FOH= best pvper????

Numen

Diabloii.Net Member
FOH= best pvper????

well i tried to kill a foh pally with a smiter, ww barb, and hammerdin, and i think i only killed him once with ww barb, and once with a hammerdin... either im doing something wrong or they are insanely cheap... like i just dont see how u can not die by them... they run away and foh you... not only can u not catch up but they kill u when ur chasing them... any tips??
 

mythos

Diabloii.Net Member
Stack approx 200 lite res and wear tgods.

Or get a wind druid.

Plenty of builds can beat fohers, as long as they use the right gear/tactics.
 

fallen angel of satan

Diabloii.Net Member
FoH is very very powerful in public games as most wont stack the needed light resists+absorb, but as soon as someone sets his mind on killing you, you dont stand a chance because you wont do any damage at all to him

smite/FoH is a very nice combo, because if someone stacks against your lgith damage they have probably weakned themselves so your smite can charge in and take em down.
 

SicHalo

Diabloii.Net Member
FoH is very very powerful in public games as most wont stack the needed light resists+absorb, but as soon as someone sets his mind on killing you, you dont stand a chance because you wont do any damage at all to him

smite/FoH is a very nice combo, because if someone stacks against your lgith damage they have probably weakned themselves so your smite can charge in and take em down.

if thats the case ur better off making a mage hammer/foh > smite/foh imo for obivious reasons.

And no foh does not kill all only badly prepared or newbies.

Even a ww/trapper beats an foh build quite easily with little stack as u have claw block + mb and traps and even ww making it impossible for the foh to get off an foh..



 

Moritz

Diabloii.Net Member
if thats the case ur better off making a mage hammer/foh > smite/foh imo for obivious reasons.

And no foh does not kill all only badly prepared or newbies.

Even a ww/trapper beats an foh build quite easily with little stack as u have claw block + mb and traps and even ww making it impossible for the foh to get off an foh..
''Even a ww/trapper'' ?!


Rich ^_^ man how the hell should a foh have the slightest chance against a ww/trapper?
He can only win with imbalanced++++++ item advantage.

My ww/ls dies in 2 foh hits cuz I cba to stack and I still kill 14/15 fohs.


The fact that most FoH paladins totally forget about fcr means that their FOH actionframe is really late so you can interupt them contantly by spamming mb, traps, ph etc over namelock and tele/ww flashing them.

your shadowmaster and 60% clawblock help a LOT.


Imagine a ww/ls puts GM stacking (not abs).



 

Numen

Diabloii.Net Member
"And no foh does not kill all only badly prepared or newbies."

well i guess im a badly prepared noob then....

perhaps someone could give me tips so my barb could take them down, because i hate using hammerdins in pvp... i have all the right gear on my hammerdin with charms and 125 fcr but i still dont like using htem..
 

tSDt

Diabloii.Net Member
Have you tried using light resist or salvation against fohers? I haven't tried it yet but it might help.
 

Moritz

Diabloii.Net Member
Hmm as barb ... just stack enough. if you want fair duels you surely dont have to fullabs them, but stacking is [imo] always GM.

Kiras ort'd, Trires boots, charms, ... whatever



Because fohdins tend to desync a lot, namelock teleports [directly click on them with tele or lock with unsummon first] are probably necessary.
I'm not an experienced barb player though. Leap might help, but I dont know.
 

ultrabadbob

Diabloii.Net Member
if u cant seem to find a way to stack enough on ur barb, try a silence zerker. 75 to res all on a wep slot is ggz and, its dmg isnt terribly horrible, just a little bit horrible.
 

Moritz

Diabloii.Net Member
if u cant seem to find a way to stack enough on ur barb, try a silence zerker. 75 to res all on a wep slot is ggz and, its dmg isnt terribly horrible, just a little bit horrible.
I think I'd rather take GriefZ + 6sock sup zerk with 3*15ias/30lr jewels and 3*30lr/15max jewels.



 

redtan

Diabloii.Net Member
Skilled Windy > foh, easy as that
Fixed that for you there bud. Just cuz it's a windy doesn't mean it's an auto win vs a FoHer.

Lemmie tell you why: maxed HS > wolves, and after 1 or 2 pusles they are gone. W/o them, it's an auto hit on the windy. So the guy is gonna have to try and catch u while u charge and at the same time recast his armor.

Also, you might say that a grizz will not die in 1 or 2 pulses, but a windy wielding a single griz is very easy target for foh, unlike one with 4-5 wolves.

And remember that after the wolves are gone, the FoHer is charging around with vigor on, since there is no need for conviction, so good luck to any pub windy trying to catch that.
 

