Guardian #11: Oberon, the somehow botched S/U Worshipper Tournament 2017 Fire Claws/Grizzly Druid

Grisu

Diabloii.Net Member
Hello everybody and thanks for dropping by! For those who know me: Hello again. For those who don't: I wasn't very active the last few years, but very active in the late 2000s, up until my oldest daughter was born. I play HC self-found only and after some serious MFing back in 1.11 (leaving my grail at -1) I switched to playing mainly HC tournaments. This is my 8th tournament guardian - albeit a botched one. I tell you why in a minute, but first:

The S/U Worshipper Tournament 2017
The tournament rules (shortened version):
• Single pass HC
• Only Sets/Uniques may be equipped
• Sockets may only be filled with:
- emeralds
- topazes
- jewels with the green or the yellow graphic
- unique jewels
• All charms are allowed. (If you find Gheed’s Fortune, you must use it.)
• Merc equipment must follow the same rules as your character (socketables, white-/grey- and S/U items).
• Quest items (e.g. Khalim’s Will) may be used (because they are golden items) but they do not force you away from white/grey items if you’d rather use those.

The socket filler part was the part that made this character a botched tournament character. From NM on I used a Bonensap socketed with Shael and once I found my Witchwild String I put two Shaels into it...I honestly didn't remember the ruling about runes being not allowed as a socket filler and somehow thought, only runeword items were disallowed...alas, once I noticed it (shortly before freeing Anya in Hell difficulty), I decided to continue his quest nonetheless...the tournamet had concluded anyways and I didn't want to abandon the character shortly before making Guardian.

Here are the readouts of the character and his equipment with which I made Guardian:

Code:
Name:       Oberon
Class:      Druid
Experience: 1346353130
Level:      87

            Naked/Gear
Strength:   124/125
Dexterity:  111/113
Vitality:   260/260
Energy:     20/20
HP:         704/795
Mana:       192/207
Stamina:    384/534
Defense:    27/533
AR:         525/768

Fire:       180/140/80
Cold:       191/151/91
Lightning:  175/135/75
Poison:     106/66/6

MF:         181       Block:      11
GF:         166
FR/W:       40
FHR:        30
IAS:        60
FCR:        0

Raven: 1/1
Poison Creeper: 0/0
Oak Sage: 1/1
Summon Spirit Wolf: 1/1
Carrion Vine: 0/0
Heart of Wolverine: 0/0
Summon Dire Wolf: 4/4
Solar Creeper: 0/0
Spirit of Barbs: 0/0
Summon Grizzly: 14/14

Werewolf: 1/1
Lycanthropy: 4/4
Werebear: 1/1
Feral Rage: 1/1
Maul: 1/1
Rabies: 0/0
Fire Claws: 20/20
Hunger: 0/0
Shock Wave: 10/10
Fury: 0/0

Firestorm: 1/1
Molten Boulder: 17/17
Arctic Blast: 0/0
Fissure: 1/1
Cyclone Armor: 0/0
Twister: 0/0
Volcano: 20/20
Tornado: 0/0
Armageddon: 0/0
Hurricane: 0/0


Snowy Small Charm of Sustenance
Small Charm
Required Level: 20
Fingerprint: 0x2c2fc023
Item Level: 48
Version: Expansion 1.10+
Adds 1 - 3 Cold Damage Over 1 Secs (25 Frames)
+15 to Life

Ocher Small Charm
Small Charm
Required Level: 10
Fingerprint: 0xb0963caa
Item Level: 5
Version: Expansion 1.10+
Lightning Resist +6%

Serpent's Small Charm of Fortune
Small Charm
Required Level: 40
Fingerprint: 0x4edc59f9
Item Level: 80
Version: Expansion 1.10+
+13 to Mana
5% Better Chance of Getting Magic Items

Lizard's Small Charm of Sustenance
Small Charm
Required Level: 17
Fingerprint: 0xf2e9dbf5
Item Level: 42
Version: Expansion 1.10+
+13 to Life
+2 to Mana

Ocher Small Charm of Strength
Small Charm
Required Level: 10
Fingerprint: 0x4515b9ec
Item Level: 7
Version: Expansion 1.10+
+1 to Strength
Lightning Resist +7%

Ocher Small Charm of Greed
Small Charm
Required Level: 15
Fingerprint: 0x2a5256df
Item Level: 14
Version: Expansion 1.10+
Lightning Resist +6%
10% Extra Gold from Monsters

