Latest Diablo 3 News
Support the site! Become a Diablo: IncGamers PAL - Remove ads and more!

Guardian Convict

Discussion in 'Single Player Forum' started by PandadudeSP, Jul 30, 2017.

  1. PandadudeSP

    PandadudeSP Diabloii.Net Member

    Joined:
    Nov 15, 2008
    Messages:
    485
    Likes Received:
    68
    Trophy Points:
    149
    After a hiatus, I recently returned to D2. I still had my chars and stashes, and I continued where I left off: Convict, a conviction zealot using Gimmershred, with an Iron Wolf mercenary. He was in NM act two, so I had some ways to go. I had also forgotten my exact gear plan, but everything came back to me towards the end, although I used Delirium for a while before wondering, why on earth I would have planned to use it together with Dracul's.

    General
    Code:
    Character name  : Convict
    Character type  : Hardcore Paladin
    Character level : 81
    Character exp   : 781918046
    
    20 conviction
    15 holy shield
    3 zeal
    5 sacrifice (rest here)
    20 res. lightning
    20 res. fire
    1 in prereqs
    
    Strength        : 63
    Energy          : 15
    Dexterity       : 144
    Vitality        : 278
    Stat Points Rem : 0
    Skill Points Rem: 0
    
    Life            : 1130 / 1034
    Mana            : 157 / 135
    Stamina         : 556 / 422
    
    Gear
    Code:
    12: Treachery
    Dusk Shroud
    'ShaelThulLem'
    Defense: 367
    Durability: 17 of 20
    Required Strength: 77
    Required Level: 49
    Item Version: 1.10+ Expansion
    Item Level: 69
    Fingerprint: 0x1bcee74b
    Cold Resist +30%
    50% Extra Gold from Monsters
    +2 to Assassin Skill Levels
    45% Increased Attack Speed
    20% Faster Hit Recovery
    25% Chance to cast Level 15 Venom on striking
    5% Chance to cast Level 15 Fade when struck
    Socketed (3: 3 used)
    
    13: Goblin Toe
    Light Plated Boots
    Defense: 33
    Durability: 18 of 18
    Required Strength: 50
    Required Level: 22
    Item Version: 1.10+ Expansion
    Item Level: 87
    Fingerprint: 0x136a5b64
    +50% Enhanced Defense
    +15 Defense
    Damage Reduced by 1
    Magic Damage Reduced by 1
    -1 to Light Radius
    25% Chance of Crushing Blow
    
    19: Doom Noose
    Amulet
    Required Level: 63
    Item Version: 1.10+ Expansion
    Item Level: 87
    Fingerprint: 0x785a3d49
    +27 to Strength
    +20 to Dexterity
    +21 to Mana
    Adds 1-17 lightning damage
    +1 to Paladin Skill Levels
    
    23: Verdungo's Hearty Cord
    Mithril Coil
    Defense: 153
    Durability: 16 of 16
    Required Strength: 106
    Required Level: 63
    Item Version: 1.10+ Expansion
    Item Level: 87
    Fingerprint: 0xcd90e724
    +32 to Vitality
    +102 to Maximum Stamina
    +133% Enhanced Defense
    Damage Reduced by 13%
    Replenish Life +10
    10% Faster Hit Recovery
    
    24: Dracul's Grasp
    Vampirebone Gloves
    Defense: 143
    Durability: 13 of 14
    Required Strength: 50
    Required Level: 76
    Item Version: 1.10+ Expansion
    Item Level: 87
    Fingerprint: 0xff1119c1
    +14 to Strength
    +117% Enhanced Defense
    7% Life stolen per hit
    +9 Life after each Kill
    25% Chance of Open Wounds
    5% Chance to cast Level 10 Life Tap on striking
    
    25: Kira's Guardian
    Tiara
    Defense: 129
    Durability: 22 of 25
    Required Level: 77
    Item Version: 1.10+ Expansion
    Item Level: 87
    Fingerprint: 0x9e86fc9e
    +87 Defense
    All Resistances +67
    20% Faster Hit Recovery
    Cannot Be Frozen
    
    26: Scintillating Ring of the Vampire
    Required Level: 74
    Item Version: 1.10+ Expansion
    Item Level: 87
    Fingerprint: 0xfe41fddc
    All Resistances +12
    6% Mana stolen per hit
    
    34: Shadow Hold
    Ring
    Required Level: 66
    Item Version: 1.10+ Expansion
    Item Level: 81
    Fingerprint: 0x36bad21d
    +19 to Strength
    +103 to Attack Rating
    +4 to Minimum Damage
    +1 to Maximum Damage
    All Resistances +4
    
