Going to update my nec guide again, need input.

soulesschild

Diabloii.Net Member
Going to update my nec guide again, need input.

Well been busy with school but I think I'm going to update my guide once again, but this time I'm asking the community about what they want in it or what they want me to elaborate on.

I will be adding Pallidum's NvN skills and my own NvN tips in a seperate section.

Will be updating a few gear selection and choices

Don't see a need to update dueling strats, some minor tweaks (see below) and additions but no major overhaul, does anyone want me to elaborate on certain chars?

Will also add in a PvM/MF section

EDIT: Will also add in a general PvP public oriented strat, and modify previous

Will update the item section a bit

Anything else?
 

Pallidum

Diabloii.Net Member
HAI! I've added a new section on my niniguide focusing on the namelock teleport/spear method, so feel free to add that to your guide if you want.

As for character specific duels, I would like to see how you handle teleporting elemental druids. They are one of the hardest duels for a necromancer, at least for me. This is made 10X worse if they use autoaim and teleport directly on top of you from 3 screens away without namelock.
 

this_barb

Diabloii.Net Member
wind druids are no doubt, the 2nd best dueling character in diablo 2 (obviously the necro being the first), but the gap between the two is very wide. The necromancer is about 400% as versatile as the druid. If you know how to teleport, then you will EASILY beat any gm wind druid. oh yea, if he autoaims, just pull out your godmode barb and play hacks vs hacks.

also, your guide doesnt express any new or revolutionary information. everything you stated in your "miniguide" is already being used by many necromancers. (its mainly a tactic that is used when dueling hammerdins and windy druids)
 

Pallidum

Diabloii.Net Member
The miniguides I've posted are mostly for new people who aren't that familiar with necro dueling. For every necro I've seen that can NvN with skill, there are 8-9 who just stand there and fire off spirits. My guides were written to help the latter.

Also I wouldn't use namelock teleport/spear against either hammerdins or wind druids. Both can put you into an early grave if you are too close to them.
 
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