gaining experience from party kills
some questions about gaining XP from party kills.
what is the range of players should be between to gain XP? as far as i know this is 2 screen away. if so what should be 2 screen away? killing player? or monster? i ask because what shall happen when a dual-dream paladin kills enemies with his aura pulse from some range and the other guy is nearly 2 screen away.
how those apply to gained XP? are there any penalties or calculation modifiers?
- kills from summons (necro minions, sin traps, valkrie)
- kills from mercenaries (also their damaging auras from item/self)
- kills from damaging auras (dont know if auras are considered sth else or player itself), also does aura source differ (item or player owned skill)
- kills with range (bowazon strafing, sorc orbing)
thanks