fingerprint: 0xa36c45d2
    Item Level: 75
    Version: Expansion 1.10+
    +225 to Attack Rating
    Adds 15 - 45 Cold Damage Over 4 Secs (100 Frames)
    +19 to Dexterity
    +40 to Mana
    Cold Absorb 20%
    Cannot Be Frozen
    
    Fortitude
    Wire Fleece
    ElSolDolLo
    Defense: 1446
    Durability: 31 of 32
    Required Level: 59
    Required Strength: 111
    Fingerprint: 0x7f20443b
    Item Level: 85
    Version: Expansion 1.10+
    20% Chance to cast level 15 Chilling Armor when struck
    +25% Faster Cast Rate
    300% Enhanced Damage
    +200% Enhanced Defense
    +15 Defense
    +126 to Life (Based on Character Level)
    Replenish Life +7
    +5% to Maximum Lightning Resist
    All Resistances +29
    Damage Reduced by 7
    12% Damage Taken Goes To Mana
    +1 to Light Radius
    4 Sockets (4 used)
    Socketed: El Rune
    Socketed: Sol Rune
    Socketed: Dol Rune
    Socketed: Lo Rune
    
    El Rune
    Required Level: 11
    Version: Expansion 1.10+
    Weapons: +50 to Attack Rating
    +1 to Light Radius
    Armor: +15 Defense
    +1 to Light Radius
    Shields: +15 Defense
    +1 to Light Radius
    
    Sol Rune
    Required Level: 27
    Version: Expansion 1.10+
    Weapons: +9 to Minimum Damage
    Armor: Damage Reduced by 7
    Shields: Damage Reduced by 7
    
    Dol Rune
    Required Level: 31
    Version: Expansion 1.10+
    Weapons: Hit Causes Monster to Flee 25%
    Armor: Replenish Life +7
    Shields: Replenish Life +7
    
    Lo Rune
    Required Level: 59
    Version: Expansion 1.10+
    Weapons: 20% Deadly Strike
    Armor: +5% to Maximum Lightning Resist
    Shields: +5% to Maximum Lightning Resist
    
    Stormshield
    Monarch
    Defense: 451
    Chance to Block: 47
    Durability: 70 of 86
    Required Level: 73
    Required Strength: 156
    Fingerprint: 0x1ecf6644
    Item Level: **
    Version: Expansion 1.10+
    Indestructible
    +55% Faster Block Rate
    25% Increased Chance of Blocking
    +315 Defense (Based on Character Level)
    +30 to Strength
    Cold Resist +60%
    Lightning Resist +25%
    Damage Reduced by 35%
    Attacker Takes Lightning Damage of 10
    1 Sockets (1 used)
    Socketed: Shael Rune
    
    Shael Rune
    Required Level: 29
    Version: Expansion 1.10+
    Weapons: +20% Increased Attack Speed
    Armor: +20% Faster Hit Recovery
    Shields: +20% Faster Block Rate
    
    Grief
    Phase Blade
    EthTirLoMalRal
    One Hand Damage: 31 - 35
    Indestructible
    Required Level: 59
    Required Strength: 25
    Required Dexterity: 136
    Fingerprint: 0x46bb50f5
    Item Level: **
    Version: Expansion 1.10+
    35% Chance to cast level 15 Venom on striking
    +40% Increased Attack Speed
    Damage +399
    Ignore Target's Defense
    -25% Target Defense
    +157% Damage to Demons (Based on Character Level)
    Adds 5 - 30 Fire Damage
    -21% to Enemy Poison Resistance
    20% Deadly Strike
    Prevent Monster Heal
    +2 to Mana after each Kill
    +12 Life after each Kill
    5 Sockets (5 used)
    Socketed: Eth Rune
    Socketed: Tir Rune
    Socketed: Lo Rune
    Socketed: Mal Rune
    Socketed: Ral Rune
    
