Guardian #11 - Tifa A couple hours ago my WWsin successfully pwned baal which makes her my 11th guardian. 38 left for my septuple sept. This, like most of the others was twinked (duh?) and using RTB's FE Mod, which makes this the 10th guardian he's responsible for. Anyway, here's some stats & skills and some pictures too: Status Screen: Skill Tabs: Not sure what to do with the 5 remaining skill points. Since she isn't much good for running anything they'll probably be just left unspent. Maybe more weapon block would be nice. Can't really think of anything else she needs. Equipment: Wpn 1: 338% ED Chaos Suwayyah / 210% ED Shadow Killer (Shael) Wpn 2: Dual Bartucs Helm: Rare Circlet with 140 AR, +2 skills, 8% mana leech Armour: Shaft (Um) Ring 1: Ravenfrost Ring 2: Rare Ring with 100AR, 8% LL Ammy: Mara's Gloves: Draculs Boots: Goblin Toe Belt: SoE (15% DR, 7% LL) Demon Limb was used to get her AR up to respectable levels without the angelic jewelry. Together with CoS she hit pretty good. More AR would still have been nice. Inventory was full of various charms, including one for each relevant skill tree. Resistances are with fade, without fade they're around 20-30. Merc: Might Merc using The Reaper's Toll, Duriel's Shell & Vamp Gaze General Stuff: As you saw in her skill tabs she has maxed LS, DS, CM and Venom which makes her a true hybrid. No points in Mind Blast and Shadow Master which I didn't regret for a heatbeat. She turned out quite a bit stronger than I expected, cutting through stuff like nobody's buisness in hell. On players 1 at any rate but that's okay. Looking at the skills you might think I hid behind my traps most of the time but that's definetly untrue. Those were mainly used to deal with Iron Maiden and unleechable enemies. Pretty much everything else was killed with WW since that's what this lady's focus was on. WW sin in action: http://upl.silentwhisper.net/uplfolders/upload0/Tifa_-_Before.jpg Battlefield afterwards: http://upl.silentwhisper.net/uplfolders/upload0/Tifa_-_After.jpg Nothing really spectacular to tell about her journey through the game. As long as stuff could be leeched she was pretty much unkillable. Only NDE came from the 6th evil urn I opened in Hell. Extra Fast, Cursed, Fanatic boss pack made her run real quick. The ancients were kinda easy, too. Only dangerous mods were "extra strong" and "mana burn" - that really hurt, though. But with CB and whirlwind you don't need an awful lot of passes to kill things so they went down as I used the last of my 4 mana potions. In general, playing her is very straightforward. If you see stuff you just whirl through it. If there were three or more boss packs I used CoS before whirling. If there were a lot of skeleton archers or oblivion knights I hung back and used traps. Pretty much everything dies in 1-2 passes from WW and if you lay down a few DSs after that everything else just goes the way of the dodo, too. No real problems with anything, gloams included. On a scale from 1-10, with 10 being the hardest I'd rate her a 3 or so. The biggest issue I had with her was that she didn't have as much FRW as I was used to. Running through the game with a whooping zero felt like crawling. But for WW it's okay. She did not find anything of note. Hellforge gave her an Um rune which is okay but not great. All in all I had a great time playing her and she's definetly one of my favorite guardians and I don't regret spending that Ohm rune on her. Whirling through stuff has this ninja feeling to it and you can do a few pretty funny moves like whirling through, dropping 2 DSs and then dashing off while everything explodes. I like it. Not sure which character I'll play next. I've got a necro in A1H and a werebear in mid nightmare but I'm not sure I want to play those now. Maybe it's time to start my ribcracker avenger which is going to be dedicated to Gengis_Chuck who was -afaik- the first to use the upgraded version of that BHS. Remaining chars for sept: 5 Amazons, 5 Assassins, 6 Barbs, 6 Druids, 6 Necros, 6 Paladins and 4 Sorcs.