Diablo IV, Diablo 2 and Diablo 3 Forums - Diabloii.Net
Hello all,
I see it's been just over a year since my last write-up and since I just finished another I thought it was time for a bit of catch-up. This isn't the guy I just completed, this character was finished sometime in November (2013) with Pyro. He is named after a character from the Manga/Anime One Piece look him up, he's begging to have a bear build named after him; he's already bear themed and one of his signature attacks is Ursus Shock(wave). I initially started this guy as a tourney character (not sure which and I cant be bothered to look) and hadn't even made it out of normal before I switched him to a MP character with Pyro's Phoenix Striker. The past few times we've collaborated we've picked builds that probably can solo the game, but are generally considered weaker. We've tried to match power levels after the time we MP'd characters with a Javazon and kinda just stood around most of the time. This time around we went with a heavy but fragile hitter in a PS sin and a beast of a tank that does little damage in my summon/shock Bear. The combo worked out well especially when we got to our mercs' engame weapons of Infinity and Reaper's toll. All in all, we had zero troubles and it wasn't exactly boring, but I dont think either of us was ever in trouble for our lives.
Barty is a Town Dump Werebear mostly. Read the guide if you're thinking of making one, it's a cornerstone guide to werebears in general and has lots of tips. My IK pieces come from Safety's tips. It's a really nice build and I'm certain it'd be able to complete most of the game untwinked as it requires next to nothing. Try to get some fcr in bear form, get as many +skills on summon switch and use as big a hurty stick as you can find, that's pretty much it. Even skills are pretty loose requirement wise. First priority is to get your summmons beefed up, I found that dire wolves lasted pretty much all game up until Act 4 Hell River of flame before they started dying too much. Even after that they are good when you're being targeted from multiple ranged sources in that they offer more of a moving shield than a bear does. With 20 in Dire and 20 in Bear, he's nearly invincible. I topped him out with 20 into wolves and that was that. I maxed HoW this time around because I never had and it was great! Barty has ~3200 life shifted without BO and ~4500 def w/o trying so you're pretty safe especially when most everything is stunned with Shockwave. HoW gives you AR and an increase in your (pathetic) damage and your summon's and merc damage as well. Also either its AI is better than oaks or maybe it's lower on the monster's attack list so it doesnt die as much as Oak seems to. The only problem with the build is physical immunes so have something in mind for that. When I solo with this guy he's got Reaper's on his merc for that purpose.
Jalal's Mane
Totemic Mask
Defense: 247
Durability: 20 of 20
Required Level: 42
Required Strength: 65
Fingerprint: 0xa4733833
Item Level: 64
Version: Expansion 1.10+
+2 to Shape-Shifting Skills (Druid Only)
+2 to Druid Skill Levels
+50% Faster Hit Recovery
20% Bonus to Attack Rating
+150% Enhanced Defense
+20 to Strength
+20 to Energy
All Resistances +30
+5 to Mana after each Kill
1 Sockets (1 used)
Socketed: Shael Rune
Mara's Kaleidoscope