    Eth Rune
    Required Level: 15
    Version: Expansion 1.10+
    Weapons: -25% Target Defense
    Armor: Regenerate Mana 15%
    Shields: Regenerate Mana 15%
    
    Tir Rune
    Required Level: 13
    Version: Expansion 1.10+
    Weapons: +2 to Mana after each Kill
    Armor: +2 to Mana after each Kill
    Shields: +2 to Mana after each Kill
    
    Lo Rune
    Required Level: 59
    Version: Expansion 1.10+
    Weapons: 20% Deadly Strike
    Armor: +5% to Maximum Lightning Resist
    Shields: +5% to Maximum Lightning Resist
    
    Mal Rune
    Required Level: 49
    Version: Expansion 1.10+
    Weapons: Prevent Monster Heal
    Armor: Magic Damage Reduced by 7
    Shields: Magic Damage Reduced by 7
    
    Ral Rune
    Required Level: 19
    Version: Expansion 1.10+
    Weapons: Adds 5 - 30 Fire Damage
    Armor: Fire Resist +30%
    Shields: Fire Resist +35%
    
    Heart of the Oak
    Superior Flail
    KoVexPulThul
    One Hand Damage: 1 - 24
    Durability: 34 of 34
    Required Level: 55
    Required Strength: 41
    Required Dexterity: 35
    Fingerprint: 0xeb3cd111
    Item Level: 61
    Version: Expansion 1.10+
    +3 to All Skills
    +40% Faster Cast Rate
    +1 to Attack Rating
    +75% Damage to Demons
    +100 to Attack Rating against Demons
    +150% Damage to Undead
    Adds 3 - 14 Cold Damage Over 3 Secs (75 Frames)
    7% Mana stolen per hit
    +10 to Dexterity
    Replenish Life +20
    Increase Maximum Mana 15%
    All Resistances +37
    Increase Maximum Durability 15%
    Level 4 Oak Sage (25/25 Charges)
    Level 14 Raven (60/60 Charges)
    4 Sockets (4 used)
    Socketed: Ko Rune
    Socketed: Vex Rune
    Socketed: Pul Rune
    Socketed: Thul Rune
    
    Ko Rune
    Required Level: 39
    Version: Expansion 1.10+
    Weapons: +10 to Dexterity
    Armor: +10 to Dexterity
    Shields: +10 to Dexterity
    
    Vex Rune
    Required Level: 55
    Version: Expansion 1.10+
    Weapons: 7% Mana stolen per hit
    Armor: +5% to Maximum Fire Resist
    Shields: +5% to Maximum Fire Resist
    
    Pul Rune
    Required Level: 45
    Version: Expansion 1.10+
    Weapons: +75% Damage to Demons
    +100 to Attack Rating against Demons
    Armor: +30% Enhanced Defense
    Shields: +30% Enhanced Defense
    
    Thul Rune
    Required Level: 23
    Version: Expansion 1.10+
    Weapons: Adds 3 - 14 Cold Damage Over 3 Secs (75 Frames)
    Armor: Cold Resist +30%
    Shields: Cold Resist +35%
    
    Heart of the Oak
    Superior Flail
    KoVexPulThul
    One Hand Damage: 1 - 26
    Durability: 29 of 30
    Required Level: 55
    Required Strength: 41
    Required Dexterity: 35
    Fingerprint: 0x29027f30
    Item Level: 52
    Version: Expansion 1.10+
    +3 to All Skills
    +40% Faster Cast Rate
    11% Enhanced Damage
    +75% Damage to Demons
    +100 to Attack Rating against Demons
    +150% Damage to Undead
    Adds 3 - 14 Cold Damage Over 3 Secs (75 Frames)
    7% Mana stolen per hit
    +10 to Dexterity
    Replenish Life +20
    Increase Maximum Mana 15%
    All Resistances +39
    Level 4 Oak Sage (25/25 Charges)
    Level 14 Raven (60/60 Charges)
    4 Sockets (4 used)
    Socketed: Ko Rune
    Socketed: Vex Rune
    Socketed: Pul Rune
    Socketed: Thul Rune
    
