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Freezealot Ladder PvM Guide

Discussion in 'Paladin' started by Kitriara, Jan 30, 2004.

  1. Kitriara

    Kitriara IncGamers Member

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    Freezealot Ladder PvM Guide

    1.10 Freezealot Ladder-Running Guide, PvM

    Opening note: I wrote this guide with people playing the hardcore ladder in mind, but of course this can apply to anyone.

    The paladin, with the advent of 1.10, now has what is possibly the highest
    number of viable builds for any character class. Having played this game
    since the day it came, there remain only two real fun points that keep me
    playing: working with lesser-seen builds and, now, running the ladder. I,
    like many of you, am anxiously awaiting the next ladder reset and trying to
    plan a character who is capable of getting to the top. Well, look no
    further!

    A paladin who uses Holy Freeze as his main aura and Zeal as his main attack
    has so many advantages, its amazing everyone isn't using them! In addition,
    there are several different ways to slightly customize your Freezealot based
    on your preferences and skill choices, and I'll go over them as well.
    Lastly, this build is NOT very equipment dependant despite the fact that
    you're a meleer! Unfathomable! Plus, I hate build guides that set up the
    build with EVERY point spent. This guide assumes you'll make it to 80 or so
    and thus doesn't set up builds with insane amounts of skill points...
    luckily, we wont be sacrificing effectiveness at all.

    As a note, I myself find MFing boring as hell, and never do it. Maybe
    you're like me, and shake your head when you see people posting "Hey, I
    found my 8th SS of the day!" Thus, while in my equipment recommendations
    I'll of course note the optimal setup, I'll also make a list of items
    attainable to people like myself, who like to play through the game and use
    what they can find. Plus, if you're making a ladder bid, you wont have time
    to level up a magic finder - in the time that takes, you'll have lost your
    position. That said, on we go. </rant>


    Why use this build?

    With this build, you will end up with two major damage types - physical and
    cold - at the same time. Additionally, thanks to holy shield you'll have 75% blocking... its like 75% resist physical (and hell, even some magic missles)! Third, your resists will be excellent with a very high cold resist in particular.
    Lastly, all enemies will be slowed over 50 percent! 50 percent!!!! They
    move half as fast, attack half as fast, or shoot half as fast, the whole
    time taking periodic cold damage from an aura with huge range.


    Stat Point Allocation

    The standard stuff here...
    Str: as much as is needed for gear
    Dex: as much as is needed for max blocking
    Vit: everything else
    Nrg: do I really have to say it... not a point


    Skill Points

    There are a few different ways you can go about doing this, depending about
    how you want to tailor your character. I'll give the main points and let
    you decide how you want to do the rest! All of these builds assume that
    you'll need pretty high attacking rating as you enter hell difficulty and
    thus they max Zeal... plus, the new damage bonus doesnt hurt.

    General Note: This build is capable dealing massive cold and massive
    physical damage. However, Iron Maiden can be a real killer... for us
    hardcore people, thats it! That said, its possible to totally rock with
    this build while purposefully doing as little physical damage as possible to
    avoid any problems with IM. Of course I dont worry about it as my personal
    policy is to never swing - period - around IM casters, but I thought I'd
    mention it as it is a concern to some.

    1. Emphasis on cold damage
    - 20 Zeal
    - 20 Holy Freeze
    - 20 Resist Cold
    - 20 Salvation
    - 5 or more in Holy Shield

    Order: Pump Resist Cold until you get Zeal. Once you get Zeal, pump it
    until you get Holy Freeze. Pump Holy Freeze until you get Holy Shield, and
    sink those 5 points into it so you're all set. Your blocking and duration
    should now be at respectable levels. I suggest finishing Holy Freeze and
    getting at least 10-15 into Zeal before you pump Resist Cold. Personally, I
    max both of those before I finish Resist Cold. At this point you'll be
    around 60 or so, and will be dealing about 750 cold damage per hit! Once
    you max out salvation, you'll be doing roughly 1000+ cold damage per hit,
    plus the physical from Zeal. After you've "finished" this build around 80,
    you can pump Holy Shield for the defense, or pump Sacrifice to increase your
    physical damage.


    2. Emphasis on physical damage
    - 20 Zeal
    - 20 Sacrifice
    - 20 Resist Cold
    - 20 Holy Freeze
    - 5 or more in Holy Shield

    Order: This build is exactly like the above one except instead of Salvation,
    you pump up Sacrifice to increase your physical damage. Set up your skills
    with Zeal, then Holy Freeze, then Resist Cold with Sacrifice last... after
    all, this is a cold build! Cold comes first, damn it! Of course once
    you're done you can always sink points into Salvation, or Holy Shield if
    thats your thing.