Amulet
Required Level: 67
Fingerprint: 0xdc78d07c
Item Level: 85
Version: Expansion 1.10+
+2 to All Skills
All Stats +5
All Resistances +29
Crawlingdeadman's Grief
Phase Blade
EthTirLoMalRal
One Hand Damage: 31 - 35
Indestructible
Required Level: 59
Required Strength: 25
Required Dexterity: 136
Fingerprint: 0x7d0a8173
Item Level: 85
Version: Expansion 1.10+
35% Chance to cast level 15 Venom on striking
+38% Increased Attack Speed
Damage +363
Ignore Target's Defense
-25% Target Defense
+157% Damage to Demons (Based on Character Level)
Adds 5 - 30 Fire Damage
-20% to Enemy Poison Resistance
20% Deadly Strike
Prevent Monster Heal
+2 to Mana after each Kill
+12 Life after each Kill
5 Sockets (5 used)
Socketed: Eth Rune
Socketed: Tir Rune
Socketed: Lo Rune
Socketed: Mal Rune
Socketed: Ral Rune
Chains of Honor
Archon Plate
DolUmBerIst
Defense: 875
Durability: 60 of 60
Required Level: 63
Required Strength: 103
Fingerprint: 0x54bd95d3
Item Level: 85
Version: Expansion 1.10+
+2 to All Skills
+200% Damage to Demons
+100% Damage to Undead
8% Life stolen per hit
+70% Enhanced Defense
+20 to Strength
Replenish Life +7
All Resistances +65
Damage Reduced by 8%
25% Better Chance of Getting Magic Items
4 Sockets (4 used)
Socketed: Dol Rune
Socketed: Um Rune
Socketed: Ber Rune
Socketed: Ist Rune
Spirit
Monarch
TalThulOrtAmn
Defense: 145
Chance to Block: 0
Durability: 86 of 86
Required Level: 54
Required Strength: 156
Fingerprint: 0x5edc2dc
Item Level: 83
Version: Expansion 1.10+
+2 to All Skills
+31% Faster Cast Rate
+55% Faster Hit Recovery
+250 Defense vs. Missile
+22 to Vitality
+94 to Mana
Cold Resist +35%
Lightning Resist +35%
Poison Resist +35%
+8 Magic Absorb
Attacker Takes Damage of 14
4 Sockets (4 used)
Socketed: Tal Rune
Socketed: Thul Rune
Socketed: Ort Rune
Socketed: Amn Rune
Immortal King's Forge
War Gauntlets
Defense: 232
Durability: 24 of 24
Required Level: 30
Required Strength: 110
Fingerprint: 0x7462cab3
Item Level: 99
Version: Expansion 1.10+
12% Chance to cast level 4 Charged Bolt when struck
+65 Defense
+20 to Strength
+20 to Dexterity
Set (2 items): +25% Increased Attack Speed
Set (3 items): +120 Defense
Set (4 items): 10% Life stolen per hit
Set (5 items): 10% Mana stolen per hit
Set (6 items): Freezes target +2
(2 items): +50 to Attack Rating
(3 items): +75 to Attack Rating
Shadow Gyre
Ring
Required Level: 46
Fingerprint: 0x84e58a92
Item Level: **
Version: Expansion 1.10+
+10% Faster Cast Rate
+48 to Attack Rating
4% Mana stolen per hit
5% Life stolen per hit
+3 to Mana
Poison Resist +29%
Immortal King's Detail
War Belt
Defense: 194
Durability: 24 of 24
Required Level: 29
Required Strength: 110
Fingerprint: 0x7d38fe8f
Item Level: 82
Version: Expansion 1.10+
+36 Defense
+25 to Strength
Lightning Resist +31%
Fire Resist +28%
Set (2 items): +105 Defense
Set (3 items): +25% Faster Hit Recovery
Set (4 items): +100% Enhanced Defense
Set (5 items): Damage Reduced by 20%
Set (6 items): +2 to Masteries Skills (Barbarian Only)
(2 items): +50 to Attack Rating
(3 items): +75 to Attack Rating
Raven Frost
Ring
Required Level: 45
Fingerprint: 0x764602a
Item Level: 85
Version: Expansion 1.10+
+196 to Attack Rating
Adds 15 - 45 Cold Damage Over 4 Secs (100 Frames)
+19 to Dexterity
+40 to Mana
Cold Absorb 20%
Cannot Be Frozen
Immortal King's Pillar
War Boots
Defense: 123
Durability: 24 of 24