    Ko Rune
    Required Level: 39
    Version: Expansion 1.10+
    Weapons: +10 to Dexterity
    Armor: +10 to Dexterity
    Shields: +10 to Dexterity
    
    Vex Rune
    Required Level: 55
    Version: Expansion 1.10+
    Weapons: 7% Mana stolen per hit
    Armor: +5% to Maximum Fire Resist
    Shields: +5% to Maximum Fire Resist
    
    Pul Rune
    Required Level: 45
    Version: Expansion 1.10+
    Weapons: +75% Damage to Demons
    +100 to Attack Rating against Demons
    Armor: +30% Enhanced Defense
    Shields: +30% Enhanced Defense
    
    Thul Rune
    Required Level: 23
    Version: Expansion 1.10+
    Weapons: Adds 3 - 14 Cold Damage Over 3 Secs (75 Frames)
    Armor: Cold Resist +30%
    Shields: Cold Resist +35%
    
    Inventory:
    Code:
    Tome of Identify
    Fingerprint: 0xfa65fcc3
    Item Level: 6
    Version: Expansion 1.10+
    
    Tome of Town Portal
    Fingerprint: 0x1f33093c
    Item Level: 6
    Version: Expansion 1.10+
    
    Horadric Cube
    Fingerprint: 0xc0faf801
    Item Level: 13
    Version: Expansion 1.10+
    
    Key
    Fingerprint: 0xc117788b
    Item Level: 84
    Version: Expansion 1.10+
    
    Fanatic Grand Charm
    Grand Charm
    Required Level: 42
    Fingerprint: 0x889dbf86
    Item Level: 85
    Version: Expansion 1.10+
    +1 to Masteries Skills (Barbarian Only)
    
    Fanatic Grand Charm
    Grand Charm
    Required Level: 42
    Fingerprint: 0x16764879
    Item Level: 85
    Version: Expansion 1.10+
    +1 to Masteries Skills (Barbarian Only)
    
    Fanatic Grand Charm of Anthrax
    Grand Charm
    Required Level: 42
    Fingerprint: 0x315a56e6
    Item Level: 85
    Version: Expansion 1.10+
    +1 to Masteries Skills (Barbarian Only)
    Adds 50 Poison Damage Over 6 Secs (150 Frames)
    
    Fanatic Grand Charm
    Grand Charm
    Required Level: 42
    Fingerprint: 0xe87f504c
    Item Level: 85
    Version: Expansion 1.10+
    +1 to Masteries Skills (Barbarian Only)
    
    Fanatic Grand Charm
    Grand Charm
    Required Level: 42
    Fingerprint: 0x1bccb150
    Item Level: 85
    Version: Expansion 1.10+
    +1 to Masteries Skills (Barbarian Only)
    
    Fanatic Grand Charm
    Grand Charm
    Required Level: 42
    Fingerprint: 0x549f9c2e
    Item Level: 83
    Version: Expansion 1.10+
    +1 to Masteries Skills (Barbarian Only)
    
    Fanatic Grand Charm of Anthrax
    Grand Charm
    Required Level: 42
    Fingerprint: 0x9f7411b3
    Item Level: **
    Version: Expansion 1.10+
    +1 to Masteries Skills (Barbarian Only)
    Adds 50 Poison Damage Over 6 Secs (150 Frames)
    
    Fanatic Grand Charm of Frost
    Grand Charm
    Required Level: 42
    Fingerprint: 0x5d8e35c2
    Item Level: 85
    Version: Expansion 1.10+
    +1 to Masteries Skills (Barbarian Only)
    Adds 1 - 2 Cold Damage Over 1 Secs (25 Frames)
    
    Small Charm of Vita
    Small Charm
    Required Level: 39
    Fingerprint: 0x534738bb
    Item Level: 85
    Version: Expansion 1.10+
    +18 to Life
    
