Hello all, I see it's been just over a year since my last write-up and since I just finished another I thought it was time for a bit of catch-up. This isn't the guy I just completed, this character was finished sometime in November (2013) with Pyro. He is named after a character from the Manga/Anime One Piece look him up, he's begging to have a bear build named after him; he's already bear themed and one of his signature attacks is Ursus Shock(wave). I initially started this guy as a tourney character (not sure which and I cant be bothered to look) and hadn't even made it out of normal before I switched him to a MP character with Pyro's Phoenix Striker. The past few times we've collaborated we've picked builds that probably can solo the game, but are generally considered weaker. We've tried to match power levels after the time we MP'd characters with a Javazon and kinda just stood around most of the time. This time around we went with a heavy but fragile hitter in a PS sin and a beast of a tank that does little damage in my summon/shock Bear. The combo worked out well especially when we got to our mercs' engame weapons of Infinity and Reaper's toll. All in all, we had zero troubles and it wasn't exactly boring, but I dont think either of us was ever in trouble for our lives. BartholomewKuma Barty is a Town Dump Werebear mostly. Read the guide if you're thinking of making one, it's a cornerstone guide to werebears in general and has lots of tips. My IK pieces come from Safety's tips. It's a really nice build and I'm certain it'd be able to complete most of the game untwinked as it requires next to nothing. Try to get some fcr in bear form, get as many +skills on summon switch and use as big a hurty stick as you can find, that's pretty much it. Even skills are pretty loose requirement wise. First priority is to get your summmons beefed up, I found that dire wolves lasted pretty much all game up until Act 4 Hell River of flame before they started dying too much. Even after that they are good when you're being targeted from multiple ranged sources in that they offer more of a moving shield than a bear does. With 20 in Dire and 20 in Bear, he's nearly invincible. I topped him out with 20 into wolves and that was that. I maxed HoW this time around because I never had and it was great! Barty has ~3200 life shifted without BO and ~4500 def w/o trying so you're pretty safe especially when most everything is stunned with Shockwave. HoW gives you AR and an increase in your (pathetic) damage and your summon's and merc damage as well. Also either its AI is better than oaks or maybe it's lower on the monster's attack list so it doesnt die as much as Oak seems to. The only problem with the build is physical immunes so have something in mind for that. When I solo with this guy he's got Reaper's on his merc for that purpose. Stats/Skills: Spoiler Name: BartholomewKuma Class: Druid Experience: 1008016476 Level: 84 Naked/Gear Strength: 68/168 Dexterity: 92/136 Vitality: 330/357 Energy: 20/45 HP: 849/1062 Mana: 186/323 Stamina: 472/472 Defense: 23/1984 AR: 430/24822 Fire: 205/165/105 Cold: 193/153/93 Lightning: 230/190/130 Poison: 222/182/122 MF: 50 Block: 30 GF: 0 FR/W: 40 FHR: 153 IAS: 63 FCR: 41 Raven: 1/10 Poison Creeper: 0/0 Oak Sage: 1/10 Summon Spirit Wolf: 1/10 Carrion Vine: 0/0 Heart of Wolverine: 20/29 Summon Dire Wolf: 20/29 Solar Creeper: 0/0 Spirit of Barbs: 0/0 Summon Grizzly: 20/29 Werewolf: 1/13 Lycanthropy: 6/18 Werebear: 6/18 Feral Rage: 1/13 Maul: 8/20 Rabies: 0/0 Fire Claws: 1/13 Hunger: 1/13 Shock Wave: 8/20 Fury: 0/0 Firestorm: 0/0 Molten Boulder: 0/0 Arctic Blast: 0/0 Fissure: 0/0 Cyclone Armor: 0/0 Twister: 0/0 Volcano: 0/0 Tornado: 0/0 Armageddon: 0/0 Hurricane: 0/0 Gear: Spoiler Jalal's Mane Totemic