    3. Balance
    - 20 Zeal
    - 20 Holy Freeze
    - 20 Resist Cold
    - 10 Sacrifice
    - 10 Salvation
    - 5 or more in Holy Shield
    Order: I'm sure you can figure this out, but if you're having trouble
    deciding what kind of damage to specialize in, it cant hurt to make a spread
    between both!

    4. Defensive
    - 20 Zeal
    - 20 Holy Freeze
    - 20 Resist Cold
    - 20 Holy Shield
    Order: You know the drill by now... maxing Holy Shield comes last after
    you've sunk those first 5 points into it. The big advantage here is you get
    a massive 300+ percent defense bonus! If you're able to come by high
    defense gear or anticipate that you will, this isn't a bad build despite the
    fact that you sacrifice some damage output. Once you're done with the main
    build, you can pump either Salvation or Sacrifice depending on your damage
    plans, or go for the defense and max defiance to get some insane d.




    Equipment

    General Notes: The Freezealot is based on cold damage, yes. However, the
    optimal setup is based around something else: crushing blow. Not enough people seem to put emphasis on this awesome attribute. Achieving at least 50% crushing blow is a HUGE bonus... having near or at 100% - which you should make your goal - turns you into a MACHINE that will wow everyone who sees you in action.

    Your goals should be, in general, to max your resists, have a shield with
    high blocking, and get a fast weapon to rapidly deliver that cold damage. Other pursuits should be getting some +skills on your gear and LASTLY, maybe some damage reduction. I personally never actively go after DR and never have a problem - after all, you have 75% block and the enemies move super slowly!

    Lastly, while I list tons of sets and uniques below, please dont be an elitist tool and ID ALL RARES! Especially when you're in hell and normal items can spawn with insane mods, you might miss something amazing! Since they can always be upgraded, please god dont pass them up. A good rare has the potential to replace 95% of items people normally use, plus you can feel cool when you show off your equipment and its not what everyone else uses.


    Weapon

    Your goal here is something fast with good physical damage if you're going
    that route... and of course, something that has crushing blow. If you're
    worried solely about cold, get something fast with other nice mods.

    Ultimate: Heaven's Light - Amazing damage, great speed, +2-3 skills, 33% target defense AND!... 33% crushing blow! Now the best part... 1-3 sockets. Throw an ETH in one of them and you have a weapon with 58% target defense - really makes your job easier. You could also throw in some runes to increase your crushing blow if you're rich, otherwise its up to you: I went eth eth shael and it was awesome as heck. If you're really boss you could throw in a nice cold rainbow facet...
    Others: Stormlash, Stonecrusher

    Great: Zakarum's Hand - +2 Holy Freeze and ITD with 30% IAS.
    Others: General's Tan Do Li Ga (you'll be hitting VERY fast...
    and the monsters get VERY slow, they barely move), Atlantean

    Other: Crushflange! Yes, with 33% crushing blow you'll
    still be taking names. In fact, I was mocked several times while in hell
    for STILL hanging onto my crushflange... but once they saw me ripping with
    my massive cold damage aided by the crushing blow, they shut up.
    Also: "Black" - Thul Io Nef. You can definately find these runes...
    whatever you get from your nightmare hellforge should be suitable to get an Io with, which is the hardest thing to find here. Put this is a flail of some
    sort since they're lightning fast. This has 40% crushing blow on a one hander! In fact, once I can use this, I do... all the way until I get a Heaven's Light. Yes, its thats good.


    Armor

    Ultimate: There is only one armor paladins should shoot for endgame...
    Guardian Angel. With bonuses on it for everything paladins hold dear, even
    the best runewords dont match it pound for pound. Of course, socket it with
    an UM for the resistances if you need em.

    Great: There are so many good unique and set armors, I could seriously list half of them. Rockfleece is nice for the 25% crushing blow, plus you could upgrade it for more defense. Duriel's shell is always great as well. Pick something that complements your other gear and you're off and running.

    Other: Smoke runeword, Lionheart runeword... rares, anything!



    Helm

    Ultimate: Guillaume's Face, the set helm from the Orphans Call set. All
    great mods, but we really want it for the 35% crushing blow it has! Socket
    it with shael for faster recovery or um of course for the resistance.
    Others: Seriously, many of exceptional or elites will do for this build.