Required Level: 31
Required Strength: 125
Fingerprint: 0x874e1c07
Item Level: 94
Version: Expansion 1.10+
+40% Faster Run/Walk
+110 to Attack Rating
+75 Defense
+44 to Life
Set (2 items): 25% Better Chance of Getting Magic Items
Set (3 items): +2 to Combat Skills (Barbarian Only)
Set (4 items): +160 Defense
Set (5 items): Half Freeze Duration
(2 items): +50 to Attack Rating
(3 items): +75 to Attack Rating
Switch:
SaekoBusujima's Heart of the Oak
Flail
KoVexPulThul
One Hand Damage: 1 - 24
Durability: 30 of 30
Required Level: 55
Required Strength: 41
Required Dexterity: 35
Fingerprint: 0x3a447a4d
Item Level: 49
Version: Expansion 1.10+
+3 to All Skills
+40% Faster Cast Rate
+75% Damage to Demons
+100 to Attack Rating against Demons
+150% Damage to Undead
Adds 3 - 14 Cold Damage Over 3 Secs (75 Frames)
7% Mana stolen per hit
+10 to Dexterity
Replenish Life +20
Increase Maximum Mana 15%
All Resistances +40
Level 4 Oak Sage (25/25 Charges)
Level 14 Raven (60/60 Charges)
4 Sockets (4 used)
Socketed: Ko Rune
Socketed: Vex Rune
Socketed: Pul Rune
Socketed: Thul Rune
Spirit
Monarch
TalThulOrtAmn
Defense: 134
Chance to Block: 0
Durability: 86 of 86
Required Level: 54
Required Strength: 156
Fingerprint: 0xac82c99e
Item Level: **
Version: Expansion 1.10+
+2 to All Skills
+27% Faster Cast Rate
+55% Faster Hit Recovery
+250 Defense vs. Missile
+22 to Vitality
+89 to Mana
Cold Resist +35%
Lightning Resist +35%
Poison Resist +35%
+8 Magic Absorb
Attacker Takes Damage of 14
4 Sockets (4 used)
Socketed: Tal Rune
Socketed: Thul Rune
Socketed: Ort Rune
Socketed: Amn Rune
Tal Rasha's Horadric Crest
Death Mask
Defense: 101
Durability: 20 of 20
Required Level: 66
Required Strength: 55
Fingerprint: 0x8e7d0fa4
Item Level: 62
Version: Expansion 1.10+
10% Mana stolen per hit
10% Life stolen per hit
+45 Defense
+60 to Life
+30 to Mana
All Resistances +15
Infinity
Great Poleaxe
BerMalBerIst
Two Hand Damage: 169 - 468
Durability: 43 of 55
Required Level: 63
Required Strength: 179
Required Dexterity: 99
Fingerprint: 0xd8801d7d
Item Level: **
Version: Expansion 1.10+
50% Chance to cast level 20 Chain Lightning when you Kill an Enemy
Level 12 Conviction Aura When Equipped
+35% Faster Run/Walk
269% Enhanced Damage
-54% to Enemy Lightning Resistance
40% Chance of Crushing Blow
Prevent Monster Heal
+42 to Vitality (Based on Character Level)
30% Better Chance of Getting Magic Items
Level 21 Cyclone Armor (30/30 Charges)
4 Sockets (4 used)
Socketed: Ber Rune
Socketed: Mal Rune
Socketed: Ber Rune
Socketed: Ist Rune
Lionheart
Wire Fleece
HelLumFal
Defense: 406
Durability: 32 of 32
Required Level: 53
Required Strength: 95
Fingerprint: 0x70b229b9
Item Level: 85
Version: Expansion 1.10+
20% Enhanced Damage
All Stats +10
+15 to Strength
+5 to Dexterity
+10 to Vitality
+50 to Life
All Resistances +30
Requirements -15%
3 Sockets (3 used)
Socketed: Hel Rune
Socketed: Lum Rune
Socketed: Fal Rune
Inventory:
Sharp Large Charm of Vita
Large Charm
Required Level: 50
Fingerprint: 0xf8dc2f2c
Item Level: 85
Version: Expansion 1.10+
+6 to Maximum Damage
+26 to Attack Rating
+27 to Life
Iron Large Charm of Sustenance
Large Charm
Required Level: 34
Fingerprint: 0xa0b5272b
Item Level: 85
Version: Expansion 1.10+
+28 to Attack Rating
+25 to Life
Sharp Large Charm of Sustenance
Large Charm
Required Level: 34
Fingerprint: 0xa024495c
Item Level: 82
