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Ghost or WW/trapper?

Discussion in 'Assassin' started by uptoolayte, May 2, 2008.

  1. uptoolayte

    uptoolayte IncGamers Member

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    Ghost or WW/trapper?

    Hello, I am thinking of making one of these two builds, but not quite sure which one is better in pub games. I realize the ghost is probably better 1 vs 1 and hybrid better for pubs, however I basically would like to beat wind druids and sorcs mostly. So, the 3 questions would be:

    1. Better for overall PVP?
    2. Better for Wind druids
    3. Better for Barbs

    I'm very rich in game, so equipment is no problem

    2 more questions: I noticed that shadow GC's are used in the WW/trap build. IS WW just not powerful enough if you have all trap GC's?

    ok, last thing. I found this claw and wondered if it would be worth keeping:
    [​IMG]
    I realize it is a slow weapon with no ED%, but I figure with WSM bug and Venom, that speed and base damage might not be an issue, correct me if I'm wrong.

    Ok, thanks guys!
     
  2. DayDream

    DayDream IncGamers Member

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    Re: Ghost or WW/trapper?

    ww/trapper for pvp but ghosts do well too.

    Both ghost/ww trappers should be able to kill druids/sorcs with ease, just as another other sin build.

    ghost or ww trapper against barbs.. hmm... I'll probably go with ww/trapper just to mb/trap constantly. ww vs ww, you will not win that easily without using fort/bramble of the sort.

    Not too sure on trap vs shadow gcs, I would have to imagine its because it boosts pretty much all your spells but lightning sentry. Venom,fade,weapon block, shadow, claw mastery
     
  3. uptoolayte

    uptoolayte IncGamers Member

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    Re: Ghost or WW/trapper?

    yeah you're right about the GC's. 9x traps would only increase one skill, whereas shadow would help the build overall. I also forgot the 6x LS skills from using Chaos+fury/Other claw.

    I think I might go the ww/trapper route, as it seems to be more suited to Free for All duels. I just really wanted to do some sick OW/Poison damage that ghosts can pull off.
     
  4. mephiztophelez

    mephiztophelez IncGamers Member

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    Re: Ghost or WW/trapper?

    you might be surprised at how much venom damage a ww/trapper can come up with.

    i'm running a level 46 Venom and 6.5k traps on mine.



     
  5. TienJe

    TienJe IncGamers Member

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    Re: Ghost or WW/trapper?

    the benefit of choosing a ghost over a hybrid is the physical damage plus the "intangible" benefits to pumping MB, CB, etc.
     

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