Fun/Support Necro!!!
Hi everyone, don't flame, but i got an idea for a necro build....and just wondering what input you guys have.
THIS IS SUPPORT/FUN. I UNDERSTAND SOME OF THIS IS OVERKILL...AND IT MAY NOT BE THE STRONGEST/FASTEST///JUST TRY TO UNDERSTAND WHY I'M MAKING IT.
(Try to max in this order)
-20 Revive:
Main Skill, for protection, voodoo dummies, and some damage. (also, they look freakin' sweet when revived lol.)
-20 Skeleton Mastery:
This increases revives' life, and damage.
-20 Amplify Damage:
This IS OVERKILL I KNOW, but also, having a large radius can help in hell, when you don't have enough time to keep recasting. Looks Cool

lol.
-20 Life Tap+20 Corpse Explosion:
Choose what order you wish to max these, personally i prefer to max life tap first for smiters/zealers/kicksins/bowzons............Life tap pwns with those characters, for obvious reasons........and corpse explosion (CE) is used frequently with necromancers.......due to the fact that it does damage based on PERCENTAGES...instead of a single number.
Note: Level 1 CE does the same amount of damage than level 20 CE, only i larger radius of explosion.
(Will also be using an Edge Runeword bow......and an insight with prayer merc?)
How does this sound? Revives for damage, protection, and voodoo..... Amp damage to amp thorns.... Life tap for support for melee chars..... and CE for chain popping.......rapid CE = body masses = continuous CE.
Thanks,
Razortalon.