Mask Defense: 247 Durability: 20 of 20 Required Level: 42 Required Strength: 65 Fingerprint: 0xa4733833 Item Level: 64 Version: Expansion 1.10+ +2 to Shape-Shifting Skills (Druid Only) +2 to Druid Skill Levels +50% Faster Hit Recovery 20% Bonus to Attack Rating +150% Enhanced Defense +20 to Strength +20 to Energy All Resistances +30 +5 to Mana after each Kill 1 Sockets (1 used) Socketed: Shael Rune Shael Rune Required Level: 29 Version: Expansion 1.10+ Weapons: +20% Increased Attack Speed Armor: +20% Faster Hit Recovery Shields: +20% Faster Block Rate Mara's Kaleidoscope Amulet Required Level: 67 Fingerprint: 0xdc78d07c Item Level: 85 Version: Expansion 1.10+ +2 to All Skills All Stats +5 All Resistances +29 Crawlingdeadman's Grief Phase Blade EthTirLoMalRal One Hand Damage: 31 - 35 Indestructible Required Level: 59 Required Strength: 25 Required Dexterity: 136 Fingerprint: 0x7d0a8173 Item Level: 85 Version: Expansion 1.10+ 35% Chance to cast level 15 Venom on striking +38% Increased Attack Speed Damage +363 Ignore Target's Defense -25% Target Defense +157% Damage to Demons (Based on Character Level) Adds 5 - 30 Fire Damage -20% to Enemy Poison Resistance 20% Deadly Strike Prevent Monster Heal +2 to Mana after each Kill +12 Life after each Kill 5 Sockets (5 used) Socketed: Eth Rune Socketed: Tir Rune Socketed: Lo Rune Socketed: Mal Rune Socketed: Ral Rune Chains of Honor Archon Plate DolUmBerIst Defense: 875 Durability: 60 of 60 Required Level: 63 Required Strength: 103 Fingerprint: 0x54bd95d3 Item Level: 85 Version: Expansion 1.10+ +2 to All Skills +200% Damage to Demons +100% Damage to Undead 8% Life stolen per hit +70% Enhanced Defense +20 to Strength Replenish Life +7 All Resistances +65 Damage Reduced by 8% 25% Better Chance of Getting Magic Items 4 Sockets (4 used) Socketed: Dol Rune Socketed: Um Rune Socketed: Ber Rune Socketed: Ist Rune Spirit Monarch TalThulOrtAmn Defense: 145 Chance to Block: 0 Durability: 86 of 86 Required Level: 54 Required Strength: 156 Fingerprint: 0x5edc2dc Item Level: 83 Version: Expansion 1.10+ +2 to All Skills +31% Faster Cast Rate +55% Faster Hit Recovery +250 Defense vs. Missile +22 to Vitality +94 to Mana Cold Resist +35% Lightning Resist +35% Poison Resist +35% +8 Magic Absorb Attacker Takes Damage of 14 4 Sockets (4 used) Socketed: Tal Rune Socketed: Thul Rune Socketed: Ort Rune Socketed: Amn Rune Immortal King's Forge War Gauntlets Defense: 232 Durability: 24 of 24 Required Level: 30 Required Strength: 110 Fingerprint: 0x7462cab3 Item Level: 99 Version: Expansion 1.10+ 12% Chance to cast level 4 Charged Bolt when struck +65 Defense +20 to Strength +20 to Dexterity Set (2 items): +25% Increased Attack Speed Set (3 items): +120 Defense Set (4 items): 10% Life stolen per hit Set (5 items): 10% Mana stolen per hit Set (6 items): Freezes target +2 (2 items): +50 to Attack Rating (3 items): +75 to Attack Rating Shadow Gyre Ring Required Level: 46 Fingerprint: 0x84e58a92 Item Level: ** Version: Expansion 1.10+ +10% Faster Cast Rate +48 to Attack Rating 4% Mana stolen per hit 5% Life stolen per hit +3 to Mana Poison Resist +29% Immortal King's Detail War Belt Defense: 194 Durability: 24 of 24 Required Level: 29 Required Strength: 110 Fingerprint: 0x7d38fe8f Item Level: 82 Version: Expansion 1.10+ +36 Defense +25 to Strength Lightning Resist +31% Fire Resist +28% Set (2 items): +105 Defense Set (3 items): +25% Faster Hit Recovery Set (4 items): +100% Enhanced Defense Set (5 items): Damage Reduced by 20% Set (6 items): +2 to Masteries Skills (Barbarian Only) (2 items): +50 to Attack Rating (3 items): +75 to Attack Rating Raven Frost Ring Required Level: 45 Fingerprint: 0x764602a Item Level: 85 Version: Expansion 1.10+ +196 to Attack Rating Adds 15 - 45 Cold Damage Over 4 Secs (100 