Lapis Small Charm of Dexterity
Small Charm
Required Level: 16
Fingerprint: 0x9ed98e5c
Item Level: 79
Version: Expansion 1.10+
+2 to Dexterity
Cold Resist +6%

Shimmering Grand Charm
Grand Charm
Required Level: 27
Fingerprint: 0xe5c717e3
Item Level: 37
Version: Expansion 1.10+
All Resistances +15

Amber Small Charm of Fire
Small Charm
Required Level: 32
Fingerprint: 0xee09154e
Item Level: 80
Version: Expansion 1.10+
Adds 2 - 4 Fire Damage
Lightning Resist +10%

Snowy Small Charm of Balance
Small Charm
Required Level: 29
Fingerprint: 0x63e50dca
Item Level: 79
Version: Expansion 1.10+
+5% Faster Hit Recovery
Adds 2 - 4 Cold Damage Over 1 Secs (25 Frames)

Amber Large Charm
Large Charm
Required Level: 27
Fingerprint: 0x97788fa5
Item Level: 85
Version: Expansion 1.10+
Lightning Resist +13%

Small Charm of Sustenance
Small Charm
Required Level: 17
Fingerprint: 0xdb6953af
Item Level: 83
Version: Expansion 1.10+
+15 to Life

Aldur's Stony Gaze
Hunter's Guise
Defense: 158
Durability: 18 of 20
Required Level: 36
Required Strength: 56
Fingerprint: 0x33d2b0dd
Item Level: 48
Version: Expansion 1.10+
+25% Faster Hit Recovery
+90 Defense
Regenerate Mana 17%
Cold Resist +44%
48% Better Chance of Getting Magic Items
+5 to Light Radius
Set (2 items): +15 to Energy
Set (3 items): +15 to Energy
Set (4 items): +15 to Energy
2 Sockets (2 used)
Socketed: Perfect Topaz
Socketed: Perfect Topaz


Perfect Topaz
Required Level: 18
Version: Expansion 1.10+
Weapons: Adds 1 - 40 Lightning Damage
Armor: 24% Better Chance of Getting Magic Items
Shields: Lightning Resist +40%

Perfect Topaz
Required Level: 18
Version: Expansion 1.10+
Weapons: Adds 1 - 40 Lightning Damage
Armor: 24% Better Chance of Getting Magic Items
Shields: Lightning Resist +40%

Vidala's Snare
Amulet
Required Level: 14
Fingerprint: 0xd3ee16fb
Item Level: 23
Version: Expansion 1.10+
+15 to Life
Cold Resist +20%
Set (2 items): 50% Better Chance of Getting Magic Items

(2 items): +75 to Attack Rating

Hawkmail
Scale Mail
Defense: 115
Durability: 27 of 36
Required Level: 15
Required Strength: 44
Fingerprint: 0x45625ba5
Item Level: 80
Version: Expansion 1.10+
+10% Faster Run/Walk
+89% Enhanced Defense
+15% to Maximum Cold Resist
Cold Resist +15%
Lightning Resist +27%
Cannot Be Frozen
1 Sockets (1 used)
Socketed: Ambergris Jewel

Ambergris Jewel
Jewel
Required Level: 14
Fingerprint: 0x7cd74739
Item Level: 67
Version: Expansion 1.10+
Lightning Resist +27%

Nagelring
Ring
Required Level: 7
Fingerprint: 0x1a3f2793
Item Level: 22
Version: Expansion 1.10+
+69 to Attack Rating
Magic Damage Reduced by 3
Attacker Takes Damage of 3
17% Better Chance of Getting Magic Items

Nagelring
Ring
Required Level: 7
Fingerprint: 0x50bb6df8
Item Level: 84
Version: Expansion 1.10+
+55 to Attack Rating
Magic Damage Reduced by 3
Attacker Takes Damage of 3
18% Better Chance of Getting Magic Items

Hwanin's Blessing
Belt
Defense: 135
Durability: 14 of 16
Required Level: 35
Required Strength: 25
Fingerprint: 0x3a38e49a
Item Level: 49
Version: Expansion 1.10+
Adds 3 - 33 Lightning Damage
Prevent Monster Heal
+130 Defense (Based on Character Level)
12% Damage Taken Goes To Mana


Vidala's Fetlock
Light Plated Boots
Defense: 11
Durability: 16 of 18
Required Level: 14
Required Strength: 50
Fingerprint: 0xd9a22b88
Item Level: 53
Version: Expansion 1.10+
+30% Faster Run/Walk
+150 Maximum Stamina
Set (2 items): Cold Resist +8%
Lightning Resist +8%
Fire Resist +8%
Poison Resist +8%

