Ghost of Immortality; A Guardian Thread

srrw

Diabloii.Net Member
Guardian Ghost
Natalya's Odium WW Sin




Hey, ya'll. It's been awhile since I've posted a Guardian thread. I've wanted to build this character since forever. I've never got around to it before. Oh, how I regret this now! It's by far the most fun I've had with Diablo recently. Probably the endless Pindle/Mephisto/LK runs have a big part in this, but let's not take away our focus hehe.

First of all I want to thank @maxicek and @T72on1 for the input provided on clearing up my very blurry knowledge about WW. And assassins actually.

I've started as Fire Trapsin for the first part of Normal, around level 30 I respeced to Lightning Trapsin for the rest of Normal and NM. Not much of note, typical grind. I usually like to start playing the desired end-game build from the beginning but this time around I wanted to go as fast as possible. And Dragon Claw is not exactly the fastest killer and not exactly Whirlwind so... Yeah. Nice skill, I like it, but you have to go much slower.

I've initially wanted to grind up to level 79 (req. for Natalya's Mark) and then respec to WWSin. I've tried a bit of NM Baal runs a bit of Hell Cold Plains grinding and whatnot but it was tedious and not very time efficient. So at Level 76 I gave up and respeced. Equipped all of my end-game equipment except the Claw, used Bartuc's as a placeholder. I was expecting the going to be slow and tedious again because of lower damage, bad resistances and much lower %DR but surprisingly it wasn't the case. I was shredding through everything in Act I on /players8. Not the fastest kill speed but super safe. My life bulb never dropped below full at any point. I've tried a few of the skills suggested in the thread linked above, like 20pt. DS. Didn't like it and didn't find it useful at all. So when I hit 79 at the end of Act I I respeced one last time.

Here's what I ended up with:
Skills
Code:
Traps:
5 (10) Blade Shield
1 (6) Others except WoF

Shadow:
20 (28) Claw Mastery
20 (28) Fade
20 (28) Venom
9 (17) Weapon Block
1 (9) All others

Martial Arts:
1 (6) Dragon Flight
1 (6) Prereqs

Unassigned - 3
Death Sentry was as useful with 1 point as it was with 20. Blade Shield is cool and I decided on dumping enough points for a reasonable duration. I'm still unsure if the stacked %DR from Fade works when cursed but there's no reason in dumping points in something I don't need/use so I figured what the hell. 1 point Shadow Master survives long enough to wreck havoc. It's probably the first Assassin I like to use Shadow with. Nice distraction. I'm considering dumping the rest of the points in Weapon Block despite it's horrid diminishing returns. I don't need them anywhere else anyway.

Stats


Equpment
Claw 1: Natalya's Mark (Empty Socket)
Claw 2: 'Chaos' Suwayyah 339%ED
I just now realized how great the roll was. I never even checked the range or the roll before starting the thread lol. I initially wanted to roll it in a Scissors Suwayyah but it turns out I didn't have one in my stashes.
Switch: 5 BO CtA + Lidless
Helm: Natalya's Totem (13STR/29DEX/[email protected]) + Viper Whorl (24ED/8STR/24CRES/2MPK)
Armor: Natalya's Shadow + 34ED/-15req; 37ED; 38ED Ruby jewels.
Gloves: Slaying of Demons
Belt: String of Ears 6/14/14
Boots: Natalya's Soul 23/23

Charms: A mix of Fine SC's, Vita SC's, 1 Shadow Skiller, 2 Steel GC's.

Mercenary
Vikhyat, Act II Might
Weapon: non-eth The Reaper's Toll
Helm: non-eth Vampire Gaze
Armor: non-eth 'Treachery' Dusk Shroud

DUMP
Can't be bothered to format, probably a difficult read.
Name: Ghost
Class: Assassin
Experience: 997505687
Level: 84

Naked/Gear
Strength: 97/128
Dexterity: 69/118
Vitality: 324/324
Energy: 25/25
HP: 1188/1615
Mana: 149/225
Stamina: 578/584
Defense: 17/1537
AR: 100000309/100001275

Fire: 101/61/1
Cold: 97/57/-3
Lightning: 109/69/9
Poison: 76/36/-24

MF: 0 Block: 15
GF: 0
FR/W: 40
FHR: 0
IAS: 115
FCR: 0

Fire Blast: 1/2
Shock Web: 1/2
Blade Sentinel: 1/2
Charged Bolt Sentry: 1/2
Wake of Fire: 1/2
Blade Fury: 1/2
Lightning Sentry: 1/2
Wake of Inferno: 0/0
Death Sentry: 1/2
Blade Shield: 5/6

