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Finishing blow after ww

Discussion in 'Assassin' started by Strider_pt, Mar 26, 2004.

  1. Strider_pt

    Strider_pt IncGamers Member

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    Finishing blow after ww

    whats better as a finishing blow, blade fury or psychic hammer or mind blast. I would think mind blast because of the radius it can effect. plus does anyone know what mind blast's and psychic hammer damage at about lvl 35? an accurate calculator would be nice.
     
  2. Nerubio

    Nerubio IncGamers Member

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    Answer here...

    I think MB can work, if you have enough fcr...

    The stats for Mindblast at lvl 35 is this:

    Duration: 6-10 seconds
    Mana Cost: 15

    Damage: 216-226
    Stun Length: 8.8 seconds

    :lol:
     
  3. Eisirt

    Eisirt IncGamers Member

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    My opinion MB is not worth putting more than 1 Skill Point in, besides the 8.8 secs of stun are reduced to 2.2 in Hell Difficulty (area affecting....granted, but IMNSHO 19 points too many)

    Fury would be a terrible finish, even though a Furysin is a viable build, but highly equip dependant. And Chaos is not part of that setup.

    Psychic Hammer would be the worst option. Awefull damage.
     
  4. Naliworld

    Naliworld IncGamers Member

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    Actually, MB isn't affected by the difficulty level duration levels. A listed 8.8 seconds means 8.8 seconds in every difficulty. Don't know if this is a bug or a feature, though.
     
  5. Eisirt

    Eisirt IncGamers Member

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    Didn't know that one...

    My rule:

    "If it's causing trouble, it's a bug.
    If it's helping me, it's a feature." ;-)
     
  6. Madmartagan2002

    Madmartagan2002 IncGamers Member

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    I don't know... MB doesn't do that much more damage than PS, and PS does half magic damage instead of physical, and you can get click lock with it... but I would still probably pick MB for the stun lock.
     
  7. Zero-unit

    Zero-unit IncGamers Member

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    If your oponent is on the verge of death MB would be an alternative, and if they're still not dead after you MB WW it again.

    [email protected]~
     
  8. Strider_pt

    Strider_pt IncGamers Member

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    I saw this really good pvp assassin who owned everyone in this game. She ww though the people and then finished off with a lvl 38 mind blast. I dont know if thats for the stun lock or the radius but would this be a good idea?
     
  9. Zero-unit

    Zero-unit IncGamers Member

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    Yes. Lets say for example your fighting a Hammerdin and your both down to a very low amount of life. it's pretty risky to go back in and try to kill him so MB away i suggest it be like around 40 life though the damage is a little low for higher amounts.

    [email protected]~
     

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