    Great: Rockstopper, my personal favorite! Every paladin I've ever made used one as soon as I could trade for it! Huge resists, damage reduction and more! My personal favorite.
    Others: Face of Horror, Lore runeword

    Other: Rares, baby.


    Shield

    Ultimate: There is only one, and you already know what it is: The Herald of Zakarum, the greatest shield ever conceived. You could upgrade it for a liiiiittle more defense but until you're at that point where you're just
    trying to make your gear perfect, dont bother. This shield is kinda hard to
    get a hold of though, so you'll probably be using something else for a long
    time.
    Others: Any of the unique paladin shields are decent overall.

    Great: So many good shields out there... Steelclash is of course a standard, and easy to find. Orphan's Call set shield is VERY nice as well.

    Other: There's the one time that you'll be more than happy to use a rare. Save your imbues for shields and identify EVERY RARE! You can always
    upgrade it, and there are some damn nice shields to be found. Also, save
    shields with nice automods to make runewords in... shael + eth is easy and
    great, or an ancients pledge to really bolster your resists. Holy Shield
    can help make up for poor blocking.

    Please dont forget rares here... I've more than once in normal play found +2 paladin skill prismatic shields with plenty of other great mods!!!



    Gloves

    Ultimate: This is the one place where I'm TOTALLY undecided. Steelrend, the elite unique Orge Gauntlets, have 10% crushing blow and other nice mods. However, things like the immortal king gloves or even upgraded bloodfist are fine choices.

    Great: Hey! I said I was undecided, didnt I?!?! My recommendation would be to craft some gloves with crushing blow on them. With any luck you'll get some nice resists and maybe even leech, as well. Any crushing blow of 7ish or more is nice in my book.

    Other: OK, we're done here.


    Boots

    Ultimate: Really, Gore Riders are probably your best choice here, since they have 15% crushing blow and an all-important 30% faster run. If you've done a good job getting all the crushing blow gear together, you'd have:
    15 (boots) + 35 (helm) + 40 ("black") + 7% (lets say some crafted gloves) =
    97% alright! We did it, good as 100 for all intents.
    Of course, using Heaven's Light we drop down to 90%, but its such a good weapon its worth it. However, look below...

    Great: Goblin Toe, of course! 25% crushing blow can definately bring you to 100%, but it lacks the faster movement that make the Gores so great.

    Other: Pretty much anything works here... rares, crafted, Immortal King, Aldurs, or any unique you find. Infernostride is a nice choice I've used in the past.


    Belt

    Ultimate: This is a tough call. Any of the elite uniques are awesome.
    String of Ears of course is a nice standard, as is Thundergod's Vigor for
    its all-around statistical greatness.

    Great: Immortal Kings; upgraded Bladebuckle are both fine. Rares and crafts will get you by too, as long as they have 4 slots and some resists. Faster hit recovery isnt hard to get either. You can always try and imbue.


    Rings

    Ultimate: Well, its standard, but its true: having a ravenfrost is super
    helpful. The cannot be frozen is godly, and it really saves you with its
    huge attack rating and dex bonuses for blocking. Aside from having at least
    1, the other choice should be whatever compliments your equipment at the time.

    Great: Dwarf Star is more than decent, and really most if not all of the
    unique rings are great.

    Other: I honestly end up using rares most of the time - gamble gamble
    gamble! You can land some huge AR + resist rings.


    Amulet

    Ultimate: Who ISNT going to say Maras here.

    Great: We arent all likely to have a Maras, so your best bet is to find
    something that compliments your build and fills in the gaps. I usually go
    for a rare with +skills and resists... again, gamble and trade. Usually you
    can trade that +1 amazon ammy you got for something equal with pally skills
    you can use.

    Other: You can craft an amulet with increased chance of blocking... that aint bad!



    That about sums it up for equipment. Like I said, shoot for huge max resists, max block and the highest crushing blow you can get. That will take you all the way through hell. While your crushing blow is cutting enemies down left and right, your massive cold damage will do the rest of the job. Just wait til they see you burn through hell baal in an 8 player game in about 15 seconds.


    Merc

    Ahhh, you thought I forgot, didnt you? This is a personal preference thing,
    but here are some recommendations.

    If you're going to aim for high physical damage via the sacrifice synergy,
    you should probably get an act2 might merc.
    If you want to be cool and unique, hire an act 1 fire arrow mercenary and
    equip her well... she can actually rock!
    Hire an act3 cold merc and be the ultimate cold machine. Because not only
    can he hold the most equipment out of anyone in the game, but he wont just
    slow enemies, he'll freeze em! I've used this in the past and he's great
    fun.