Frames) +19 to Dexterity +40 to Mana Cold Absorb 20% Cannot Be Frozen Immortal King's Pillar War Boots Defense: 123 Durability: 24 of 24 Required Level: 31 Required Strength: 125 Fingerprint: 0x874e1c07 Item Level: 94 Version: Expansion 1.10+ +40% Faster Run/Walk +110 to Attack Rating +75 Defense +44 to Life Set (2 items): 25% Better Chance of Getting Magic Items Set (3 items): +2 to Combat Skills (Barbarian Only) Set (4 items): +160 Defense Set (5 items): Half Freeze Duration (2 items): +50 to Attack Rating (3 items): +75 to Attack Rating Switch: SaekoBusujima's Heart of the Oak Flail KoVexPulThul One Hand Damage: 1 - 24 Durability: 30 of 30 Required Level: 55 Required Strength: 41 Required Dexterity: 35 Fingerprint: 0x3a447a4d Item Level: 49 Version: Expansion 1.10+ +3 to All Skills +40% Faster Cast Rate +75% Damage to Demons +100 to Attack Rating against Demons +150% Damage to Undead Adds 3 - 14 Cold Damage Over 3 Secs (75 Frames) 7% Mana stolen per hit +10 to Dexterity Replenish Life +20 Increase Maximum Mana 15% All Resistances +40 Level 4 Oak Sage (25/25 Charges) Level 14 Raven (60/60 Charges) 4 Sockets (4 used) Socketed: Ko Rune Socketed: Vex Rune Socketed: Pul Rune Socketed: Thul Rune Spirit Monarch TalThulOrtAmn Defense: 134 Chance to Block: 0 Durability: 86 of 86 Required Level: 54 Required Strength: 156 Fingerprint: 0xac82c99e Item Level: ** Version: Expansion 1.10+ +2 to All Skills +27% Faster Cast Rate +55% Faster Hit Recovery +250 Defense vs. Missile +22 to Vitality +89 to Mana Cold Resist +35% Lightning Resist +35% Poison Resist +35% +8 Magic Absorb Attacker Takes Damage of 14 4 Sockets (4 used) Socketed: Tal Rune Socketed: Thul Rune Socketed: Ort Rune Socketed: Amn Rune Merc: Spoiler Name: Hazade Race: Desert Mercenary Type: Off-Nightmare Experience: 71972588 Level: 84 Dead?: false Naked/Gear Strength: 184/209 Dexterity: 148/163 HP: 1727/1837 Defense: 1274/1781 AR: 1898/1898 Fire: 193/153/93 Cold: 193/153/93 Lightning: 193/153/93 Poison: 193/153/93 Tal Rasha's Horadric Crest Death Mask Defense: 101 Durability: 20 of 20 Required Level: 66 Required Strength: 55 Fingerprint: 0x8e7d0fa4 Item Level: 62 Version: Expansion 1.10+ 10% Mana stolen per hit 10% Life stolen per hit +45 Defense +60 to Life +30 to Mana All Resistances +15 Infinity Great Poleaxe BerMalBerIst Two Hand Damage: 169 - 468 Durability: 43 of 55 Required Level: 63 Required Strength: 179 Required Dexterity: 99 Fingerprint: 0xd8801d7d Item Level: ** Version: Expansion 1.10+ 50% Chance to cast level 20 Chain Lightning when you Kill an Enemy Level 12 Conviction Aura When Equipped +35% Faster Run/Walk 269% Enhanced Damage -54% to Enemy Lightning Resistance 40% Chance of Crushing Blow Prevent Monster Heal +42 to Vitality (Based on Character Level) 30% Better Chance of Getting Magic Items Level 21 Cyclone Armor (30/30 Charges) 4 Sockets (4 used) Socketed: Ber Rune Socketed: Mal Rune Socketed: Ber Rune Socketed: Ist Rune Lionheart Wire Fleece HelLumFal Defense: 406 Durability: 32 of 32 Required Level: 53 Required Strength: 95 Fingerprint: 0x70b229b9 Item Level: 85 Version: Expansion 1.10+ 20% Enhanced Damage All Stats +10 +15 to Strength +5 to Dexterity +10 to Vitality +50 to Life All Resistances +30 Requirements -15% 3 Sockets (3 used) Socketed: Hel Rune Socketed: Lum Rune Socketed: Fal Rune Inventory: Spoiler Sharp Large Charm of Vita Large Charm Required Level: 50 Fingerprint: 0xf8dc2f2c Item Level: 85 Version: Expansion 1.10+ +6 to Maximum Damage +26 to Attack Rating +27 to Life Iron Large Charm of Sustenance Large Charm Required Level: 34 Fingerprint: 0xa0b5272b Item Level: 85 Version: Expansion 1.10+ +28 to Attack Rating +25 to Life Sharp Large Charm of Sustenance Large Charm Required Level: 34 Fingerprint: 0xa024495c Item Level: 