Claw Mastery: 20/24
Psychic Hammer: 1/5
Burst of Speed: 1/5
Weapon Block: 9/13
Cloak of Shadows: 1/5
Fade: 20/24
Shadow Warrior: 1/5
Mind Blast: 1/5
Venom: 20/24
Shadow Master: 1/5

Tiger Strike: 0/0
Dragon Talon: 1/2
Fists of Fire: 0/0
Dragon Claw: 1/2
Cobra Strike: 0/0
Claws of Thunder: 0/0
Dragon Tail: 1/2
Blades of Ice: 0/0
Dragon Flight: 1/2
Phoenix Strike: 0/0

String of Ears
Demonhide Sash
Defense: 110
Durability: 22 of 22
Required Level: 29
Required Strength: 20
Fingerprint: 0x38143359
Item Level: 86
Version: Expansion 1.10+
6% Life stolen per hit
+174% Enhanced Defense
+15 Defense
Damage Reduced by 14%
Magic Damage Reduced by 14
+10 Maximum Durability

Highlord's Wrath
Amulet
Required Level: 65
Fingerprint: 0xedd0936e
Item Level: 87
Version: Expansion 1.10+
+1 to All Skills
+20% Increased Attack Speed
Adds 1 - 30 Lightning Damage
31% Deadly Strike (Based on Character Level)
Lightning Resist +35%
Attacker Takes Lightning Damage of 15

Raven Frost
Ring
Required Level: 45
Fingerprint: 0xd3267abd
Item Level: 75
Version: Expansion 1.10+
+239 to Attack Rating
Adds 15 - 45 Cold Damage Over 4 Secs (100 Frames)
+20 to Dexterity
+40 to Mana
Cold Absorb 20%
Cannot Be Frozen

Bitter Touch
Ring
Required Level: 65
Fingerprint: 0x43fa827a
Item Level: 80
Version: Expansion 1.10+
+101 to Attack Rating
8% Life stolen per hit
+33 to Mana
All Resistances +6
Damage Reduced by 1

Laying of Hands
Bramble Mitts
Defense: 87
Durability: 12 of 12
Required Level: 63
Required Strength: 50
Fingerprint: 0x3674d52a
Item Level: 87
Version: Expansion 1.10+
10% Chance to cast level 3 Holy Bolt on striking
+20% Increased Attack Speed
+350% Damage to Demons
+25 Defense
Fire Resist +50%


Natalya's Totem
Grim Helm
Defense: 290
Durability: 39 of 40
Required Level: 59
Required Strength: 58
Fingerprint: 0xcc6d9014
Item Level: 75
Version: Expansion 1.10+
24% Enhanced Damage
+170 Defense
+21 to Strength
+29 to Dexterity
Cold Resist +23%
All Resistances +15
Magic Damage Reduced by 3
+2 to Mana after each Kill
1 Sockets (1 used)
Socketed: Viper Whorl

(2 items): Magic Damage Reduced by 15
(3 items): +200 Defense
(4 items): Poison Resist +20%
+3 to Assassin Skill Levels
14% Mana stolen per hit
14% Life stolen per hit
+150 Defense
Cold Resist +50%
Lightning Resist +50%
Fire Resist +50%
Poison Resist +50%
Damage Reduced by 30%
Unrecognized property: 181

Viper Whorl
Jewel
Required Level: 42
Fingerprint: 0x4101645
Item Level: 86
Version: Expansion 1.10+
24% Enhanced Damage
+8 to Strength
Cold Resist +23%
+2 to Mana after each Kill

Natalya's Soul
Mesh Boots
Defense: 113
Durability: 65 of 266
Required Level: 25
Required Strength: 65
Fingerprint: 0x5e61520a
Item Level: 87
Version: Expansion 1.10+
+40% Faster Run/Walk
+76 Defense
Heal Stamina Plus (Based on Character Level) +21%
Cold Resist +23%
Lightning Resist +23%
+50 Maximum Durability

(2 items): Magic Damage Reduced by 15
(3 items): +200 Defense
(4 items): Poison Resist +20%
+3 to Assassin Skill Levels
14% Mana stolen per hit
14% Life stolen per hit
+150 Defense
Cold Resist +50%
Lightning Resist +50%
Fire Resist +50%
Poison Resist +50%
Damage Reduced by 30%
Unrecognized property: 181

