Fire Zon - Nasty problems with F.immunes Hi zon-fans, My fire/necrozon is now level 76 with maxed immolation and exploding arrow - I'm using exploding on my left click main attack and immo as right click due to its casting delay. Right now I have a couple of pesky problems: 1) Fire immunes - I've not invested a single skill point in any of those cookie-cutter damage skills, so these guys (especially in hell, omg!) take me a long time to take down using my inherent bow damage or else a level 8 magic arrow (+7 skills from equipt). Any idea what I should do with my 15 available skill points? I've got my valk at level 17, so I have a few choices, either to complete the fire synergies with Fire Arrow (still won't help with immunes), pump into valk so she can tank better, or get a secondary skill. I switch between HoJ matri bow and Bloodraven's, both with inherent damage that pale against even the Buriza. Guided? Strafe? Multishot? :scratch: Another idea I thought up of was to load her up with resist/poison damage small charms. However, I guess the poison damage would take too long to kick in to be of any use? 2) Attribute points - where should I pump them into? I've got about 500 HP and 300 mana, but she still runs out of mana. She's using a Gloom's Trap belt to leech mana, but I'm thinking of doing away with it for a T-god's or Verdungo's. In this case I still can fall back on the 8% ML I get from my Gaze. Should I do Dex, Life or Mana? The huge problem with this build is that she is extremely gear-specific, and right now I can only afford to play around with changing her gloves (Hellmouth for now, lovely fire effects to augment her looks) and belt. I know few have attempted this, but I still appreciate any input nonetheless. Thanks in advance!