(2 items): +75 to Attack Rating

Laying of Hands
Bramble Mitts
Defense: 86
Durability: 10 of 12
Required Level: 63
Required Strength: 50
Fingerprint: 0x33481a0
Item Level: 76
Version: Expansion 1.10+
10% Chance to cast level 3 Holy Bolt on striking
+20% Increased Attack Speed
+350% Damage to Demons
+25 Defense
Fire Resist +50%


Gheed's Fortune
Grand Charm
Required Level: 62
Fingerprint: 0x532ca1c1
Item Level: 82
Version: Expansion 1.10+
156% Extra Gold from Monsters
Reduces all Vendor Prices 12%
38% Better Chance of Getting Magic Items

Shimmering Grand Charm
Grand Charm
Required Level: 27
Fingerprint: 0x28ce145c
Item Level: 36
Version: Expansion 1.10+
All Resistances +13

Garnet Grand Charm
Grand Charm
Required Level: 15
Fingerprint: 0x8c0019c0
Item Level: 82
Version: Expansion 1.10+
Fire Resist +24%

Steel Grand Charm of Sustenance
Grand Charm
Required Level: 53
Fingerprint: 0x34ee2bfc
Item Level: 63
Version: Expansion 1.10+
+109 to Attack Rating
+33 to Life

Bonesnap
War Club
Two Hand Damage: 175 - 258
Durability: 58 of 60
Required Level: 34
Required Strength: 124
Fingerprint: 0xed98fbb1
Item Level: 53
Version: Expansion 1.10+
+20% Increased Attack Speed
232% Enhanced Damage
+200% Damage to Undead
40% Chance of Crushing Blow
Cold Resist +30%
Fire Resist +30%
Required Level +5
1 Sockets (1 used)
Socketed: Shael Rune

Shael Rune
Required Level: 29
Version: Expansion 1.10+
Weapons: +20% Increased Attack Speed
Armor: +20% Faster Hit Recovery
Shields: +20% Faster Block Rate

Small Charm of Fortune
Small Charm
Required Level: 18
Fingerprint: 0x365d00f2
Item Level: 85
Version: Expansion 1.10+
Unidentified
5% Better Chance of Getting Magic Items

Witchwild String
Short Siege Bow
Two Hand Damage: 34 - 80
Durability: 35 of 40
Required Level: 39
Required Strength: 65
Required Dexterity: 80
Fingerprint: 0x8989332d
Item Level: 75
Version: Expansion 1.10+
2% Chance to cast level 5 Amplify Damage on striking
+40% Increased Attack Speed
Fires Magic Arrows
167% Enhanced Damage
87% Deadly Strike (Based on Character Level)
All Resistances +40
2 Sockets (2 used)
Socketed: Shael Rune
Socketed: Shael Rune

Shael Rune
Required Level: 29
Version: Expansion 1.10+
Weapons: +20% Increased Attack Speed
Armor: +20% Faster Hit Recovery
Shields: +20% Faster Block Rate

Shael Rune
Required Level: 29
Version: Expansion 1.10+
Weapons: +20% Increased Attack Speed
Armor: +20% Faster Hit Recovery
Shields: +20% Faster Block Rate

Mercenary:

Name:       Neeraj
Race:       Desert Mercenary
Type:       Def-Nightmare
Experience: 79947844
Level:      87
Dead?:      false

            Naked/Gear
Strength:   190/190
Dexterity:  153/153
HP:         1847/1907
Defense:    1359/1951
AR:         1937/1982

Fire:       166/126/66
Cold:       166/126/66
Lightning:  166/126/66
Poison:    166/126/66

Tal Rasha's Horadric Crest
Death Mask
Defense: 109
Durability: 12 of 20
Required Level: 66
Required Strength: 55
Fingerprint: 0x28613da2
Item Level: 49
Version: Expansion 1.10+
10% Mana stolen per hit
10% Life stolen per hit
+45 Defense
+60 to Life
+30 to Mana
All Resistances +15



Rattlecage
Embossed Plate
Defense: 483
Durability: 44 of 55
Required Level: 30
Required Strength: 125
Fingerprint: 0x1304f94d
Item Level: 76
Version: Expansion 1.10+
+45 to Attack Rating
25% Chance of Crushing Blow
Hit Causes Monster to Flee 40%
+200 Defense
Required Level +5


Arioc's Needle
Hyperion Spear
Two Hand Damage: 154 - 528
Durability: 16 of 16
Required Level: 81
Required Strength: 145
Required Dexterity: 110
Fingerprint: 0xa31dbfa5
Item Level: 87
Version: Expansion 1.10+
+3 to All Skills
+30% Increased Attack Speed
197% Enhanced Damage
Ignore Target's Defense
Adds 394 Poison Damage Over 10 Secs (250 Frames)
50% Deadly Strike
Ethereal
This was what my LCS looks like w/o Holy Freeze active and with Oak Sage:
Screenshot012.jpg

Note the 666 defense which are a bazillion style points in a game called Diablo!!!
I had the 10 skill points left in case I found some even better suited item that needed more DEX and/or STR.