Natalya's Shadow
Loricated Mail
Defense: 620
Durability: 36 of 36
Required Level: 73
Required Strength: 68
Fingerprint: 0x978d0a47
Item Level: 87
Version: Expansion 1.10+
+2 to Shadow Discipline Skills (Assassin Only)
109% Enhanced Damage
+167 Defense
+84 to Life (Based on Character Level)
Poison Resist +25%
Poison Length Reduced by 75%
Requirements -15%
3 Sockets (3 used)
Socketed: Ruby Jewel of Freedom
Socketed: Ruby Jewel
Socketed: Ruby Jewel

(2 items): Magic Damage Reduced by 15
(3 items): +200 Defense
(4 items): Poison Resist +20%
+3 to Assassin Skill Levels
14% Mana stolen per hit
14% Life stolen per hit
+150 Defense
Cold Resist +50%
Lightning Resist +50%
Fire Resist +50%
Poison Resist +50%
Damage Reduced by 30%
Unrecognized property: 181

Ruby Jewel of Freedom
Jewel
Required Level: 58
Fingerprint: 0x8e18e499
Item Level: 80
Version: Expansion 1.10+
34% Enhanced Damage
Requirements -15%

Ruby Jewel
Jewel
Required Level: 58
Fingerprint: 0xe3a6ca43
Item Level: 80
Version: Expansion 1.10+
37% Enhanced Damage

Ruby Jewel
Jewel
Required Level: 58
Fingerprint: 0x69d5d06d
Item Level: 80
Version: Expansion 1.10+
38% Enhanced Damage

Small Charm of Vita
Small Charm
Required Level: 39
Fingerprint: 0x16d3ae0b
Item Level: 73
Version: Expansion 1.10+
+18 to Life

Small Charm of Vita
Small Charm
Required Level: 39
Fingerprint: 0x568af1ab
Item Level: 80
Version: Expansion 1.10+
+16 to Life

Fine Small Charm
Small Charm
Required Level: 21
Fingerprint: 0xbd50b9cf
Item Level: **
Version: Expansion 1.10+
+2 to Maximum Damage
+19 to Attack Rating

Fine Small Charm
Small Charm
Required Level: 21
Fingerprint: 0xc85d42fb
Item Level: 86
Version: Expansion 1.10+
+2 to Maximum Damage
+15 to Attack Rating

Small Charm of Vita
Small Charm
Required Level: 39
Fingerprint: 0x3a7129eb
Item Level: 80
Version: Expansion 1.10+
+16 to Life

Mentalist's Grand Charm
Grand Charm
Required Level: 42
Fingerprint: 0x7a291020
Item Level: 80
Version: Expansion 1.10+
+1 to Shadow Discipline Skills (Assassin Only)

Small Charm of Vita
Small Charm
Required Level: 39
Fingerprint: 0x3e2d3ae0
Item Level: 80
Version: Expansion 1.10+
+19 to Life

Small Charm of Vita
Small Charm
Required Level: 39
Fingerprint: 0x8bcbef7
Item Level: 80
Version: Expansion 1.10+
+18 to Life

Small Charm of Vita
Small Charm
Required Level: 39
Fingerprint: 0x6801568f
Item Level: 80
Version: Expansion 1.10+
+16 to Life

Small Charm of Vita
Small Charm
Required Level: 39
Fingerprint: 0x7e223279
Item Level: 86
Version: Expansion 1.10+
+16 to Life

Stout Small Charm of Vita
Small Charm
Required Level: 39
Fingerprint: 0x53328b5e
Item Level: 80
Version: Expansion 1.10+
+1 Defense
+16 to Life

Small Charm of Vita
Small Charm
Required Level: 39
Fingerprint: 0xb3eca286
Item Level: 80
Version: Expansion 1.10+
+20 to Life

Small Charm of Vita
Small Charm
Required Level: 39
Fingerprint: 0xf3c6c47d
Item Level: 80
Version: Expansion 1.10+
+17 to Life

Small Charm of Vita
Small Charm
Required Level: 39
Fingerprint: 0xf98400a0
Item Level: 80
Version: Expansion 1.10+
+16 to Life

Small Charm of Vita
Small Charm
Required Level: 39
Fingerprint: 0xba94ba66
Item Level: 80
Version: Expansion 1.10+
+19 to Life

