experimental sorc build

FrustratedNecro9500

Diabloii.Net Member
experimental sorc build

basically, i would max fire mastery, fire wall, hydra, and glacial spike. since glacial spike is for freezing foes in place so fire wall and hydra can do its thing, i didnt plan on putting any points into cold mastery. for fire immunes i would rely on my merc to take them down, and spam glacial spike, which obviously wont do much, but at least it will help a little. i would also have 1 pt in static field of course, to help kill the fire immunes faster.

also one last concern, if i was to mf with this build, where are the areas that have fire immunes, that i would not want to mf? if i remember right, the pit and arcane tunnels are the best mf areas, do either of them contain fire immunes? if so where is a different place that has decent mf potential?

thanks for the help.
 

Miladys-Knight

Diabloii.Net Member
With no synergies your glacial spike will not freeze the monsters for very long. You get an extra 3% freeze length with Blizzard which is also a very nice damage spell. If you wish to use glacial spike and fire spells I would reccomend my Blizzball guide

http://www.rpgforums.net/showthread.php?t=214093

you get damage from blizzard and freeze length with crowd control from glacial spike and both can be used at the same time. You then go with fireball and meteor on the fire tree as they synergize each other too and again you get a spell you can cast with delay and a spell that you can use while the timer resets. There are some people that say the damage is low with this build but they fail to take into account the fact that you get damage from a delay and a fast cast simultaneously. I am quite happy with mine as she is in hell diff act 5, soloed all the way, and is untwinked and still not yet using elite gear.

To answer your question about no fire immunes the pits are full of them you get a double dose since fallens and goatmen are fire immune there. Ancient tunnels has a small amount of fire immunes. I found with my pure fire sorc that it was the better place to magic find.
 

melianor

D3 Wizard Moderator
Also Hydra without synergy is useless. Firewall with maxed Fire Mastery alone is already powerful enough for your cause. A typical FW/Blizz build with maxed FW,FM,Blizzard and GS, rest of points into CM.
 

FrustratedNecro9500

Diabloii.Net Member
melianor said:
Also Hydra without synergy is useless. Firewall with maxed Fire Mastery alone is already powerful enough for your cause. A typical FW/Blizz build with maxed FW,FM,Blizzard and GS, rest of points into CM.
how is this the case? hydra's synergies are garbage. 3% per level? Its hard to imagine u having to max 2 spells just to make hydra a legit skill. if thats the case, thats sad. it sure as hell seems pretty effective in hell against PLAYERS when the high council comes after you. but when players use it without maxed synergies its garbage? BOOOO!!

thats a bummer. i was hoping a maxed fire mastery would make it effective. basically the idea was to freeze stuff, and lay a fire wall on top of em, with a hydra spitting fire bolts at em at the same time.

thinking about it now...1) i would be royally screwed vs fire immunes, and 2) hydra is a timered spell, and casting 1 hydra, then respamming GS, then laying another fire wall, back to casting another hydra, seems like too much of a pain in the rear.

guess ill have to rethink this whole thing. oh well, it was an entertaining idea at the time ;)

one last thought...regarding immunes. the reason i was considering fire wall, is because its not heavily synergy dependent to be effective like so many of the other skills in this game. FW + maxed FM seemed like it would work. but the more i think about it, is that really the case if i cant get them to stand in the fire wall? what i mean is, if they are cold immune, i cant freeze them in place so that fire wall can apply its damage over and over again. they'll walk through it and chop my face off. meteor could be aimed in front of them so the bulk of its damage still hits, fireball could be spammed at them.

and can blizzard be effective with 15 lvl cold mastery if its maxed without synergies? doesnt seem like it.

ugh. my brain hurts. :lol:
 

Miladys-Knight

Diabloii.Net Member
Maxed Blizzard with one synergy maxed and level 17 (with skill plusses) Cold Mastery does very decent damage. Mine works just fine.
 
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