[Guardian #4] Cyanidous the Poisonmancer Cyanidous Level 81 Poisonmancer Skills +6 P&B Skills +2 All Skills 20 PD 20 PE 20 PN 1 In every curse 1 CG / SM / SR 16 unused skill points! I planned on spending these in DV and CE. But it turned out that 1pt Attract was enough crowd control. And CE was boosted to 9 with +skills. So i would very much like some suggestions! Stats Strength: 60 / 65 Dexterity: 135 / 150 Vitality: 235 / 257 Energy: 25 / 35 40 unused stat points. Important numbers Life: 920 Mana: 371 Chance to Block: 75% Poison Nova Damage: 3945 - 4160 (Switch: 4765 - 4980) Resists Fire: 75 Cold: 54 Lightning: 75 Poison: 61 Equipment Weapon: Spirit (Crystal Sword) Shield: Whitstan's Guard (PDiamond) Helm: Circlet +3 P&B Skills Armor: Smoke (Cuirass) Gloves: Trang-Oul's Claws Boots: Rare LR / PR Belt: Rare LR / FR / PR Ring #1: Rare 13dex / LR / FR Ring #2: Rare 11 All Res Amu: +3 P&B Skills Switch: Blackbog's Sharp + Lidless Wall (I never used this, i didn't need the extra damage) Charms: +Life, +Mana, +Res Merc (Holy Freeze): Insight (Thresher) Duress (Archon Plate) Crown of Thieves Read-outs: Code: [highlight]Spirit Crystal Sword[/highlight] 'TalThulOrtAmn' One-Hand Damage: 5 to 15 Durability: 20 of 20 Required Strength: 43 Required Level: 25 Sword Class - Normal Attack Speed Item Version: 1.10+ Expansion Item Level: 60 Fingerprint: 0xbe8d4d6e +22 to Vitality +103 to Mana +250 Defense vs. Missile Adds 1-50 lightning damage Adds 3-14 cold damage over 3 seconds +75 poison damage over 5 seconds 7% Life stolen per hit 55% Faster Hit Recovery [B]32% Faster Cast Rate[/B] +2 to All Skill Levels +8 Magic Absorb Socketed (4: 4 used) [highlight]Gale Brogues Mesh Boots[/highlight] Defense: 81 Durability: 16 of 16 Required Strength: 65 Required Level: 27 Item Version: 1.10+ Expansion Item Level: 86 Fingerprint: 0x828e1069 +81% Enhanced Defense [B]Lightning Resist +37% Poison Resist +22%[/B] 10% Faster Run/Walk Repairs 1 durability in 33 seconds [highlight]Dread Lash Heavy Belt[/highlight] Defense: 6 Durability: 18 of 18 Required Strength: 45 Required Level: 15 Item Version: 1.10+ Expansion Item Level: 65 Fingerprint: 0xc3b107f8 +5 to Strength [B]Fire Resist +25% Lightning Resist +29% Poison Resist +29%[/B] Attacker Takes Damage of 6 [highlight]Raven Touch Ring[/highlight] Required Level: 48 Item Version: 1.10+ Expansion Item Level: 75 Fingerprint: 0xda30624d [B]+13 to Dexterity[/B] +51 to Attack Rating +5 to Minimum Damage [B]Lightning Resist +22% Cold Resist +24%[/B] [highlight]Entropy Eye Ring[/highlight] Required Level: 48 Item Version: 1.10+ Expansion Item Level: 86 Fingerprint: 0x1d66ecd6 [B]+26 to Mana[/B] +115 to Attack Rating [B]All Resistances +11[/B] 2% Mana stolen per hit Playing experience General This is my first HC character who has less than 1k Life. I decided to go with Max Block instead of full vit since Necromancers only get 2 life points per Vitality point. I thought that Max Block would add more survivability, and sincei use Whitstan's Guard i don't need to spend an awful amount of Dex to reach 75%. This character was very interesting to play, and it involved alot of tactics. I actually walked alot, something i have never taken advantage of before. Since i had gone for Max Block i did not wan't it to be cut down to 25% because im running. 1 point Attract was all the crowd control i needed in Hell. It's not as easy to use as DV, but you need ~12-16 points to make DV's duration decent in Hell. I used a HF Merc, but im thinking of switching to Might. Even though the slow from HF is great, i can use Decrep to slow the enemies. And with HF some enemies shattered and i could not use CE. A regular fight I used alot more hotkeys then usual, and sometimes it was quite frantic. A regular fight could go like this; I Summon my Clay Golem infront of me to get the enemies attention. Then i throw Attract on one enemy on the far right side of the pack, and on one enemy on the far left side. The golem should be positioned in the middle, and often requires a recast since he is fragile. The rest of the pack gets Decrep. Then it's just a matter om spamming PN and letting my Merc whack away while making sure Attract, Decrep and Golem is activated/alive. When there's 2-3 corpses it's time to wreak havoc witch Corpse Explosion. I never used Poison Dagger or Explosion in Hell. PN+CE could get the job done very fast. Poison Immunes Lower Resist was not a good solution to immunes. Even though it breaks them, my poison hardly did any damage to them. I hardly ever used this curse in Hell. Instead i took control of the group with Attract, Golem and Decrep. My merc could easily take down a few of them and then CE would take care of the rest. I actually thought LR would be my most used curse, but Decrep is alot better. Hell Ancients Very easy! Life Tap on two of them and decrep on the one that throws axes. My Merc could then tank them, even though i had to feed him a few Full Rejuvs. I spammed PN and kept the curses running. Hell WSK + Minions I walked to keep my block at 75%. Constantly recasting my golem infront of me. If it was clear he would walk back to me, if not he would engage the enemies and and they would ignore me so i could curse them with Attract. No Gloams until the Throne Room. DV would probably be better on Gloams then attract. Even though you have attract their lightning will pass through the attracted enemy and perhaps hit you. But i slowly took care of them, trying to cast attract on an enemy that was positioned in the back of the pack. The minions where easy. CE is great on all the waves. Lister&Co was slowed by Decrep, and killed by Merc+CE. It did not seem like my poison did any damage to them. Hell Baal This was also an easy fight. Cast the golem ontop of Baal and then Decrep. Now he is slowed and your Merc can start to beat him up. Spam PN even though it doesn't seem like it's doing a whole lot of damage. Make sure Decrep is activated all the time. 10 minutes later he was dead. Conclusion and future plans Great character. Very fun to play, requires tactics. Can handle every situation in the game even with inexpensive gear. I would really recommend Max Block + Walk. Also get Attract instead of DV (or both to shut down ranged attackers even more easily). He will be used for some Pit-running, mostly to just try him out and compare him to my Strafer and Trapper. Thanks for reading!