Stalwart Small Charm of Vita
Small Charm
Required Level: 40
Fingerprint: 0xa6acebc2
Item Level: 86
Version: Expansion 1.10+
+23 Defense
+17 to Life

Rugged Small Charm of Vita
Small Charm
Required Level: 39
Fingerprint: 0xaf35b0f7
Item Level: 80
Version: Expansion 1.10+
+18 to Life
+6 Maximum Stamina

Small Charm of Vita
Small Charm
Required Level: 39
Fingerprint: 0xb995ecd7
Item Level: 68
Version: Expansion 1.10+
+19 to Life

Small Charm of Vita
Small Charm
Required Level: 39
Fingerprint: 0x70145e5d
Item Level: 80
Version: Expansion 1.10+
+16 to Life

Small Charm of Vita
Small Charm
Required Level: 39
Fingerprint: 0x488a4133
Item Level: 76
Version: Expansion 1.10+
+16 to Life

Lizard's Small Charm of Vita
Small Charm
Required Level: 39
Fingerprint: 0x868027c9
Item Level: 80
Version: Expansion 1.10+
+16 to Life
+3 to Mana

Fine Small Charm
Small Charm
Required Level: 21
Fingerprint: 0xdeb39e36
Item Level: 80
Version: Expansion 1.10+
+3 to Maximum Damage
+10 to Attack Rating

Fine Small Charm
Small Charm
Required Level: 21
Fingerprint: 0xa5c007f
Item Level: 80
Version: Expansion 1.10+
+3 to Maximum Damage
+16 to Attack Rating

Fine Small Charm
Small Charm
Required Level: 21
Fingerprint: 0x583a0c15
Item Level: 80
Version: Expansion 1.10+
+1 to Maximum Damage
+15 to Attack Rating

Fine Small Charm of Shock
Small Charm
Required Level: 21
Fingerprint: 0xe3ae9f2b
Item Level: 80
Version: Expansion 1.10+
+2 to Maximum Damage
+20 to Attack Rating
Adds 1 - 5 Lightning Damage

Fine Small Charm
Small Charm
Required Level: 21
Fingerprint: 0xd31ccc3a
Item Level: 80
Version: Expansion 1.10+
+2 to Maximum Damage
+16 to Attack Rating

Fine Small Charm of Vita
Small Charm
Required Level: 39
Fingerprint: 0x33d412f0
Item Level: 80
Version: Expansion 1.10+
+1 to Maximum Damage
+11 to Attack Rating
+17 to Life

Steel Grand Charm
Grand Charm
Required Level: 41
Fingerprint: 0xd35fbc22
Item Level: 80
Version: Expansion 1.10+
+132 to Attack Rating

Steel Grand Charm of Life
Grand Charm
Required Level: 41
Fingerprint: 0x886b0c08
Item Level: 80
Version: Expansion 1.10+
+127 to Attack Rating
+17 to Life

Full Rejuvenation Potion
Version: Expansion 1.10+
Replenishes Mana 100%
Replenishes Health 100%

Full Rejuvenation Potion
Version: Expansion 1.10+
Replenishes Mana 100%
Replenishes Health 100%

Full Rejuvenation Potion
Version: Expansion 1.10+
Replenishes Mana 100%
Replenishes Health 100%

Full Rejuvenation Potion
Version: Expansion 1.10+
Replenishes Mana 100%
Replenishes Health 100%

Full Rejuvenation Potion
Version: Expansion 1.10+
Replenishes Mana 100%
Replenishes Health 100%

Full Rejuvenation Potion
Version: Expansion 1.10+
Replenishes Mana 100%
Replenishes Health 100%

Full Rejuvenation Potion
Version: Expansion 1.10+
Replenishes Mana 100%
Replenishes Health 100%

Full Rejuvenation Potion
Version: Expansion 1.10+
Replenishes Mana 100%
Replenishes Health 100%

Full Rejuvenation Potion
Version: Expansion 1.10+
Replenishes Mana 100%
Replenishes Health 100%

Full Rejuvenation Potion
Version: Expansion 1.10+
Replenishes Mana 100%
Replenishes Health 100%

Full Rejuvenation Potion
Version: Expansion 1.10+
Replenishes Mana 100%
Replenishes Health 100%

