Fury Druid Armor

callmejay

Diabloii.Net Member
hmm well on the first topic(enigma builds)
ive known a few nigma/ebotdz builds back in 1.10,and i can say is pure fury vs fury they can hold they're own vs any other fury(this was also when battle orders was considered BM in druidpk,never understood that either).
with bo they reach incredible ammounts of life,theoreticly you could go base str and very minimal dex depending on
what type of gear you can come up with(dual stat amulet,crafted belts etc etc).

of course the negative is you cant be flexible with gear(and every druid loves to have stash options:p)
i have done that build and its very effective,but its not my style...i like having 5-6 different setup and remaining versatile.

#2didnt even know that the fort ctc effect was still an issue(i remember it being debated when fort came out,)the chillina rmor can be a pain because
in very close duels it has a tendancy to make wolfs deshift when both are at low life(i remember a friend and i had a set duel that was supposed to go to 6 wins..ended up going to like 11-9 because there were 3 simultaneous deshifts).that would be the only problem i see,the dmg it does is minimal at best(ravenfrosts do more dmg then the low level ice shards).

i would rather see torch taken out then fort,the stats and res is nice but the fire dmg sucks so much,given a druids poor recovery ability(not to mention i hate when that damn torch pks my oak:p)
 
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