Gear for Daggermancer? I've had a look at the guide and I'm still a bit stuck on picking optimal end game gear for a daggeramncer. Eventually 5/5 psn facets in everything that can take them... Charms can make up for everything else that is lacking. ATM this is what I've been thinking... Wep: Blackbogs Armor: Bramble (50%) Helm: Shako Rings: SoJ/Raven for CBF if no Trang belt/Carrion Wind? Boots: Sandstorm comes up immedately as a good idea, after looking around Gores and Waterwalk also seem to be suitable... Ammy: Maras... Cats Eye and Metalgrid also look like they would work, or something with +PnB/Necro all/all in general Shield: Homun/Trang Glove: Bloodfist/Trang Belt: Arach/Trang/Dungos for that healthy life boost I thought about Homun for a shield with the +3 all and res and just other excelent mods. But the guide mentions a 3 piece Trang set bonus that includes Shield, Gloves, and something else, I'll assume belt for the CBF. This gives +25%/-25%, although I haven't seen this, I assume it's true. I also thought about Arachnids for the belt (later on assuming I get that high) for the skill, slow target and Venom synergy. As for the sub on gloves I thought about upped Bloodfists for the FHR to bring it to 80%. OT: What is the Plague Poppy on the Carrion Wind? Comments welcome and appreciated!