Scroll of Town Portal
Version: Expansion 1.10+

Scroll of Town Portal
Version: Expansion 1.10+

Scroll of Town Portal
Version: Expansion 1.10+

Death Thirst
Feral Claws
One Hand Damage: 22 - 123
Durability: 52 of 52
Required Level: 58
Required Strength: 113
Required Dexterity: 113
Fingerprint: 0xf9c9124a
Item Level: 84
Version: Expansion 1.10+
+2 to Assassin Skill Levels
+40% Increased Attack Speed
+7 to Maximum Damage
+63 to Maximum Damage (Based on Character Level)
Adds 1 - 3 Cold Damage Over 3 Secs (75 Frames)
+2 to Dragon Flight (Assassin Only)
+1 to Mind Blast (Assassin Only)
+1 to Lightning Sentry (Assassin Only)

Horadric Cube
Fingerprint: 0x30942eae
Item Level: 13
Version: Expansion 1.10+

Call to Arms
Superior War Axe
AmnRalMalIstOhm
One Hand Damage: 37 - 66
Durability: 26 of 26
Required Level: 57
Required Strength: 67
Fingerprint: 0x914737fa
Item Level: 80
Version: Expansion 1.10+
+1 to All Skills
+40% Increased Attack Speed
270% Enhanced Damage
+1 to Attack Rating
Adds 5 - 30 Fire Damage
7% Life stolen per hit
Prevent Monster Heal
+3 to Battle Command
+5 to Battle Orders
+1 to Battle Cry
Replenish Life +12
30% Better Chance of Getting Magic Items
5 Sockets (5 used)
Socketed: Amn Rune
Socketed: Ral Rune
Socketed: Mal Rune
Socketed: Ist Rune
Socketed: Ohm Rune

Amn Rune
Required Level: 25
Version: Expansion 1.10+
Weapons: 7% Life stolen per hit
Armor: Attacker Takes Damage of 14
Shields: Attacker Takes Damage of 14

Ral Rune
Required Level: 19
Version: Expansion 1.10+
Weapons: Adds 5 - 30 Fire Damage
Armor: Fire Resist +30%
Shields: Fire Resist +35%

Mal Rune
Required Level: 49
Version: Expansion 1.10+
Weapons: Prevent Monster Heal
Armor: Magic Damage Reduced by 7
Shields: Magic Damage Reduced by 7

Ist Rune
Required Level: 51
Version: Expansion 1.10+
Weapons: 30% Better Chance of Getting Magic Items
Armor: 25% Better Chance of Getting Magic Items
Shields: 25% Better Chance of Getting Magic Items

Ohm Rune
Required Level: 57
Version: Expansion 1.10+
Weapons: Enhanced Maximum Damage
Armor: +5% to Maximum Cold Resist
Shields: +5% to Maximum Cold Resist

Lidless Wall
Grim Shield
Defense: 288
Chance to Block: 0
Durability: 70 of 70
Required Level: 41
Required Strength: 58
Fingerprint: 0x310c094d
Item Level: 87
Version: Expansion 1.10+
+1 to All Skills
+20% Faster Cast Rate
+91% Enhanced Defense
+10 to Energy
Increase Maximum Mana 10%
+5 to Mana after each Kill
+1 to Light Radius

Full Rejuvenation Potion
Version: Expansion 1.10+
Replenishes Mana 100%
Replenishes Health 100%

Natalya's Mark
Scissors Suwayyah
One Hand Damage: 9720 - 12393
Durability: 39 of 68
Required Level: 79
Required Strength: 118
Required Dexterity: 118
Fingerprint: 0x2e41c32f
Item Level: 86
Version: Expansion 1.10+
+40% Increased Attack Speed
200% Enhanced Damage
Ignore Target's Defense
+200% Damage to Demons
+200% Damage to Undead
Adds 12 - 17 Fire Damage
Adds 50 Cold Damage Over 4 Secs (100 Frames)
1 Sockets (0 used)

(2 items): Magic Damage Reduced by 15
(3 items): +200 Defense
(4 items): Poison Resist +20%
+3 to Assassin Skill Levels
14% Mana stolen per hit
14% Life stolen per hit
+150 Defense
Cold Resist +50%
Lightning Resist +50%
Fire Resist +50%
Poison Resist +50%
Damage Reduced by 30%
Unrecognized property: 181