    73: Gimmershred
    Flying Axe
    Throw Damage: 42 to 186
    One-Hand Damage: 48 to 183
    Quantity: 27
    Required Dexterity: 108
    Required Strength: **
    Required Level: 70
    Axe Class - Fast Attack Speed
    Item Version: 1.10+ Expansion
    Item Level: 87
    Fingerprint: 0x5c15a605
    +183% Enhanced Damage
    Adds 218-483 fire damage
    Adds 29-501 lightning damage
    Adds 176-397 cold damage over 4 seconds
    30% Increased Attack Speed
    Increased Stack Size
    
    74: Tiamat's Rebuke
    Dragon Shield
    Defense: 172
    Chance to Block:  48%
    Smite Damage: 15 to 24
    Durability: 111 of 116
    Required Strength: 91
    Required Level: 38
    Item Version: 1.10+ Expansion
    Item Level: 87
    Fingerprint: 0xcb8ef96e
    +154% Enhanced Defense
    All Resistances +33
    Adds 35-95 fire damage
    Adds 1-120 lightning damage
    Adds 27-53 cold damage over 6 seconds
    +40 Maximum Durability
    15% Increased Attack Speed
    3% Chance to cast Level 6 Hydra when struck
    5% Chance to cast Level 7 Nova when struck
    5% Chance to cast Level 9 Frost Nova when struck
    Socketed (1: 1 used)
    
    Jewel of Fervor
    Required Level: 31
    Item Version: 1.10+ Expansion
    Item Level: 57
    Fingerprint: 0x11cc5785
    15% Increased Attack Speed
    
    Switch:
    63: Demon Limb
    Tyrant Club
    One-Hand Damage: 92 to 167
    Durability: 65 of 65
    Required Strength: 133
    Required Level: 63
    Mace Class - Normal Attack Speed
    Item Version: 1.10+ Expansion
    Item Level: 87
    Fingerprint: 0xb9d9699d
    +188% Enhanced Damage
    Fire Resist +18%
    Adds 222-333 fire damage
    10% Life stolen per hit
    123% Damage to Demons
    150% Damage to Undead
    Level 23 Enchant (15/20 Charges)
    Repairs 1 durability in 20 seconds
    
    64: The Ward
    Gothic Shield
    Defense: 112
    Chance to Block:  56%
    Smite Damage: 2 to 6
    Durability: 40 of 40
    Required Strength: 60
    Required Level: 26
    Item Version: 1.10+ Expansion
    Item Level: 49
    Fingerprint: 0x698a5fcb
    +10 to Strength
    +100% Enhanced Defense
    +10% Increased Chance of Blocking
    +40 Defense
    Magic Damage Reduced by 2
    All Resistances +38
    
    Code:
    Mercenary Items : 
    
    1: Griswold's Heart
    Ornate Plate
    Defense: 937
    Durability: 50 of 60
    Required Strength: 102
    Required Level: 45
    Item Version: 1.10+ Expansion
    Item Level: 80
    Fingerprint: 0x49bc023a
    +50 to Strength
    +500 Defense
    Requirements -40%
    +2 to Defensive Aura Skills (Paladin Only)
    Socketed (3: 3 used)
    
    2: Delirium
    Demonhead
    'LemIstIo'
    Defense: 409
    Durability: 20 of 20
    Required Strength: 102
    Required Level: 55
    Item Version: 1.10+ Expansion
    Item Level: 85
    Fingerprint: 0x7b4fdeb2
    +10 to Vitality
    +261 Defense
    50% Extra Gold from Monsters
    25% Better Chance of Getting Magic Items
    +2 to All Skill Levels
    11% Chance to cast Level 18 Confuse on striking
    6% Chance to cast Level 14 Mind Blast when struck
    14% Chance to cast Level 13 Terror when struck
    1% Chance to cast Level 50 Magic Shrine when struck
    Level 17 Attract (60/60 Charges)
    Socketed (3: 3 used)
    
    3: Spirit
    Long Sword
    'TalThulOrtAmn'
    One-Hand Damage: 3 to 19
    Durability: 26 of 44
    Required Dexterity: 39
    Required Strength: 55
    Required Level: 25
    Sword Class - Fast Attack Speed
    Item Version: 1.10+ Expansion
    Item Level: 71
    Fingerprint: 0x65baf12
    +22 to Vitality
    +110 to Mana
    +250 Defense vs. Missile
    Adds 1-50 lightning damage
    Adds 3-14 cold damage over 3 seconds
    +75 poison damage over 5 seconds
    7% Life stolen per hit
    55% Faster Hit Recovery
    31% Faster Cast Rate
    +2 to All Skill Levels
    +7 Magic Absorb
    Socketed (4: 4 used)
    
