still, silence zerker is an easy way for someone who doesn't want to spend alot of time/gear on stack equipment.
Actually, Silence sucks.
Silence never hits the break point and it only offers 75% resistances. Heck, even using a 120LR armor is better than Silence. Heck, that's what I use at the moment, just so that you know. And no, fohers haven't been a bother even without Teleport, as they deal next to no damage with the ~383% LR that I get. Yes, I barely hit them with whirlwind, but that's where Widowmaker comes to play: 551 damage over 8 seconds that cannot be reduced and it can only be blocked.
Theoretically, with 200 arrows in a stack, I would do a total of 27 550 damage if I fired all of those arrows. And I believe there's not a single character that can have that much life. Not that 200 would be the maximum amount of arrows, either.
Point is: getting them to zero life is pretty damn easy when the only thing they got going for them is Lightning damage. Putting it down to 2.55% of it's on-screen damage makes them literally useless.
Even with 10 000 damage, that would mean 215 per hit. And to get that 10 000 damage? Oh, yeah, 4 facet armor and 4 facet helm along with 25/25/3foh scep along with a perfect griffon's. How many of those have you seen? And when I meet one of those, it's up to sheer luck who wins. Usually, the duel is decided by the last two or so fohs or arrows, with both of us at the brink of death. Of course, it can be otherwise as well, but that would require quite a bunch of bad luck.
Not that I would plan to use that armor forever, it's just the best I've bothered to get. Plus, it's got, IIRC, +86 life so it's neat. That's 1 more foh to kill me right there.
As for all the axes: getting ED or max damage on them is quite useless. Someone spoke of an axe with 3* 30lr/15ias and 3*30lr/15max jewels here. Well, that axe would have an average damage of 70. Now, with all the multipliers, that's 120 PvP damage. Quite meaningless to say the least. As for the 3* 30lr/15ias with 3* 30lr/40%ed, that's impossible as both lr and ed are in the prefix class. You would need a rare for that. And with those, you are limited to 30lr/30ed. Now, your axe would look like this: 105% ED (at best), 45% IAS and 180% lr. Now, that would mean the damage is as low as 97.375 average, slightly better than with the max jewels. Oh, and after PvP penalty and the rest of the multipliers, you would be looking at 167 damage per hit. Worth it? Wanna try finding those jewels and then say it's worth it?
With that, most of the jewel combinations are either impossible to achieve or next to extinct when it comes to rarity. So how about you just accept the loss of damage and take up that 180lr/45ias ba?
From a barbarian's PoV, Fohers are jokes. The only thing they are capable of doing is running away and spamming their pathetic FoH. Now, if you take away that Foh, they are nothing. Heck, you do not even need to take that away, you can just kill them in a few good triwhirls.
Actually, against fohers, I would rather use the blobs way of doing it, as in 2* um wizzies and touching. That gives you huge bragging rights and cuts down on the stack gear quite a bit: you can drop Kira's, you can drop rings/armor/axe, you can drop whatever lr charms you were holding on to. Oh, and if you are packed with 2* lifetap/3+wc knives, you are already set enough: you can just swap the knives for the wizzies and that's it. Heck, if I hadn't lost my wizzies when one of my older characters expired, I would be using those right now.
Hope this is not a too long post.