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Fire Claw Build Comments

Discussion in 'Druid' started by LordDrift, Mar 2, 2004.

  1. LordDrift

    LordDrift IncGamers Member

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    Fire Claw Build Comments

    Ok i decided to build a Clan-Honor Dueling league Fire Claws Bear, so the max level is 76

    HEre is the Route, keep in mind these will be without bonuses

    Skills Summoning:
    1 - Oak Sage

    Skills: Elemental:
    Max - Fire Storm
    1 - Molten Boulder
    Max - Fissure
    1 - Volcano

    Skills Shapeshifting:
    1 - WereWolf
    10 - Lycan.
    10 - Werebear
    1 - Feral Rage
    1 - Maul
    Max - Fire Claws

    Equipment:
    Amulet: Highlords Wrath
    Armor: Lionheart Archon Plate
    Belt: Verndugo's 15%DR
    Boots: Gore Riders
    Gloves: Dracul Grasp's
    Helm: Jalal's Mane
    Rings: Raven Frost #1
    BK Wedding Band #2
    Shield: Stormshield
    Weapom: 6 Shael Phase Blade

    Inventory: 10" Shapeshifting GC's + Resist SC/FHR SC

    I played with Skill Planner and will be doing about 7495 Max Fire Dmg.

    Tell me if i should go more into were bear or more into lycan? or should i just stay where it is
     
  2. proudfoot

    proudfoot IncGamers Member

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    Hey LordDrift.

    Actually, all Clan Honor rules were suspended, other than no Battle Orders or Teleport. There is no level cap or anything right now until 1.10 has been played more so the mods can balance it best. There should be a thread stickied with the most recent rules in the CH forum.

    So since you can level higher than that, I'd recommend more synergies for more damage. I'd also only put enough points into Werebear to have satisfactory AR. The other bonuses aren't worthwhile overall, except maybe the defense, but it is overrated IMO.

    The rules also say that no % Chance to cast Life Tap is allowed, so Dracul's Grasp gloves are out. Bloodfists can do pretty well, though, in replacement, or some other 1.10 gloves with helpful mods.

    I'd focus first on more damage, then on more life from here on in.


    Good luck!
     
  3. mepersoner

    mepersoner IncGamers Member

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    Werebear for attack rating?
     
  4. proudfoot

    proudfoot IncGamers Member

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    I'm dumb. Too many Werewolves.

    Probably go with 1 in WB, in that case.
     
  5. LordDrift

    LordDrift IncGamers Member

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    oh then ill use, Soul Drainers then.

    So for more AR, add to...Werebear? maybe max it
     
  6. Jova1

    Jova1 IncGamers Member

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    Werebear adds damage and defence. You get attack rating from fireclaws.

    My suggestion max fireclaws and 3 synergies and then try and max lycanthopy.

    Use mara's ammy instead for highloads for the +2 skills and resists, you don't need the deadly stike from highlords since fireclaws in elemental fire damage and not pysical damage.

    Seriously read Coldarmy13's fireclaw guide it is very well written. Send him a pm for advise, he has helped me.

    If he still posted on this forum he would have responded to your post with good advise.

    cheers :drink:
     
  7. proudfoot

    proudfoot IncGamers Member

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    Yeah, Werewolf adds AR, not Werebear, as Mepersoner pointed out to me just now.

    And then I said, so 1 in Werebear is probably best.

    And then you said... Oh, wait.
     

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