    4: Spirit
    Monarch
    'TalThulOrtAmn'
    Defense: 148
    Chance to Block:  52%
    Smite Damage: 12 to 34
    Durability: 68 of 86
    Required Strength: 156
    Required Level: 54
    Item Version: 1.10+ Expansion
    Item Level: 81
    Fingerprint: 0x43003c68
    +22 to Vitality
    +104 to Mana
    +250 Defense vs. Missile
    Lightning Resist +35%
    Cold Resist +35%
    Poison Resist +35%
    Attacker Takes Damage of 14
    55% Faster Hit Recovery
    33% Faster Cast Rate
    +2 to All Skill Levels
    +7 Magic Absorb
    Socketed (4: 4 used)
    
    Charms
    Code:
     
    3: Shivering Large Charm of the Glacier
    Keep in Inventory to Gain Bonus
    Required Level: 21
    Item Version: 1.10+ Expansion
    Item Level: 64
    Fingerprint: 0xec301805
    Adds 7-17 cold damage over 2 seconds
    
    4: Viridian Large Charm of Incineration
    Keep in Inventory to Gain Bonus
    Required Level: 26
    Item Version: 1.10+ Expansion
    Item Level: 52
    Fingerprint: 0x72a69d33
    Poison Resist +10%
    Adds 8-14 fire damage
    
    5: Small Charm of Storms
    Keep in Inventory to Gain Bonus
    Required Level: 37
    Item Version: 1.10+ Expansion
    Item Level: 82
    Fingerprint: 0x2230beaa
    Adds 1-20 lightning damage
    
    6: Stalwart Small Charm of Storms
    Keep in Inventory to Gain Bonus
    Required Level: 40
    Item Version: 1.10+ Expansion
    Item Level: 80
    Fingerprint: 0xcdace2d6
    +20 Defense
    Adds 1-22 lightning damage
    
    7: Arcing Large Charm
    Keep in Inventory to Gain Bonus
    Required Level: 40
    Item Version: 1.10+ Expansion
    Item Level: 81
    Fingerprint: 0x14e6c7d3
    Adds 1-33 lightning damage
    
    8: Smoldering Small Charm of Lightning
    Keep in Inventory to Gain Bonus
    Required Level: 32
    Item Version: 1.10+ Expansion
    Item Level: 78
    Fingerprint: 0xae1577c7
    Adds 3-10 fire damage
    Adds 1-8 lightning damage
    
    9: Ocher Grand Charm
    Keep in Inventory to Gain Bonus
    Required Level: 7
    Item Version: 1.10+ Expansion
    Item Level: 84
    Fingerprint: 0x23c59f9d
    Lightning Resist +17%
    
    10: Small Charm of Storms
    Keep in Inventory to Gain Bonus
    Required Level: 37
    Item Version: 1.10+ Expansion
    Item Level: 64
    Fingerprint: 0x8387282f
    Adds 1-27 lightning damage
    
    11: Lizard's Small Charm of Storms
    Keep in Inventory to Gain Bonus
    Required Level: 37
    Item Version: 1.10+ Expansion
    Item Level: 64
    Fingerprint: 0x66895579
    +1 to Mana
    Adds 1-28 lightning damage
    
    14: Arcing Small Charm
    Keep in Inventory to Gain Bonus
    Required Level: 57
    Item Version: 1.10+ Expansion
    Item Level: 87
    Fingerprint: 0x45f8d16c
    Adds 1-40 lightning damage
    
    15: Boreal Small Charm
    Keep in Inventory to Gain Bonus
    Required Level: 58
    Item Version: 1.10+ Expansion
    Item Level: 80
    Fingerprint: 0x41f6aec9
    Adds 7-10 cold damage over 1 seconds
    
    16: Small Charm of Burning
    Keep in Inventory to Gain Bonus
    Required Level: 24
    Item Version: 1.10+ Expansion
    Item Level: 81
    Fingerprint: 0xcbb01bce
    Adds 4-8 fire damage
    
    17: Ruby Grand Charm of Burning
    Keep in Inventory to Gain Bonus
    Required Level: 22
    Item Version: 1.10+ Expansion
    Item Level: 31
    Fingerprint: 0xd75e205d
    Fire Resist +27%
    Adds 3-6 fire damage
    
