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Guardian #1 - Bastone-II

Discussion in 'Single Player Forum' started by MizzouFTW, Sep 11, 2019.

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  1. MizzouFTW

    MizzouFTW Diabloii.Net Site Pal

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    I got a wild hair a few weeks ago to install Diablo II again. It took me a couple of days to find some time to play but I made it happen and I've been somewhat busy!

    This is untwinked Guardian #1 of a 7 untwinked Guardian Sept.

    Defeating Hell Baal:
    [​IMG]

    Defeating Hell Ancients:
    [​IMG]

    Only NDE:
    [​IMG]

    Finds:
    +1, Non-eth
    [​IMG]
    [​IMG]
    +1, Eth
    [​IMG]
    [​IMG]
    Um (came from farming NM cows)
    Um (came from farming NM cows)
    Mal (came from farming NM cows)
    Pul (came from farming NM cows)
    +1 Trap/+35 Life GC (came from farming NM cows)
    +1 Paladin Combat Skill GC (came from farming NM cows)
    +5 FHR/+5 All resist SC (dropped from Pits)
    Entire Immortal Kings set
    Naj's Staff
    Darkforce Spawn
    Thundergods Belt
    Trang Gloves
    1x 50MF Tarnhelm
    1x 43MF Tarnhelm
    Trang Armor
    1x 34% MF Chance Guards
    1x 34% MF Chance Guards ETH

    Normal Forge: I don't remember but I definitely picked up those gems!
    Nightmare Forge: I believe this was a Lum rune (which went to make my merc's 'Smoke')
    Hell Forge: Ist

    Stats/Skills:
    Name: Bastone-II
    Class: Necromancer
    Experience: 1057607551
    Level: 85

    Naked/Gear
    Strength: 136/136
    Dexterity: 90/92
    Vitality: 240/240
    Energy: 25/25
    HP: 681/742
    Mana: 193/214
    Stamina: 388/402
    Defense: 22/23
    AR: 405/428

    Fire: 55/15/-45
    Cold: 61/21/-39
    Lightning: 45/5/-55
    Poison: 45/5/-55

    MF: 12 Block: 9
    GF: 0
    FR/W: 0
    FHR: 0
    IAS: 0
    FCR: 0

    Amplify Damage: 1/1
    Dim Vision: 1/1
    Weaken: 1/1
    Iron Maiden: 1/1
    Terror: 1/1
    Confuse: 1/1
    Life Tap: 1/1
    Attract: 1/1
    Decrepify: 1/1
    Lower Resist: 1/1

    Teeth: 1/1
    Bone Armor: 0/0
    Poison Dagger: 0/0
    Corpse Explosion: 20/20
    Bone Wall: 0/0
    Poison Explosion: 0/0
    Bone Spear: 0/0
    Bone Prison: 0/0
    Poison Nova: 0/0
    Bone Spirit: 0/0

    Skeleton Mastery: 20/20
    Raise Skeleton: 20/20
    Clay Golem: 1/1
    Golem Mastery: 19/19
    Raise Skeletal Mage: 1/1
    Blood Golem: 1/1
    Summon Resist: 1/1
    Iron Golem: 1/1
    Fire Golem: 0/0
    Revive: 1/1

    Gear (please note that Bastone-II died about 5 minutes ago and therefore I cannot do an item dump of his corpse. If someone knows a way to get this information, please, let me know)
    Weapon#1: 'Spirit' Broad Sword
    Shield#1: +1/+2/+3 Darkforce Spawn
    Helmet: Rockstopper
    Armor: 'Bone' Mage Plate
    Belt: Thundergods Vigor
    Gloves: Trangs Gloves
    Boots: Aldurs Boots
    Ring#1: 10 FCR/+5x mana
    Ring#1: 10 FCR/+3x mana
    Amulet: Rare +1 Necro/3x LR/14 MF
    Weapon#2: Naj's Staff (for teleport charges)

    Mercenary
    Weapon: 17 Insight non-eth Thresher
    Body Armor: 'Smoke' eth cubed wire fleece
    Helmet: Set Winged Helm

    I played this guy fast and loose. I did full clears of normal and nightmare on /players 8 and then switched to /players 1 for all of Hell. The only issues that I really had with this guy were in WSK. After defeating Hell Ancients I walked him to the exit of WSK3 and entered the throne room. As soon as I entered I was greeted with a large population of souls and dolls. I immediately pressed escape and exited. There was no way I would have survived that. My mercenary might have taken one of those dolls out in one hit and it would have been game over. I tried again two more times before I found a map without souls and dolls. Baal's waves were easy (confuse is amazing) and Baal himself was a cakewalk.

    I made Guardian yesterday. I was running Nith on players 1 for about 10 minutes today when Nith popped off a CE quicker than I could. Deeds, unfortunately.