    However, if you're really looking for something to compliment your build, go
    for something that does a damage type you dont do - which probably means an act3 lightning/fire or act1 fire merc. The act 1 archers really get underestimated, but they really help dish it with a half-decent bow.


    Final Notes

    I've personally taken this build all the way through hell baal twice, untwinked, in preparation for the ladder run I want to make next season. It is quite viable and very capable of handling any area in the game thanks to two main damage types.

    Like I said, I'm not rich. However, I was still able to achieve most (for one run all) of my "ultimate" items. Your best bet is to do baal runs with some friends. This way no one grabs and everyone can get the great drops that they need, or get the items they can trade for what they need.

    The guide officially ends here, but you can read below for a little bonus story if you'd like. I hope to see more Freezealots popping up! Feel free to come game with me, I'm currently doing my third and final untwinked run of the game... *Kitriara on USEast hardcore ladder.



    Xoll's Story

    Xoll was the man. He was my little experiment that could and exceeded all of my expectations. I was finishing the last of my nightmare baal runs in order to get to level 80, which seems to be a safe entry level for hell.

    My equipment (lemme have my moment!)
    - Rockstopper (never got G's Face =\)
    - Gaurdian Angel (socketed with a 4/5 cold facet)
    - eth eth shael Heaven's Light
    - Herald of Zakarum
    - Gore Riders
    - String of Ears
    - 10% crafted crushing blow gloves
    - Raven Frost, Dwarf Star
    - +1 paladin skills, prismatic, +strength amulet

    I was playing through, following my rule of NEVER attacking when there are people who can cast Iron Maiden. Well, feeling useless, I decide, "Hell, I'll just take one swing!" Well, IM apparently was cast at that moment as I was far too powerful to take one of my own hits. Instant death, hadn't turned on loot. Thus it ended. Xoll 3.0 is being built as we speak =)

    As a final note, recall I said I'm nowhere close to rich, but look at the equipment I managed to get. I think you can too! Thanks for reading.
     
  2. Any1

    Any1 Banned

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    I like the name "Frost Zealot" better, personally. You forgot one combination of skills (used by my clvl 90 Paladin):

    Zeal: 20
    Sacrifice: 20
    Holy Freeze: 20
    Cold Resist: 20
    Salvation: 20

    Use Guardian Angel (upgraded) with a rare elite shield of deflecting (or HoZ) for 75% blocking at the current clvl. I use a Might merc for more phy damage and leech. I used two items from the IK set on my build:

    Belt: +36 Defense; Lightning Resist +31%; Fire Resist +28%; +25 To Strength; +105 Defense (2 items)

    Gloves: +65 Defense; 12% Chance To Cast Level 4 Charged Bolt When Struck; +20 To Dexterity; +20 To Strength; +25% Increased Attack Speed (2 items)

    One of the best combinations in the game. You can also have a Wand with "Lower Resists" charges, on your weapon switch, for breaking immunities on the cold-immune monsters.

    Great guide. Obviously not only good experience with Paladins but with this build in particular. I must admit I had my doubts at first when I saw your post count.
     
  3. Roadkill71

    Roadkill71 IncGamers Member

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    I played a Holy Freeze/Zeal in SP, untwinked and with an Act 1 cold merc (yeah, needed to learn a thing or 2 about mercs so now i'm running with an Act 2 merc) and it was great fun... finished Nightmare but never entered Hell, being caught up with my first steps into online play.
    Always been wondering how he'd have faired in Hell, being a bit scared he wouldn't be able to cope against cold immunes (did have 1 point in Vengance for that).

    Started a Pala on ladder a while ago, was thinking of making him a straight Zealot (Fanaticism/Zeal), but with the testemonies here of being able to handle Hell i'm considering shifting to Holy Freeze (only put the prereq. points in Blessed Aim and Conviction yet, still at level 25 so a shift is still possible i think).

    One question i have though, i know that certain monsters are immune to HF, but are Cold Immune monster still slowed down by HF (even though they won't be hurt by the cold damage)?
    Question is because i noticed quite a few cold immune monsters in act 1 Hell.
     
  4. Any1

    Any1 Banned

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    Cold-Immune doesn't necessarily mean HF slowdown immune. Although there are monsters in Hell diff that are immune to HF slow effect:

    Death Lords (Frenzytaurs)
    Stygian Dolls
    .
    .
    .