    Small Charm of Vita
    Small Charm
    Required Level: 39
    Fingerprint: 0x8fb65451
    Item Level: **
    Version: Expansion 1.10+
    +18 to Life
    
    Coral Small Charm of Vita
    Small Charm
    Required Level: 39
    Fingerprint: 0xc8b4d257
    Item Level: 76
    Version: Expansion 1.10+
    +19 to Life
    Lightning Resist +9%
    
    Small Charm of Vita
    Small Charm
    Required Level: 39
    Fingerprint: 0xea00622b
    Item Level: 85
    Version: Expansion 1.10+
    +18 to Life
    
    Small Charm of Vita
    Small Charm
    Required Level: 39
    Fingerprint: 0x8c91e5a3
    Item Level: 80
    Version: Expansion 1.10+
    +20 to Life
    
    Small Charm of Vita
    Small Charm
    Required Level: 39
    Fingerprint: 0xa09ae1c7
    Item Level: 64
    Version: Expansion 1.10+
    +20 to Life
    
    Small Charm of Vita
    Small Charm
    Required Level: 39
    Fingerprint: 0x40e7f4a5
    Item Level: 85
    Version: Expansion 1.10+
    +20 to Life
    
    Merc:
    Code:
    Name:       Fazel
    Race:       Desert Mercenary
    Type:       Off-Nightmare
    Experience: 69549292
    Level:      83
    Dead?:      false
    
                Naked/Gear
    Strength:   183/183
    Dexterity:  147/147
    HP:         1687/1747
    Defense:    1245/1817
    AR:         1889/1889
    
    Fire:       162/122/62
    Cold:       192/152/92
    Lightning:  162/122/62
    Poison:    162/122/62
    
    Treachery
    Dusk Shroud
    ShaelThulLem
    Defense: 449
    Durability: 14 of 20
    Required Level: 49
    Required Strength: 77
    Fingerprint: 0x39f1ce1c
    Item Level: 78
    Version: Expansion 1.10+
    5% Chance to cast level 15 Fade when struck
    25% Chance to cast level 15 Venom on striking
    +2 to Assassin Skill Levels
    +45% Increased Attack Speed
    +20% Faster Hit Recovery
    Cold Resist +30%
    50% Extra Gold from Monsters
    3 Sockets (3 used)
    Socketed: Shael Rune
    Socketed: Thul Rune
    Socketed: Lem Rune
    
    Shael Rune
    Required Level: 29
    Version: Expansion 1.10+
    Weapons: +20% Increased Attack Speed
    Armor: +20% Faster Hit Recovery
    Shields: +20% Faster Block Rate
    
    Thul Rune
    Required Level: 23
    Version: Expansion 1.10+
    Weapons: Adds 3 - 14 Cold Damage Over 3 Secs (75 Frames)
    Armor: Cold Resist +30%
    Shields: Cold Resist +35%
    
    Lem Rune
    Required Level: 43
    Version: Expansion 1.10+
    Weapons: 75% Extra Gold from Monsters
    Armor: 50% Extra Gold from Monsters
    Shields: 50% Extra Gold from Monsters
    
    Tal Rasha's Horadric Crest
    Death Mask
    Defense: 123
    Durability: 12 of 20
    Required Level: 66
    Required Strength: 55
    Fingerprint: 0xad14e26c
    Item Level: 84
    Version: Expansion 1.10+
    10% Mana stolen per hit
    10% Life stolen per hit
    +45 Defense
    +60 to Life
    +30 to Mana
    All Resistances +15
    
    The Reaper's Toll
    Thresher
    Two Hand Damage: 37 - 442
    Durability: 38 of 65
    Required Level: 75
    Required Strength: 114
    Required Dexterity: 89
    Fingerprint: 0x3477b63c
    Item Level: 87
    Version: Expansion 1.10+
    33% Chance to cast level 1 Decrepify on striking
    214% Enhanced Damage
    Ignore Target's Defense
    Adds 4 - 44 Cold Damage Over 1 Secs (28 Frames)
    14% Life stolen per hit
    33% Deadly Strike
    Requirements -25%
    
