aznbboi16 said:
Shiver armor damages anything that attacks you, whether it hits or not.
Exactly. I did a test in Single Player with the Hero editor and found out the following. I 1p games i was in Act5 NM oncve with Full Tal's and all sockets full with Cold Facets for extra damage, making that about +35% cold damage. No skillers, no Anni.
Other setup: Nightwings, Deaths Fathom, CoH, Stormshield, Maras, Arachnid Mesh, Storm Shield
Same on both 2xSoj, Natalyas Boots.
If i would add Skillers to the Tal's set i could do better, but the unique setup just shines in terms of damage. since Fathom and NIghtwings are already about +40% codl damage and with 3 Facets that are not perfect but add another 9% damage making that +49% extra damage taht is not displayed.
Skills at lvl90 and damage with Unique setup:
20 Frozen Armor
20 Shiver Armor lvl32 - 808-924 damage +50% -> 1212-1386 x2 (from CM) -> 2424-2772 total damage.
20 Chilling Armor 487-582
20 Cold Mastery (this is needed otherwise your damage is pity even with the extra 50% cold damage. since then you will do double damage ALL the time)
13 Telekinesis
1 Energy Shield
Shiver Armor chills and damages as soon as monster decides to attack.
This Sorc stood in a little Army of ranged attacking skellies. I didnt even see the Shards flying from me, but the skellies died in no time.
The only thing with Chilling Armor is. The area needs to be free of other monsters, so that it can reach the target that fired at you, otherwise it will just hit something else in its path.
1 NM, Act5, 1player all hits from Shiver Armor where 1hit kills, Chilling Armo 1-2.
Will go and try 3-4p players now.
The thing is though i dont think this build can do anythign in 8p games, except die

, though with PDR and ES you shoudl be able to tank a bit. Nevertheless this build is certainly fun. You stand about and do nothing, while monsters break to little icy bits.