    I had a post a while back with the full list but I suspect it got nuked with everyhting else.
     
  5. Roadkill71

    Roadkill71 IncGamers Member

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    Yeah, i know about the immunes.
    Stygian Dolls appeared to me to be immune even in the earlier levels (Normal and Nightmare), but that was because of the speed of these dudes. The HF didn't have time to touch them i guess, these guys are always right on top of me before they get touched by the slowing effect.

    I was a bit concerned about cold immune also meaning immune to the slow effect. Thanks for clearing that up :)
     
  6. xanth

    xanth Guest

    jsut so you know, having true 100%crushing blow is impossible..theres a formula on arreat summit for it
     
  7. Kitriara

    Kitriara IncGamers Member

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    Are you sure? I checked the CB section and the most I saw was "If you have more than one item with Crushing Blow, the probabilities will be added together. There will be one random check for a Crushing Blow." If the probabilities are added it should come out to 100%.

    The fact that it doesnt always do 1/4 with more people in the game still doesnt rule out its excellence though. Doing the CB in addition to massive physical and cold damage really helps take a toll.

    To roadkill: yeah, he can make it through hell. However, due to the number of cold immunes, if you dont have a lot of crushing blow to make up for low physical damage, you should choose a zeal+sacrifice, freeze+resist cold build so you'll be doing more physical damage.
     
  8. Roadkill71

    Roadkill71 IncGamers Member

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    To roadkill: yeah, he can make it through hell. However, due to the number of cold immunes, if you dont have a lot of crushing blow to make up for low physical damage, you should choose a zeal+sacrifice, freeze+resist cold build so you'll be doing more physical damage.[/QUOTE]

    Yeah, that's what i planning to do :D

    Thanks for the great guide :)
     
  9. ARK

    ARK IncGamers Member

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    First and foremost, you cannot get a 3 socket Heavens Light. PERIOD. Arreat Summit only lists 1-2 sockets are possible. Either Arreat or you are wrong.

    Next, I have a frost zealot on ladder as well, but Im not having the same experience that you are.

    Items are tough to find and if you want something you have to trade for it. And no one wants to trade for low end stuff.

    My build is the balanced one you talked about but AR is a huge problem. I have maybe 68% chance to hit in hell. Coupled with the fact that the only way you can get items is by trading, well lets jsut say I dont have anything to trade. Luckily I've crossed paths with people who have helped me out I must say this is my least favorite paladin I have ever played and that folks has been a looong time.

    Skill wise I have:
    20 zeal
    20 holy freeze
    20 resist cold
    10 blessed aim
    5 in holy shield

    Stats:
    100 str
    130 dex
    250 vit
    15 nrg

    Equipment:
    Silks
    Crown of thieves
    Frostwind or Redeemer
    Laying of hands
    Nosferatus coil
    Natures peace
    Cathans seal
    Sanders boots
    Eye of etlich
    4 socket diamonds heraldic shield (95 resist)

    Even with these items I only have 998 life. I had to pump dex in order to hit so now my vit is too low. But I guess thats the trade off you take.

    I WOULD NOT recommend this build to someone starting ladder. You really need items in order to make it work. This character hasnt been a fun ride.
     
  10. TheCerberus

    TheCerberus IncGamers Member

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    I like the way you presented equipment, but since I'm on classic and all we get are normal uniques, I'd just point out that the next armor would be Rattlecage, not Rockfleece.
     
  11. vorlon98

    vorlon98 IncGamers Member

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    i like my frost knight, it was what i wanted to play as soon as the ladder started.he doesn't kill as quick as my mates hammerdin but fun all the same.hes now lvl81 at first i had a lot of trouble on hell with the cold immunes but a mate helped me out with some equipment.dont do a huge amount of damage (16xx-19xx) but static tends to make up for that
    gaze
    saracens
    upgraded shaft
    herald of zakarum
    soul drainers
    goreriders
    ravenfrost
    rare ring
    string
    annihilus
    crescent moon phase blade
    storm and lightsabre on switch
    act2 might merc
    crown of theives
    corpsemourn
    bonehew
    what really makes me laugh is when all the special efects go off all at once.
    iron maiden,chain lightning,static field,bone spear,weaken. the chance for these is supposed to be quite low but zeal means that they pretty much go off al the time.i cant see whats on the screen sometimes :) :xfrosty:
     
  12. theBlackKnight

    theBlackKnight IncGamers Member

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    Seraphs hymn, highlords, or atmas. Resists can be come up with charms, skills arent quite too important, and deadly strike from highlords, amp from atmas, or 2 skills and 2 offensive auras helps a lot.
     