    Build and Gear Progression:

    For a Wolf Barb, the build doesn’t even actually start until level 79 which is a steep requirement. I didn’t actually get to play the build until the start of Act 4 hell because of it. During the early levels I had no idea what I wanted to do in the meantime so I had points scattered everywhere, I essentially played a hybrid Frenzy/WW barb for most of the game. Invested some points in Double Swing, couple points in Frenzy, maxed BO, and then maxed WW, I eventually got 1 pt berserk in early hell for physical immunes. One point in masteries and relevant 1 point wonders (find item, battle command) as they became available. After we completed Act 3 hell, I was still shy of Level 79, so I did solo trav runs so I could at least play the build for the final 2 acts. At that point I respec’d and maxed out Shout/BO in the warcries, Sword Mastery/Iron Skin on the mastery side, and dumped remaining points into Nat Res, I might drop a couple more points here or Find Item, I’m not sure. Stats never change, early game it was just enough str/dex for gear and rest into vit. At the time of respec I went enough str for gear, enough dex for max block and dumped the remainder to vit. No energy ever.

    Gear selection for early leveling, was the same as always pretty much, combination of cleglaws, and hsaurus’ at first with berserkers and angelic pieces. I switched to death’s set when I had enough dex for the swords with 3 piece angelic and duskdeep helm. I switched through a variety of weapons; I went from death’s swords to bloodletters, to butchers pupils, to oath BAs and switched to Grief PB/SS at the beginning of Hell. Helm I went from duskdeep to a neat rare barb helm, to IK to Arreats to Wolfhowl. Armor from Angelics to Shaftstop to Fort. Gloves/Belt/Boots were 3 piece IK for a while, which was switched to LOH/String/Treks at some point and string was eventually switched to Dungos. Rings/Ammy were angelics for a long time, swapped in ravenfrost at 45, and the other angelic ring and ammy to dwarf/mara’s when mara’s was equipable. Switch was war cry sticks until respec and switched to hotos. Inventory was stuffed full of mastery charms at level 42. Merc is might with reapers, but used insight for a while before hand. I’m still not convinced this is the best setup, as I’m pretty sure I can squeeze a lot more life and damage out of it.

    Questing and Gameplay:

    Questing was actually pretty enjoyable. These guys were both created from scratch so we had an even back and forth of who was doing the killing. Early levels and most of normal my double swing/frenzy would take out most without problem, which was helpful since Cyrax didn’t have his main skill until level 30 and no insight to fuel MS until level 27. A few levels after level 30 though and most of Nightmare Cyrax took out most enemies, especially once we hit level 42 and his inventory was filled with fletchers charms. Freezing Arrow with pierce pretty much just shattered everything except cold immunes. At this point I was pretty much just spinning in a triangle pattern for fun in comparison except in Act 5 where there is an abundance of cold immunes. Through Hell though we both did pretty well and it was fairly even, but I was more there for tanking purposes than killing purposes, and tanking things that are frozen is easy to do. I don’t recall any difficulties except for dual physical/cold immunes. They were slow but one point berserk usually took care of them. After respec we just had to wait for decrep to kick in.

    Gameplay for a wolfbarb is obviously not complicated, buff with war cries, shift into wolf, kill things, un-shift and use find item as warranted, and repeat. It was pretty simple for most of the end game with little to worry about in terms of losing life with max block, huge defense, 50% DR, huge life leech and over 4.5k life.

    Interesting finds:

    Don’t remember anything amazing, although we did find a few more uniques than in the last couple of playthroughs I’ve done.

    Future Plans:

    More tanking? Pretty much as safe a build as can get, so I can play him whenever I’m not at the top of my game. Will probably be making a few runs to trav to reach at least the high 80s if not low 90s and be a beast in MP games in between.

