fans of cubing runes

grimsleeper

Diabloii.Net Member
fans of cubing runes

For all those amongst us who hoard countless runes hoping to cube them and one day get a zod... I have done some calculations and posted the spreadsheet on my blog here

http://gamersgraveyard.************/2005/07/impossibility-of-upgrading-to-zod_13.html

The way you read the sheet is locate the low level on the Y axis (the 1st column), then scroll to the right until you hit the column with the name of the high level rune (the names in the first row) and the intersection of the 2 will give you the number required.
I've started with a Thul, which is the highest you can cube without using gems.
Also I have not added number requirements for the countless chipped, flawed, normal and flawless gems that will be required.
Just a look at the number of thuls required for a Zod (725 Million) is enough to realize the futility of endeavouring such a quest.
It might be useful to upgrade to a higher rune occasionally, but cubability all the way up to a Zod seems to be Blizzard's insult on top of the injury that is the impossibility of finding high level runes :)

~GrimSleeper
p.s. I have also included the text of this post in the post on my blog, for the benefit of visitors from other places.
 

Generator Of Chaos

Diabloii.Net Member
Lol, awesome...

Could you, say, provide us with the number of items dropped per thul? Like, every xx items, 1 Thul drops..

I wanna overkil and see how many item drops would it take for anyone to make a Zod. XD
 

Arbedark

Diabloii.Net Member
Generator Of Chaos said:
Lol, awesome...

Could you, say, provide us with the number of items dropped per thul? Like, every xx items, 1 Thul drops..

I wanna overkil and see how many item drops would it take for anyone to make a Zod. XD
Nope.

Since different monsters / areas have different chance os dropping different items / runes.

It would be impossible.




Arb
 

helvete

Diabloii.Net Member
From Zod capable sources, roughly 89.6% of all runes are in the El-Thul range. Then roughly 9.4% are in the Amn-Lum range. Only 0.16% are Ist-Zod, and that leaves 0.85% in the Ko-Mal range.

Info from Ulrik's RFG v2.

So those are the numbers for every rune dropped. No matter where you got it, as long as non-zod capable monsters are excluded. For monsters capable of dropping up to Mal or Ist, there isn't much difference, anyway...
 
Top