  13. Wuhan_Clan

    Wuhan_Clan IncGamers Member

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    I think Highlord's could work out. Guilliams and Gore's will give a combined 30% DS on top of the 3x% from Highlords which means it will occur enough to justify its use. 5% from Atmas for me just doesn't cut it. You will only need it for cold immunes and as always with these kind of things, they never cast when you need them to. (Atmas is a lot cheaper to get though)

    All in all this is a terrific build. I kind of had a notion about a holy freeze pally after watching my HF merc barely get scraped. I never made one cuz I never thought the build through but this guide did it for me.

    I think stacking some non-cold elemental charms could help out vs immunes. The total damage output from charges probably won't be significant vs new 1.10 beefed up monsters but if you are done filling other more important gaps using charms, these would be the charms to look out for.

    And for people who are having trouble with AR, use ETH rune(s).
     
  14. joepublic

    joepublic IncGamers Member

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    I know, that's why i like skelly necro as starting char. Easy and fun to play solo or grouped. Gear independant so can load up on the mf gear.

    I have some kinda wierd luck for ITD knives. I have found one for each of my 4 zeal pallies, in norm no less.
     
  15. Kitriara

    Kitriara IncGamers Member

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    This kind of bothers me, because I definately had one. I got it from a friend who is does a lot of mfing and always finds awesome stuff... but now I'm kinda weirded out... do you think it was a hacked item? I dont know what hackers are capable of as of the patch. If anyone is sure I'd like to know so I dont play with this guy anymore...

    Having trouble with attack rating: it was said, but use an Eth rune. Fair difference. Also, use an item with some 200+ ar bonus on it, it will definately help and lots of decent rares spawn with lots of ar.

    Ark: Just two quick things. One, if you have some friends have you tried doing some nightmare baal runs together? If no one grabs and you split the drops, with 5-8 people they're usually decent and you can outfit yourself or trade well. Also, sorry to you hear that it's your least favorite build! Of all the countless paladins I've played I think this is my favorite.

    Thanks everyone for your help and recommendations, I'll update the guide tomorrow when I have more time with your additions. Also, I'm playing Xoll 3.0 completely untwinked to really ladder-run test, and he's current 50 in act 1 nightmare; hopefully he'll be in hell real soon. Right now he's still using a rare axe, death's gloves, magic belt, rare rings, duskdeep helm and an imbued shield and he's doing alright for himself.
     
  16. TheCerberus

    TheCerberus IncGamers Member

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  17. Sicarius_J

    Sicarius_J IncGamers Member

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    Nice Guide

    Kit,

    Quite a nice little guide. The frost zealot has been proven again and again to be an excellent alternative to the pure physical zealot, and a great option for a more defensively oriented player. d2data.net gives heavens's light a 1-3 socket possibility. I tend to trust their website, as arreat's has been wrong before (on more than one occasion). I would also like to add that the % to cast static field on a crescent moon phase blade (an extremely fast weapon with ITD) would take the place of (or add to) the effect of CB on all non light immunes, allowing for some pieces of CB gear to be switched out. My tesladin/ranger hybrid uses one and it works excellently. Great guide, keep updating!
    Sic.
     
  18. ARK

    ARK IncGamers Member

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    Thats interesting then.. I'll email arreat summit to see if they can verify the socket possibility.

    Well actually, I am using a Redeemer and now a recently traded Heavens Light with two sockets (max?). The redeemer I know had -33% def so I did notice a difference.

    I dont have a group of people I can whisper to do some runes in. Are nightmare baal runs better then? I suppose its less messy than hell baal when looking for a guardian angel or Hoz. heheh

    Well dont get me wrong.. I love paladins more than any other char, but I think part of my frustration is the lack of items I had access to on ladder. I think I tried to compensate for the lack of items with ar bonus, +dex, etc. with stat points in real dex. That made me short on life. Either way, when you get io from the hellforge in hell you tend to have a negative outlook. heheh.


     
  19. Squix

    Squix IncGamers Member

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    When facing IM, it's always fun to have bare fists on weapon switch... you do all the cold damage with "none" of the physical to be returned to you.

    I'm not really convinced on crushing blow though... doesn't it do significantly less damage in hell than 1/4? Like 1/10 or something? I'd hope you're able to do more damage than that to a guy in 1 hit... unless it's baal i guess.
     
  20. Arcynic

    Arcynic IncGamers Member

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    Does this build kill faster than an Avenger?
     

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