Gear for HC Untwinked Hammerdin Hi all! My HC Untwinked Hammerdin is in act3 Hell and with Evasive and wickedswami I hope to finish Hell soon. It really isn't a difficult char to play but I want him in time to be as safe as possible in Hell p1 and capable of p3, p7, p8 (!) stuff. First, get the runes to HotO! I will have to do a lots of Countess Runs. Right now just the Vex is missing. Second, pit runs for a good shield base for Spirit, 40+ all resist sacred targe. Third, get as many MF as I can and just run for xp and mf. So I have some questions: 1 - Flail as a base for HotO, normal one right? I don't see the point for an eth one, I can always charge with it if needed and everyone has the needed str and dex for it. 2 - What's the best place for the cheesedin to look for that base shield? Should I do that with max survivability or just enough and get some MF? Some other good things might drop also. 3 - Where should I run for mf and xp with him? 4 - Helm and Armor, should I upgrade them? Currently using Lore and Stealth. Enigma it's just hard to get GA and Vipermagi can take their time to drop and Shako and Kira's will surely take a lot of time. Do you think delirium can be good? +2 all skills, +10vit, 25mf and the attract charges can be helpful but no resists... As for armor, I will use a Spirit Shroud as soon as I don't need the FCR from Stealth, or do you think an eth Prudence should be better? Lionheart, Smoke?