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Gambling in 1.10

Discussion in 'Theorycrafting and Statistics' started by Paulo, Mar 10, 2004.

  1. Paulo

    Paulo IncGamers Member

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    Gambling in 1.10

    The LOD 1.10 patch says that the chance of getting unique, rare and set items has increased in the patch.

    Can anyone say what the probabilities of getting unique, rare and set items are?

    For example, I remember that in D2 classic, there was a 3 per cent chance of getting a unique.

    Thanks!
     
  2. krischan

    krischan Europe Trade Moderator

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    I don't know the chances, but they are certainly far less than 3% for a unique. My sorcs (L86 and **) are spending all their gold to gamble for amulets (having bought perhaps 500 so far) and they got two set amulets (Cathan's and Angelic IIRC) and one unique amulet (Mahim Oak - just yesterday) so far - as you can see, all crap.

    IMO it's not worth it to gamble for uniques and set items. I just do it because there is nothing better to do with money (except reviving mercs).
     
  3. RTB

    RTB IncGamers Member

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    The odds:
    Unique = 1 : 2000 = 0.05%
    Set = 1 : 1000 = 0.1%
    Rare = 1 : 10 = 10%
    Magic = the rest
     
  4. Hakai_no_Tenshi

    Hakai_no_Tenshi IncGamers Member

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    Hey RTB, what are the chances for item upgrades again?

    --T
     
  5. RTB

    RTB IncGamers Member

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    These are the odds as I know them. IIRC they worked for both shopping and gambling. However, the 1.10 difficultylevels.txt has these 2 columns, called GambleUber and GambleUltra.

    I'd have to do some searching on the Phrozenkeep to find out if their use has been discovered yet.

    Edit: Found a post by Hammerman on beta 1.10 gambling, and the chance for exceps and elites has changed.

    GambleUber = 90
    GambleUltra = 33

    So you can simplify the formula if you don't want compatibility with mods:
    excep = 1 + (Ilvl + excep_Qlvl) * 0.9
    elite = 1 + (Ilvl + elite_Qlvl) * 0.33
    Rounded down off course.

    Gotta love them code-diggers :thumbsup:
     
  6. RTB

    RTB IncGamers Member

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    Double post, but can't edit the previous post anymore and I have to comment.

    I somehow managed to screw those formulas up, fixed them:
    excep = 1 + (Ilvl - excep_Qlvl) * 0.9
    elite = 1 + (Ilvl - elite_Qlvl) * 0.33

    And I'm no longer sure if rounding occurs, but it wouldn't cause any problems... :scratch:
    Round to two decimals after the comma, that ought to be accurate enough...
     
  7. Paulo

    Paulo IncGamers Member

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    Thanks very much for your help everyone. I guess that means it's only worth gambling for rares.
     
  8. krischan

    krischan Europe Trade Moderator

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    No matter what I wrote before, no matter what the chances for gambling uniques are and no matter what the chances of actually gambling good uniques are:

    I just gambled a SERAPH'S HYMN :yep: Thanks Anya :howdy:

    This isn't a godly amulet (too bad it bossts defensive auras), but it's a +2 to all skills amulet with nice bonuses versus demons and undead.
     

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