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Discussion in 'Barbarian' started by Slap_My_Monkey, Mar 13, 2004.
frenzy barb help
can n e one help me on makin a frenzy barb (1.10)???
Do some searching first, you will come up with some help, and then come back with any un answered questions.
ok i did as u said and the synergyes for it are tuant double swing and like 1 magic dmg wit zerk thing is:
i no to max out frenzy and double swing but from there...
i need (or do i) bo and sword masterie and thats ardy more then lvl 80
or should i go wit taunt cause i m way lost on a 1.10 frenzy barb
I've never built a frenzier before, but I would guess that mastery should be maxed, and BO should always be maxed on a barb. one point in shout/iron skin/nat res too.
taunt gives more damage to frenzy than mastery gives (8% to 5%) but mastery also has ar and works if using other skills, such as beserk or double swing etc.
main skills are:
20 double swing
everything else is up to you.
5-7 nat res
I went with 1 taunt and 20 shout, so i could use conc/shield on the switch. this got me through hell untwinked in the beta, and started me off in the ladder. (ladder guy shriveled up because of no weps, no res, and i tried to skip mastery.)
conc/shield is good for staying in the corner vs mobs with kb, like lister's group.
stats is pretty much up to you too. most of my barbs are:
If you go mace, you can get by with 0 dex, although 90 is good for scrouges. 230+ str is ok too if you plan on having any of the set/unique sacred armors or thundermauls.
thankz alot guys