Essential part of my gear were two items: Firstly, the Hawk Mail for its CBF mod and secondly the Witchwild String for fast attacks and its Resist all mod and for being an awesome weapon overall. Two early Nagelrings (Act I and Act III normal) provided me with enough MF to get the MF train rolling (and with enough AR to actually hit some things!).

For boss kills, the Bonensnap I found in Act III NM was very useful and once the WWS dropped in Act V NM, Oberon's journey was much more safer.

I opted for an Act II HF mercenary to have a way to deal with FI/PI monsters. Also, it made gameplay much safer. And the eth Arioc's Needle drop was gg, obviously (Courtsey from Hell Mephisto).

You can read about my progress in the following posts:

Normal Act I
Normal Act II
Normal Act III/IV
Normal Act V
NM Act I
Intermezzo - finding Aldur's Stony Gaze in Act II NM!
NM Act II
NM Act III/IV
NM Act V
Hell Act I
Hell Act II
Hell Act III
Hell Act IV/V
Hell Act V

Random facts:
#1: This character was namend after the mythological Oberon, not after the Iron Druid Chronicles Oberon. But after a hint in that direction from @Drystan (thanks btw!) I read the whole Iron Druid chronicles and enjoyed it very much. It is fast paced and funny and reminds me of the Dresden Files (still waiting for that delayed book 16 - Peace Talks...you hear me, Jim Butcher? ;-)

#2: Stopped playing in May 2018 after beating Diablo in Hell, played some more one year later in 4/19, then had a break of 7 months again before finishing in November 2019.

#3: Nutella is the best chocolate cream. Period. And it tastes good with pretzels.

#4: Shockwave. Make a shockwave Druid. It's awesome.

#5: From time to time, when I felt like it, I didn't pop chests/urns etc. immediately, but cleared the area first, then equipped my ethereal Goldwrap and Lagner Briser for an additional 82% MF. Sometimes I didn't bother though, because it is quite time consuming.

#6: I use my merc and myself as a short-time mule for items to sell, i.e. if I am overburdened and after a large fight there are some items lying around I want to sell, I drop my equipment and equip the newly found items (mostly exc/elite armors and caster items, they are worth the most) and go back to town to sell them, then go back and pick up my equipment again. Of course, that doesn't work in this tournament, because I may only equipe S/U items...so more town trips were needed. I pray, that one of those days I don't accidentially S&E after selling my items in town :rolleyes:

Special thanks:
- @jiansonz for hosting the tournament and being such an awesome forumite and player! I worship the (untwinked) ground you walk on and learned so much from you just reading your posts! Thank you very much!
- The site Wereform Central (shut down in the meantime, have backup locally) for giving accurate attack speeds in Wereform (as far as I know)
- all the participants in the S/U worshipper tournament - I was especially glad to see @Wolron back, because his obsession tournament was the one that sucked me into D2 tournaments way back in 2006 - thank you!
- our great and dedicated moderators (actual and former) for keeping this place busy AND tidy! - thank you!
- everyone taking their time to read and comment in the SPF in general - I think I would have quit for good long ago if it weren't for everyone of you!

Thanks for reading everyone!
 

PhineasB

Diabloii.Net Member
Congrats on the successful Guardian! (that’s kind of redundant, I guess :))I’m glad you continued on despite the socketing issue.

Its cool to see tourney characters as Pat/May/Guardian write ups, and especially from this tourney, given that I’m also nearly “finished” with my entry from it as she closes in on 99.

Also, I love the Nutella reference. That was a nice touch. Finally, it’s great to see you still active, and I totally agree about role SPF plays in keeping D2 engaging. I hope to see more of these from you in the future.
 

Drystan

Diabloii.Net Member
We both know Oberon would be an Irish Werewolfhound Druid, not a bear.

Congrats on the tourney Guardian.
You are welcome for the recommendation, and you are welcome for the acknowledgement of my reading this. ;)
 
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