Version: Expansion 1.10+
+4 to Maximum Damage
+48 to Attack Rating
+21 to Life
Trainer's Grand Charm of Strength
Grand Charm
Required Level: 42
Fingerprint: 0x3b1438a2
Item Level: **
Version: Expansion 1.10+
+1 to Summoning Skills (Druid Only)
+5 to Strength
Steel Large Charm of Balance
Large Charm
Required Level: 36
Fingerprint: 0x73620447
Item Level: 85
Version: Expansion 1.10+
+8% Faster Hit Recovery
+58 to Attack Rating
Small Charm of Vita
Small Charm
Required Level: 39
Fingerprint: 0xb2d93b4e
Item Level: 71
Version: Expansion 1.10+
+18 to Life
Ruby Small Charm of Balance
Small Charm
Required Level: 32
Fingerprint: 0xead5f225
Item Level: 80
Version: Expansion 1.10+
+5% Faster Hit Recovery
Fire Resist +11%
Shimmering Small Charm of the Glacier
Small Charm
Required Level: 25
Fingerprint: 0x40a491d
Item Level: 85
Version: Expansion 1.10+
Adds 3 - 6 Cold Damage Over 1 Secs (25 Frames)
All Resistances +4
Garnet Small Charm of Balance
Small Charm
Required Level: 29
Fingerprint: 0x1546e95a
Item Level: 80
Version: Expansion 1.10+
+5% Faster Hit Recovery
Fire Resist +8%
Ocher Small Charm of Balance
Small Charm
Required Level: 29
Fingerprint: 0x1127689e
Item Level: 58
Version: Expansion 1.10+
+5% Faster Hit Recovery
Lightning Resist +6%
Small Charm of Vita
Small Charm
Required Level: 39
Fingerprint: 0x465f1f02
Item Level: 85
Version: Expansion 1.10+
+19 to Life
Small Charm of Vita
Small Charm
Required Level: 39
Fingerprint: 0xcda4c956
Item Level: 85
Version: Expansion 1.10+
+16 to Life
Fine Large Charm of Vita
Large Charm
Required Level: 50
Fingerprint: 0x17269b7e
Item Level: 85
Version: Expansion 1.10+
+2 to Maximum Damage
+18 to Attack Rating
+27 to Life
Small Charm of Vita
Small Charm
Required Level: 39
Fingerprint: 0x96af40a
Item Level: **
Version: Expansion 1.10+
+16 to Life
Spiritual Grand Charm
Grand Charm
Required Level: 42
Fingerprint: 0xcffa155b
Item Level: 85
Version: Expansion 1.10+
+1 to Shape-Shifting Skills (Druid Only)
Spiritual Grand Charm of Strength
Grand Charm
Required Level: 42
Fingerprint: 0x892b2721
Item Level: 85
Version: Expansion 1.10+
+1 to Shape-Shifting Skills (Druid Only)
+5 to Strength
Did the calc thing. Dunno if I'm reading it right, but it says I was doing only 2234 damage for a fully charged maul. Seems right; it was enough to leech back and feel like I'm contributing, but not much more.
I have no future plans for this character. He finished hell at 84 and is currently 86. He's a real fun MP character that easily takes on the role of crowd control and tank both. The build is very comparable to WC barb, but also has the meat shield benefits of a summoner. I would love to MP with him more, but general screwing around with complete characters doesn't happen much and I'm planning on taking him apart and putting him in the retirement home shortly. I would like to thank Pyro (but i wont) for the help and the great play through that I barely remember now. Next write-up may be coming tonight or tomorrow, buddy so you better get going on yours! Thank you all for reading this write-up. It's done at this point, but feel free to comment/ask questions (I may edit in some true damage calculations if I get ambitious as I'm curious how much Maul he is actually doing).
As always, thanks,
-CDM
Edit: Oh, snap, looks like Pyro got his done a long time ago, added link.