Fun/Support Necro!!!

RazorTalon

Diabloii.Net Member
Fun/Support Necro!!!

Hi everyone, don't flame, but i got an idea for a necro build....and just wondering what input you guys have.

THIS IS SUPPORT/FUN. I UNDERSTAND SOME OF THIS IS OVERKILL...AND IT MAY NOT BE THE STRONGEST/FASTEST///JUST TRY TO UNDERSTAND WHY I'M MAKING IT.

(Try to max in this order)

-20 Revive:
Main Skill, for protection, voodoo dummies, and some damage. (also, they look freakin' sweet when revived lol.)

-20 Skeleton Mastery:
This increases revives' life, and damage.

-20 Amplify Damage:
This IS OVERKILL I KNOW, but also, having a large radius can help in hell, when you don't have enough time to keep recasting. Looks Cool :cool: lol.

-20 Life Tap+20 Corpse Explosion:
Choose what order you wish to max these, personally i prefer to max life tap first for smiters/zealers/kicksins/bowzons............Life tap pwns with those characters, for obvious reasons........and corpse explosion (CE) is used frequently with necromancers.......due to the fact that it does damage based on PERCENTAGES...instead of a single number.

Note: Level 1 CE does the same amount of damage than level 20 CE, only i larger radius of explosion.


(Will also be using an Edge Runeword bow......and an insight with prayer merc?)


How does this sound? Revives for damage, protection, and voodoo..... Amp damage to amp thorns.... Life tap for support for melee chars..... and CE for chain popping.......rapid CE = body masses = continuous CE.

Thanks,
Razortalon.
 

Mooranie

Diabloii.Net Member
I like the idea of a support caracter, like the priest paladin, but yours seems to do some killing !
 

naskali

Diabloii.Net Member
Wow that would be cool to have ~ 40 maulers on top of you when you tele:thumbsup:

However, you can do all that by making a poison/summon necro. I have one and... well... he can have about 20 revives whose kill ubers in no time. And he does over 10k poison dmg over 2 secs(poison nova). And -114 to enemy psn rez:wink2:
 

Nimbostratus

Diabloii.Net Member
I like the idea of support characters. Couple suggestions, though:

-Don't max revive. With skill bonuses, you'll likely have the first ones dying before you can revive the full number.

-Don't max the curses; Save the points so you can be more useful to everyone- AI curses and decrepify can really help vs tough bosses, and Lower Resist will make sorceresses love you.
 

Ed from Russia

Diabloii.Net Member
I suggested something similar a few weeks ago: the multimancer:

Skills:
- 1 Revive (minions enough with some skill bonuses)
- 20 Skeletal Mastery
- 1 Iron Golem (Insight, Strength or other item with CB)
- 20 Golem Mastery
- 20 Corpse Explosion
- 20 Dim Vision
rest in curses (mainly lower resist, decrepify and lifetap)

Note that apart from the fact that you don't need more than a few revives, you simply won't have enough corpses to make them (one will die every 5-10 seconds).

Gear could be:
- more support, with auras
- bow with Faith or poison
- Trang Oul's for fire skills
- anything really
 
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