Fishy/Commando? Help

The Son Of Disaster

Diabloii.Net Member
Fishy/Commando? Help

Few questions on my summoning tree based Necromancer. Corpse Explosion, I know, is a very, very, powerful skill. Beast is a very good summoning weapon. However, for me, the two conflict.

With Beast I can either become a bear with a decent attack after auras but I lost the 10 FCR from AoKL and have to swap a ring for a rare, thus losing another skill. This is a pretty good impact on my army. I lost about 10% of my subbordinates from losing these skills. (18 skels + merc + IG = 20 -2 )

On the other hand, AoKL provides a largers stronger based army, but slower to attack slightly with significantly less damage. The advantage of AoKL I notice most is fast casting CE with a large radius and not changing back from bear form.

In the end I will have both items which I will then alternate until I pick a favorite. Just curious as to other peoples expirience as I'm sure this is much debated.

Something else much debated...I realized maxing RSM is a waste due to it only effecting the number you can summon (is this correct? or does it deal with damage too?) I thought of synnergising BA but not sure whether BW or BP is better? Another option is to synnergize the IG in some way, since I will be attempting to make him with a Tomb Reaver. Thoughts?

Thanks.
 

Mad Mantis

D2/3 Necromancer & Witch Doctor Moderator
Re: Fishy/Commando? Help

Most people just use AoKL to pre-buff and then switch to something less likely to trap them in a BP with a Stygian Doll. The fanaticism aura of Beast really is very powerfull and augments your army well.

RSM also deals with damage, so it is not a waste to max.
 

NumtyDoo

Diabloii.Net Member
Re: Fishy/Commando? Help

I took a look at the pet calculator and increasing points in mages does increase the damage as well as the number of mages.
 

Greyeagle

Diabloii.Net Member
Re: Fishy/Commando? Help

<snip>
Something else much debated...I realized maxing RSM is a waste due to it only effecting the number you can summon (is this correct? or does it deal with damage too?)
<snip>
It helps with damage, but skeleton mastery is the more important of the two skills for mage damage. Basically, every level in mastery raises the mage missile level. For raise mage only every other level increases the mage missile level.



 

The Son Of Disaster

Diabloii.Net Member
Re: Fishy/Commando? Help

Are bone wall or bone prison ever actually used as a skill? would it make a difference which I chose to max? I calculated my skills and with only 4 points in RSM I can summon 12. With 18 Skel warriors. Bone Armor would provide about ~450-500 absorb and I'd have a nice chunk of life especially if I can grab some Life summon GCs (which depends if I convert to ladder to build him or stay NL)

Beast also provides a Grizzly (rawr) but I personally think that casting CE is more effective than attacking as a bear myself. Gr Idk :undecided:

I can't prebuff with AoKL because I'm dead set on a CTA. And the use of AoKL's biggest impact is probably the fcr combined with skills. I would most likely survive a AoKL cast BP due to teleport, high life, res, and BA.

Just lately I've seen talk of Dim Vision being quite useful. Would this be worthy of additional points? If so how many, maxing it seems excessive.
 

shijo

Diabloii.Net Member
Re: Fishy/Commando? Help

Beast is for the aura, not the fact that it lets you become a bear. That's kinda neat, but there's not a real practical use for it in a summoner build.

You need to be prebuffing with the AoKL because of how powerful it makes the minions. FCR isn't really that important as a necro unless you're using an enigma to teleport a lot.

Set it up like this: AoKL/most +skills shield on switch. Beast/Homunc as primary. Plop the cta in there when you need to use the auras. It's not as convinient, but if you want to use a CTA, that's the best. I find the CTA to be useful, but far from necessary. Your army can survive great if you decide not to use it. The damage they gain from the beast/AoKL(has the most +skills in one slot for the summon tree) is unrivaled, and those are both very necessary.

Bone armor synergies is a great route to go. If you're using an infinity, mages is another great route. Dim Vision is handy against archers and nilathak, but I think that's a lot more important for HC than it is for SC.
 

The Son Of Disaster

Diabloii.Net Member
Re: Fishy/Commando? Help

I think for DV I'll leave it at base, I'll have enough skills to get it to 20. I do teleport frequently. An option would be for AoKL/Spirit on one and Beast and Homun on switch or visa versa. The skill and life from CTA would push me over 3k life which seems very solid and survivable which is what I was going for. I will use an Infinty so I can make use of mages if I choose. The extreme customability (a word?) of a Fishy/Summon mancer is a blessing and a curse :/ lol
 

shijo

Diabloii.Net Member
Re: Fishy/Commando? Help

That's what makes 'em fun. There's a lot of different routes you can take, so do whatever best suits your playing style.
 

The Son Of Disaster

Diabloii.Net Member
Re: Fishy/Commando? Help

This is true, I've had a surprising amount of fun discussing/debating/researching them on the forums as well lol.

So if I only have AoKL on switch the Skeleton Warrior quality stays but I lost the extra 1-2 Quantity? This is what I understand, otherwise a switch AoKL would be nigh worthless.
 

shijo

Diabloii.Net Member
Re: Fishy/Commando? Help

That's correct. All of your summons (skeletons, mages, golems) retain their stats they had when they were summoned.
 

The Son Of Disaster

Diabloii.Net Member
Re: Fishy/Commando? Help

Thus, when I plan to summon my "insert flashy item here" Iron Golem, I wanna stack as many + summon skills as possible.
 

Greyeagle

Diabloii.Net Member
Re: Fishy/Commando? Help

Thus, when I plan to summon my "insert flashy item here" Iron Golem, I wanna stack as many + summon skills as possible.
Just remember that the golem is essentially re-summoned every game, with whatever gear you have on. So to keep his high level, you will want to quit the game with that summon gear on for next time.



 

The Son Of Disaster

Diabloii.Net Member
Re: Fishy/Commando? Help

Really? that suffers a depression factor -.- I thought it resummoned as it was each time. Why is the skill level affected but not the base item. hrmm
 
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