    Screenshots for your enjoyment:

    Andy – Normal, Duriel – Normal, Duriel Drop – Normal, Diablo Drop – Normal, Baal – Normal, Baal Drop – Normal, Duriel – NM, Duriel Drop –NM, Meph – NM, #2, Meph Drop – NM, Diablo Drop – NM, Ancients – NM, Baal – NM, Baal Drop – NM, Andy – Hell, Duriel – Hell, #2, Duriel Drop – Hell, Meph – Hell, #2, Meph Drop – Hell, Diablo – Hell, Diablo Drop – Hell, Ancients Way – Hell, Ancients – Hell, #2, #3, Baal Minions – Hell, #2, #3, Baal – Hell, Baal Drop – Hell, The End

    Thanks for reading!
     
    Grape and Pb_pal like this.
  2. BlizzBallerSorc

    BlizzBallerSorc IncGamers Member

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    Interesting build. I've often contemplated making one of these. Didn't realize equip required lvl 79--that's a bit of a bummer, but interesting nonetheless.

    Dat life bulb, though.
     
    Pyrotechnician likes this.
  3. bondcho

    bondcho IncGamers Member

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    Nice, that's a HC/drunk/watchingTV character, love him!
     
  4. LiquidClear

    LiquidClear IncGamers Member

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    <3 shapeshifters

    Also, nice grief you got there.
     
    Pyrotechnician likes this.
  5. Cyrax

    Cyrax IncGamers Member

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    You've been taking pictures of my girl without her knowing? You can expect a call from her lawyer shortly. :p

    I liked playing with him. Not much need for a tank since most of the time stuff was frozen. But it's always nice to have for those times you do need one.

    @BlizzBallerSorc Nowadays lvling a wolfbarb is much easier since you can start off totally different and respec once you reach the required lvl. I made mine before respecs existed. Now that was a pain!
     
  6. thefranklin

    thefranklin IncGamers Member

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    Furry guys with grief, yay!
     
    Pyrotechnician likes this.
  7. Pyrotechnician

    Pyrotechnician IncGamers Site Pal

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    Damage is lower than most barb builds, but you are almost impossible to kill, I'd say that is a fair trade off. It kind of is a downer though, similar to my 2h vengeance pally where end game weapon was Tomby. Not a lot of play time with the final product.

    The life bulb here is actually quite low. I've read up on wolf barbs with over 8k life. I don't remember where that thread is at the moment.

    Are you drunk and want to play D2? Then I have the character for you!

    I finished the wolf barb before finishing a standard fury/feral rage wolf. The irony.

    Teh grief has made the rounds between quite a few characters, runewords are the only thing I switch between guys if I can help it.

    I've been taking pictures, quite a few Cyrax. Sexy Voice: "Click Click"

    Painful indeed, I had one on the realms way back, but with rushes and such there it was easy to do without a respec. Now though its a totally different game.

    Needs to hit fast and hard, and the ED% on feral rage isn't that great. Secondary choice was Tomb Reaver, but that means no shield, so loss of DR% and blocking.
     
  8. DaveW

    DaveW IncGamers Member

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    Great char there Pyro, that Grief is the nutz. As its a Guardian I wud recommend using it as a Trav runner. Ive had 2 HC WW barbs (Grief/Oath/Forti) and (Oath/Oath/Forti) and while they netted me some good runes they eventually bit the dust. So following CrawlingDeadMans Wolfie i run Trav with a Wolfbarb (PB Grief/Forti/ Ravens/Dwarf) The life is awesome and he's safe as houses. Swap mercs gear for Kiras and GA and you good to go. No disrespect to Fabians WW but bad Council spawns (HF/Conviction/Fanatacism) can spell DEEDS.
     
  9. crawlingdeadman

    crawlingdeadman IncGamers Member

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    'bout time! Congrats!
     

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