Chaos
Suwayyah
FalOhmUm
One Hand Damage: 171 - 228
Durability: 26 of 48
Required Level: 57
Required Strength: 99
Required Dexterity: 99
Fingerprint: 0xd1db71b0
Item Level: 86
Version: Expansion 1.10+
9% Chance to cast level 11 Frozen Orb on striking
11% Chance to cast level 9 Charged Bolt on striking
+35% Increased Attack Speed
339% Enhanced Damage
Adds 216 - 471 Magic Damage
25% Chance of Open Wounds
+1 to Whirlwind
+10 to Strength
+15 Life after each Demon Kill
3 Sockets (3 used)
Socketed: Fal Rune
Socketed: Ohm Rune
Socketed: Um Rune

Fal Rune
Required Level: 41
Version: Expansion 1.10+
Weapons: +10 to Strength
Armor: +10 to Strength
Shields: +10 to Strength

Ohm Rune
Required Level: 57
Version: Expansion 1.10+
Weapons: Enhanced Maximum Damage
Armor: +5% to Maximum Cold Resist
Shields: +5% to Maximum Cold Resist

Um Rune
Required Level: 47
Version: Expansion 1.10+
Weapons: 25% Chance of Open Wounds
Armor: Cold Resist +15%
Lightning Resist +15%
Fire Resist +15%
Poison Resist +15%
Shields: Cold Resist +22%
Lightning Resist +22%
Fire Resist +22%
Poison Resist +22%

Mercenary:

Name: Vikhyat
Race: Desert Mercenary
Type: Off-Nightmare
Experience: 71978158
Level: 84
Dead?: false

Naked/Gear
Strength: 184/184
Dexterity: 148/148
HP: 1727/1727
Defense: 1274/1934
AR: 1898/1898

Fire: 148/108/48
Cold: 178/138/78
Lightning: 148/108/48
Poison: 148/108/48

Treachery
Dusk Shroud
ShaelThulLem
Defense: 408
Durability: 11 of 20
Required Level: 49
Required Strength: 77
Fingerprint: 0xa494d84f
Item Level: 84
Version: Expansion 1.10+
5% Chance to cast level 15 Fade when struck
25% Chance to cast level 15 Venom on striking
+2 to Assassin Skill Levels
+45% Increased Attack Speed
+20% Faster Hit Recovery
Cold Resist +30%
50% Extra Gold from Monsters
3 Sockets (3 used)
Socketed: Shael Rune
Socketed: Thul Rune
Socketed: Lem Rune

Shael Rune
Required Level: 29
Version: Expansion 1.10+
Weapons: +20% Increased Attack Speed
Armor: +20% Faster Hit Recovery
Shields: +20% Faster Block Rate

Thul Rune
Required Level: 23
Version: Expansion 1.10+
Weapons: Adds 3 - 14 Cold Damage Over 3 Secs (75 Frames)
Armor: Cold Resist +30%
Shields: Cold Resist +35%

Lem Rune
Required Level: 43
Version: Expansion 1.10+
Weapons: 75% Extra Gold from Monsters
Armor: 50% Extra Gold from Monsters
Shields: 50% Extra Gold from Monsters


Vampire Gaze
Grim Helm
Defense: 252
Durability: 23 of 40
Required Level: 41
Required Strength: 58
Fingerprint: 0x606f9ef9
Item Level: 75
Version: Expansion 1.10+
Adds 6 - 22 Cold Damage Over 4 Secs (100 Frames)
8% Mana stolen per hit
6% Life stolen per hit
+100% Enhanced Defense
15% Slower Stamina Drain
Damage Reduced by 18%
Magic Damage Reduced by 10


The Reaper's Toll
Thresher
Two Hand Damage: 38 - 454
Durability: 55 of 65
Required Level: 75
Required Strength: 114
Required Dexterity: 89
Fingerprint: 0x25456959
Item Level: 87
Version: Expansion 1.10+
33% Chance to cast level 1 Decrepify on striking
222% Enhanced Damage
Ignore Target's Defense
Adds 4 - 44 Cold Damage Over 0 Secs (10 Frames)
11% Life stolen per hit
33% Deadly Strike
Requirements -25%

Final thoughts
By far the safest character I've played through the game. Probably my Hammerdins have been a tad more safe in feel but not in practice.