    Future Plans:
    None for this guy. He's dead. However, I will be remaking him within the next few weeks. I've also been giving some thought to some different builds. I love the idea of having summons. It makes playing SP a lot less lonely. I also love playing fast and loose. I like to rush in, tear shit up and then ask questions later. I play very aggressively which is also why I probably lose more characters to stupid deaths than anyone else on this forum haha. I'm toying with an idea for a twinked melee necro with summons and no corpse explosion. I'm just waiting on the perfect 1-hander or 2-hander to drop for me to plan around.

    Current untwinked projects in the works:
    [​IMG]
     
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  2. DiabloTwoinDC

    DiabloTwoinDC Diabloii.Net Member

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    Congrats! At least he crossed the finish line! ;)
     
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  3. Kitteh

    Kitteh Diabloii.Net Site Pal

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    Congratulations! I'm curious about your other two deeds :p
     
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  4. maxicek

    maxicek Moderator Single Player

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    Congratulations and condolences.

    Melee Necro without CE in HC will be hard. Expect lots of running away.
     
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  5. jonnyphive

    jonnyphive Diabloii.Net Member

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    Congrats... and condolences! Just out of curiosity, why were you running Nihlathak? Seems like an exceptionally dangerous target, all things considered.
     
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  6. T72on1

    T72on1 Diabloii.Net Member

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    Congrats and condolences. Weird to have those two in the same sentence though.
     
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  7. Kitteh

    Kitteh Diabloii.Net Site Pal

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    They often both apply. Like, condolences for the deeds, but congratulations on making it all the way to normal Rakanishu:p
     
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  8. MizzouFTW

    MizzouFTW Diabloii.Net Site Pal

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    Dana was an untwinked blizzard sorceress that had just made her way to Pindle. She ran him from 80 - 89 and managed to net this a 2os Crown of Ages:
    Crown of Ages
    Corona
    Defense: 367
    Durability: 48 of 50
    Required Level: 82
    Required Strength: 174
    Fingerprint: 0x49008e04
    Item Level: 86
    Version: Expansion 1.10+
    Indestructible
    +1 to All Skills
    +30% Faster Hit Recovery
    +50% Enhanced Defense
    +118 Defense
    All Resistances +26
    Damage Reduced by 13%
    2 Sockets (0 used)

    I got overconfident and ran Hell Meph with negative lightning and cold resists. I don't know if there was an aura on Meph or not but he killed me in one shot. She was only alive for a little over 80 hours. I had created her just a few days before.

    The first Bastone was killed while attempting to navigate the Great Marsh. It seemed like I found the one map where the only way to access the Flayer Jungle is through the Great Marsh. I thought I would be OK with about 30 lightning resist but turns out I wasn't. What I did differently with Bastone-II was I utilized Confuse. Confuse is actually a skill I had never really used. Believe it or not I've spent most of my D2 career playing HC characters without properly utilizing their support skills. That's what happens when you spend your first year playing D2 just playing SP, not reading guides and developing bad habits.
    Man I hope that's the case. If my health bulb isn't below 50% I'm not having fun haha

    Well, I play Hardcore for the thrill. I don't get upset when I lose these guys because I start another immediately after. Losing precious items also keeps the game interesting for me. I usually game for a few months to a year and then uninstall Diablo II while also deleting all my characters and stashes. So, I don't mind starting over because beating the game with only what I find is where all the fun is. I guess that's the main reason why I prefer running dangerous targets like that with my characters is the potential for reward is really high while also keeping it interesting.
     
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  9. jonnyphive

    jonnyphive Diabloii.Net Member

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    I really like that mentality... basically filtering out the 'easy' parts of hardcore for more excitement - I'll call your playstyle "hardercore."

    think the mantle of "hardestcore" is permanently reserved for @superdave and @Insane Wayne, though :p.
     
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  10. Drystan

    Drystan Diabloii.Net Member

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    Congrats on the Guardian, regardless. It still counts! :D

    Next one, max out Dim Vision. If you like being active and aggressively pushing forward, you can cast Dim Vision at the edge of the screen, blinding a huge range, and can even run into the middle of groups when playing him properly. After maxing out DV, you can pretty much make any Necro build you want. But definitely try out Dim Vision! It completely nullifies Gloams and exploding Dolls, and many other dangerous mobs; you just have to actively cast it every chance you can, and pre-emptively cast it before running too far ahead.
     
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  11. MizzouFTW

    MizzouFTW Diabloii.Net Site Pal

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    That's a really good idea. Normally with Summoners I max Golem Mastery and as many points as I can into Blood Golem in order to pump up my Iron Golem Insight slave. I could definitely reroute most of those points into Dim Vision. Good lookin' out, friend!
     

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