82 Version: Expansion 1.10+ +4 to Maximum Damage +48 to Attack Rating +21 to Life Trainer's Grand Charm of Strength Grand Charm Required Level: 42 Fingerprint: 0x3b1438a2 Item Level: ** Version: Expansion 1.10+ +1 to Summoning Skills (Druid Only) +5 to Strength Steel Large Charm of Balance Large Charm Required Level: 36 Fingerprint: 0x73620447 Item Level: 85 Version: Expansion 1.10+ +8% Faster Hit Recovery +58 to Attack Rating Small Charm of Vita Small Charm Required Level: 39 Fingerprint: 0xb2d93b4e Item Level: 71 Version: Expansion 1.10+ +18 to Life Ruby Small Charm of Balance Small Charm Required Level: 32 Fingerprint: 0xead5f225 Item Level: 80 Version: Expansion 1.10+ +5% Faster Hit Recovery Fire Resist +11% Shimmering Small Charm of the Glacier Small Charm Required Level: 25 Fingerprint: 0x40a491d Item Level: 85 Version: Expansion 1.10+ Adds 3 - 6 Cold Damage Over 1 Secs (25 Frames) All Resistances +4 Garnet Small Charm of Balance Small Charm Required Level: 29 Fingerprint: 0x1546e95a Item Level: 80 Version: Expansion 1.10+ +5% Faster Hit Recovery Fire Resist +8% Ocher Small Charm of Balance Small Charm Required Level: 29 Fingerprint: 0x1127689e Item Level: 58 Version: Expansion 1.10+ +5% Faster Hit Recovery Lightning Resist +6% Small Charm of Vita Small Charm Required Level: 39 Fingerprint: 0x465f1f02 Item Level: 85 Version: Expansion 1.10+ +19 to Life Small Charm of Vita Small Charm Required Level: 39 Fingerprint: 0xcda4c956 Item Level: 85 Version: Expansion 1.10+ +16 to Life Fine Large Charm of Vita Large Charm Required Level: 50 Fingerprint: 0x17269b7e Item Level: 85 Version: Expansion 1.10+ +2 to Maximum Damage +18 to Attack Rating +27 to Life Small Charm of Vita Small Charm Required Level: 39 Fingerprint: 0x96af40a Item Level: ** Version: Expansion 1.10+ +16 to Life Spiritual Grand Charm Grand Charm Required Level: 42 Fingerprint: 0xcffa155b Item Level: 85 Version: Expansion 1.10+ +1 to Shape-Shifting Skills (Druid Only) Spiritual Grand Charm of Strength Grand Charm Required Level: 42 Fingerprint: 0x892b2721 Item Level: 85 Version: Expansion 1.10+ +1 to Shape-Shifting Skills (Druid Only) +5 to Strength Damage: End of game LCS: Maul no charge Maul fully charged Shockwave stun length Did the calc thing. Dunno if I'm reading it right, but it says I was doing only 2234 damage for a fully charged maul. Seems right; it was enough to leech back and feel like I'm contributing, but not much more. Action Shots: Normal Lister, this is how all Baal runs went; everything stunned Rando Desert action Pretty colors in arcane Stun em! Hell Plains River Monsters I cant remember why I said this, but I'm sure we can agree Obligatory CTH baal LCS shot Pwning Baal Noteable drops: Hellforge: NM: Pul Hell: Um Ohm from Hell Andy Sur in Palace Hell Meph Hell Baal I have no future plans for this character. He finished hell at 84 and is currently 86. He's a real fun MP character that easily takes on the role of crowd control and tank both. The build is very comparable to WC barb, but also has the meat shield benefits of a summoner. I would love to MP with him more, but general screwing around with complete characters doesn't happen much and I'm planning on taking him apart and putting him in the retirement home shortly. I would like to thank Pyro (but i wont) for the help and the great play through that I barely remember now. Next write-up may be coming tonight or tomorrow, buddy so you better get going on yours! Thank you all for reading this write-up. It's done at this point, but feel free to comment/ask questions (I may edit in some true damage calculations if I get ambitious as I'm curious how much Maul he is actually doing). As always, thanks, -CDM Edit: Oh, snap, looks like Pyro got his done a long time ago, added link.