From Act II onward I dropped the player settings from /p8 to /p5. Physical Immunes with Mana Burn were extremely annoying and Act II has lots of them. Otherwise I had no other problems. Act III was a complete walk in the park. Dolls? Bahahahahaha! I breezed through on /p5 no issues anywhere. Act IV has high HP monsters, some with physical resistance so I dropped the players settings to 3. Total Breeze. Hephasto had Fanaticism. Laughable! WW-ed to death. At no point still has my life dropped below 2200. I even took on Lord de Seis head on. In late Act V I dropped to /p1. Every single area that could roll Ghosts and Physical Immune Frenzytaurs did. And most of the Frenzytaur packs had Mana Burn. I started to skip them, way too much hassle. Ancients were a joke as well despite Talic's Cursed Mana Burn. They did drop my bulb on a couple of occasions. To about 1500 life... heh. WSK and Baal I did on /p3. Easy. Baal took a while because of no Crushing Blow but was really tame. Reaper's etc. Only good drop was from the HF. Got an Um as well in Nightmare, so I guess she has a nice rune luck so far :p Oh, and the Anya reward was interesting:
Death Thirst
Feral Claws
One Hand Damage: 22 - 123
Durability: 52 of 52
Required Level: 58
Required Strength: 113
Required Dexterity: 113
Fingerprint: 0xf9c9124a
Item Level: 84
Version: Expansion 1.10+
+2 to Assassin Skill Levels
+40% Increased Attack Speed
+7 to Maximum Damage
+63 to Maximum Damage (Based on Character Level)
Adds 1 - 3 Cold Damage Over 3 Secs (75 Frames)
+2 to Dragon Flight (Assassin Only)
+1 to Mind Blast (Assassin Only)
+1 to Lightning Sentry (Assassin Only)

Future plans
Trav runner. Will have to change some charms around to get ~100%MF and free up a bit of space for pickups.
 
Last edited:

Caralis

Diabloii.Net Member
Congratulations @srrw, nice character! i really love sins. Looking forward for your travincal adventures with this beauty.
 

Zyr

Diabloii.Net Member
Congratulations, and kudos for doing something with Nat's other than a Phoenix Striker. :)
 

PhineasB

Diabloii.Net Member
Congrats and thanks for the write up. It's cool to see how others work through some of the choices in settling on builds that allow customization. Also, +1 to @Zyr -- I went the PS route with my Nat's sin. But I also built a WW-sin and it was loads of fun.

@crawlingdeadman - definitely would support the sentiment to give WW a try with the Sin; it's a totally different and fun experience, in my opinion!
 

Kitteh

Diabloii.Net Site Pal
Congrats! I don't recall ever using the complete Nat's set, it's on my great big long list...
 

T72on1

Diabloii.Net Member
Congrats. Very well done ! Glad I could be of some help.

Btw I did level my ww sin as Dragon Claw and she absolutely wrecked everything.
 

srrw

Diabloii.Net Member
Thank you all for the kind words.

@crawlingdeadman I've never used Whirlwind until now. It's loads of fun on Assassins. I wouldn't imagine it being this awesome on a Barb, but then again, how would I know? :D

A little update on Travincal running. First of all it's much faster than I've anticipated. I haven't timed the runs but they feel fast enough for me which is good enough. The problem is without a high level BO and without Fanaticism the moron dies. Every. Single. Run. On /p3. So I'm running at a lowly players 1 setting for now. He still instagiebs to Conviction. I think when I get into the low 90's everything will be fine. Or if I decide to spend a Lo on an eBugged Forti and use Steel Shade which is not happening before I farm my Enigma so yeah. It's slightly annoying. :D
 

crawlingdeadman

Diabloii.Net Member
Thank you all for the kind words.

@crawlingdeadman I've never used Whirlwind until now. It's loads of fun on Assassins. I wouldn't imagine it being this awesome on a Barb, but then again, how would I know? :D

A little update on Travincal running. First of all it's much faster than I've anticipated. I haven't timed the runs but they feel fast enough for me which is good enough. The problem is without a high level BO and without Fanaticism the moron dies. Every. Single. Run. On /p3. So I'm running at a lowly players 1 setting for now. He still instagiebs to Conviction. I think when I get into the low 90's everything will be fine. Or if I decide to spend a Lo on an eBugged Forti and use Steel Shade which is not happening before I farm my Enigma so yeah. It's slightly annoying. :D
My Wolfbarb's merc is using shael Reaper's, ral Steel Shade, and ias jewel Glad Bane. He only has trouble when he's surrounded and chilled from HF or if he is convicted and not leaching enough.
 
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