Ce Olba

Banned
still, silence zerker is an easy way for someone who doesn't want to spend alot of time/gear on stack equipment.
Actually, Silence sucks.

Silence never hits the break point and it only offers 75% resistances. Heck, even using a 120LR armor is better than Silence. Heck, that's what I use at the moment, just so that you know. And no, fohers haven't been a bother even without Teleport, as they deal next to no damage with the ~383% LR that I get. Yes, I barely hit them with whirlwind, but that's where Widowmaker comes to play: 551 damage over 8 seconds that cannot be reduced and it can only be blocked.

Theoretically, with 200 arrows in a stack, I would do a total of 27 550 damage if I fired all of those arrows. And I believe there's not a single character that can have that much life. Not that 200 would be the maximum amount of arrows, either.

Point is: getting them to zero life is pretty damn easy when the only thing they got going for them is Lightning damage. Putting it down to 2.55% of it's on-screen damage makes them literally useless.

Even with 10 000 damage, that would mean 215 per hit. And to get that 10 000 damage? Oh, yeah, 4 facet armor and 4 facet helm along with 25/25/3foh scep along with a perfect griffon's. How many of those have you seen? And when I meet one of those, it's up to sheer luck who wins. Usually, the duel is decided by the last two or so fohs or arrows, with both of us at the brink of death. Of course, it can be otherwise as well, but that would require quite a bunch of bad luck.

Not that I would plan to use that armor forever, it's just the best I've bothered to get. Plus, it's got, IIRC, +86 life so it's neat. That's 1 more foh to kill me right there.

As for all the axes: getting ED or max damage on them is quite useless. Someone spoke of an axe with 3* 30lr/15ias and 3*30lr/15max jewels here. Well, that axe would have an average damage of 70. Now, with all the multipliers, that's 120 PvP damage. Quite meaningless to say the least. As for the 3* 30lr/15ias with 3* 30lr/40%ed, that's impossible as both lr and ed are in the prefix class. You would need a rare for that. And with those, you are limited to 30lr/30ed. Now, your axe would look like this: 105% ED (at best), 45% IAS and 180% lr. Now, that would mean the damage is as low as 97.375 average, slightly better than with the max jewels. Oh, and after PvP penalty and the rest of the multipliers, you would be looking at 167 damage per hit. Worth it? Wanna try finding those jewels and then say it's worth it?

With that, most of the jewel combinations are either impossible to achieve or next to extinct when it comes to rarity. So how about you just accept the loss of damage and take up that 180lr/45ias ba?

From a barbarian's PoV, Fohers are jokes. The only thing they are capable of doing is running away and spamming their pathetic FoH. Now, if you take away that Foh, they are nothing. Heck, you do not even need to take that away, you can just kill them in a few good triwhirls.

Actually, against fohers, I would rather use the blobs way of doing it, as in 2* um wizzies and touching. That gives you huge bragging rights and cuts down on the stack gear quite a bit: you can drop Kira's, you can drop rings/armor/axe, you can drop whatever lr charms you were holding on to. Oh, and if you are packed with 2* lifetap/3+wc knives, you are already set enough: you can just swap the knives for the wizzies and that's it. Heck, if I hadn't lost my wizzies when one of my older characters expired, I would be using those right now.

Hope this is not a too long post.



 

redtan

Diabloii.Net Member
Yeah Ce Olba, that's good strategy. Thing is that even pure Fohers have at least 1 point in smite charge and might or even fanaticism (I know I do).

With all your light stack and 2x wizzies, you will be easy prey to a charge/smite job, even with 20ish level skills and a foh scepter. Meanwhile you wont be touching a 20k defense + 75% block + 30%DR pally with ur puny 1 range wizzies.
 

erians

Diabloii.Net Member
Vs any elemental char a load of absorb & +max resistance will do the trick if you dont mind BM'ing. If you play paladin go with 2xWisps, Tgods, 4xP Topaz 40+ ress elite shield and some +11 light ress charms (or 20life/11 light if ur rich) and no light char will do any damage at all, if ur not a paladin use 3xPTopaz shields, 4 if u have str enought for a monarch. Silence, wizzys, kiras etc will get your resistance > his conviction.

As redtan says most FoH have or atleast should have 1 pt fana and smite is pre-req for HS. Having a Grief in stash isnt uncommon and while u go and switch to super sorb & stack gear he grabs his Grief and smite u down so dont gimp yourself too much to get sorb & stacked ress. A max faceted super FoH'er can also reach insane -ress values so even sorb & stack wont help. Windy would be good, scince cyclone armor is gonna be hard to get thru with sorb, stacked ress & minion stack. When I was playing a Templar my nemesis was Windy, no dought.
 
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