    30: Ocher Small Charm of Storms
    Keep in Inventory to Gain Bonus
    Required Level: 37
    Item Version: 1.10+ Expansion
    Item Level: 80
    Fingerprint: 0x2d695b00
    Lightning Resist +7%
    Adds 1-21 lightning damage
    
    31: Arcing Small Charm
    Keep in Inventory to Gain Bonus
    Required Level: 57
    Item Version: 1.10+ Expansion
    Item Level: 80
    Fingerprint: 0x737955b4
    Adds 1-37 lightning damage
    
    39: Small Charm of Storms
    Keep in Inventory to Gain Bonus
    Required Level: 37
    Item Version: 1.10+ Expansion
    Item Level: 86
    Fingerprint: 0xce083183
    Adds 1-27 lightning damage
    

    NDE: Too many to count :D Notably claw viper temple was devastating which made me return to A1 to level to 77, before proceeding. Other vipers and chargers were dangerous in general as they ignored block. Harpies also almost killed me once in A5, as did dolls. Almost died 2nd wave in throne room as I thought I should stand among them as they spawned. Playing a melee char with just over 1k life, and only conditionally maxed resists (fade) and any reasonable life steal (life tap procs), I generally had to keep my finger on the number keys to drink the purple. Fortunately my reflexes here hadn't disappeared.

    Decent enough build, not having to worry about AR or enemy immunities was particularly nice, although only having single target damage was quite boring. I considered voice of reason for a while, but calculated that the damage would be much lower with the rest of my gear (and less varied). Throwing the gimmershreds was helpful in certain areas, although the effective range was limited by conviction aura. Treachery was a fickle friend as I sometimes ended up facing glooms and such without fade active, and thus only ~50 all resists. I'd put a Pdiamond in the shield, but needed 15 ias for 5 frame zeal, and didn't have an extra socket quest before A5. The Iron Wolf did okay damage, but wasn't as durable as I had hoped. Versus ranged attackers (particularly dart shooters in hell) he would die quite quickly. The delirium transformation also gimped him, and made him invisible which was quite annoying. The delirium helm had been more useful when I'd worn it myself, the confuse almost being as good as perma cloak of shadows, and the attack speed being quite similar as zeal.

    Hellforges: Fal / Lem.
    Notable drops: Tal's armor leveling in the Hole. Raven Frost off hell Duriel. Boneshade somewhere in A5.
    Future plans: Will probably retire this guys, might do some runs on my sorc, but otherwise move on to making a bone necro. Thanks for reading :)
    Screenshot004.jpg Screenshot005.jpg
     
    sanguillen, Pb_pal, T72on1 and 2 others like this.
  2. drmalawi

    drmalawi Diabloii.Net Member

    Joined:
    Jul 23, 2017
    Messages:
    1,300
    Likes Received:
    943
    Trophy Points:
    188
    Nicel done! I recently finished mine softcore convicter, also using Gimmershred :)
     
    PandadudeSP likes this.
  3. T72on1

    T72on1 Diabloii.Net Member

    Joined:
    Feb 12, 2016
    Messages:
    4,949
    Likes Received:
    4,073
    Trophy Points:
    236
    Nice ! Very well done :).
     
  4. BKC

    BKC Diabloii.Net Member

    Joined:
    Sep 13, 2008
    Messages:
    1,468
    Likes Received:
    311
    Trophy Points:
    197
    Congratulations sir, nice to see a conviction paladin :)
     
  5. Drystan

    Drystan Diabloii.Net Member

    Joined:
    Jul 19, 2006
    Messages:
    7,045
    Likes Received:
    296
    Trophy Points:
    277
    Congratulations on your Guardian! I haven't used Gimmershred before, but the elemental damage would help, especially for a Conviction build. Well done!
    Those rings... Oh well, still enough to get by. Good luck on your next Guardian! Boners aren't my style, but still a good, strong build.
     
    PandadudeSP likes this.
  6. mir

    mir Diabloii.Net Member

    Joined:
    Nov 1, 2008
    Messages:
    622
    Likes Received:
    349
    Trophy Points:
    197
    Well done and double congratulations becuse of HC!

    "Guardian = someone who cheated death too many times" :)
     
    sanguillen and PandadudeSP like this.
  7. PandadudeSP

    PandadudeSP Diabloii.Net Member

    Joined:
    Nov 15, 2008
    Messages:
    485
    Likes Received:
    68
    Trophy Points:
    149
    :oops: I just needed some resists and a little mana leech...
     

Share This Page