godliest enchant gear build around - not playable Hello all! I'm looking for a little assistance on building an enchantress for no other purpose than to pop into my game (running two keys), enchant my player for mfing or uber trist runs, and then exit. So I don't care a whit about stat points, playability, etc... Just looking for maximum plus skills on gear. Here's what I've been able to gather as the maximum possible, but let me know if there's anyway to improve. Also, I'd really be grateful if there's an almost as good replacement so I don't have to pay an arm and a leg. I'm guessing that the real question in all of this is the weap/shield combo slots. Thanks!! Helm: +3 fire skills magic helm Armor: CoH or Ormus with +3 enchant? Gloves: meh, doesn't matter, does it? Boots: same? Rings: 2 plus skills rings Ammy: + 3 fire skills Shield & Weapon: Here's my big uncertainty. I supose the ideal would be a +3 enchant and +3 fire mastery in a leaf stave. That would give +6 to all the important skills. But can you get a +2 sorc or fire skills along with a +2 enchant skill on an orb? That could get up to +7 on the combination of shield and weap? Charms: Fire skillers and anni Thanks guys!