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-enemy poison resist question

Discussion in 'Single Player Forum' started by chifeihu, May 14, 2008.

  1. chifeihu

    chifeihu IncGamers Member

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    -enemy poison resist question

    I'm using a poisonmancer currently and has brought him to Act4 hell hellforge.

    I'm equipped with deathweb (-42%) and 3 pieces of trang set (-25%) which added up to -67% enemy poison resist.

    To my dismay, i can hardly damage those corspe spitters in hellforge using my poison nova (damage ~4800). I understand that they are immune to poison, but surely my -67% to EPR can bring their resistance down a bit for my PN to take effect? But sadly no, my -EPR did nothing. Unless they are 168% resistance to poison but after i have checked arreat summit website, they are only 105% resistance to poison. May i know where it go wrong?

    If that's the case why do i even equip deathweb for?
     
  2. zarirazz

    zarirazz IncGamers Member

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    Re: -enemy poison resist question

    are they immunes?
    if they are LR (or conviction for the other 3 types of immunes for that matter) will only work at 1/5 efficiency.

    so, let's say you have LR with -60resists;

    an immune monster with 105 resists will be reduced by 12 and results in broken immunity at 93 resists.

    an immune monster with 112resists or above won't be broken =P

    edit: oh wait. the -resists from dweb and trangs combo are not able to break poison immunes. only LR can. try casting LR first. it should solve the immunity problem.
     
  3. SiTro

    SiTro IncGamers Member

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    Re: -enemy poison resist question

    However if LR can break the immunity then the -res from your gear will work at its normal strength. Handy, considering how little damage a monster with ~95% resistance will take.
     
  4. chifeihu

    chifeihu IncGamers Member

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    Re: -enemy poison resist question

    Yes they are poison immuned.

    I always thought that -resist from dweb and trang set can bring the resist of an poison immuned monster down?

    Then what does -resist from dweb and trang set do for?
     
  5. chifeihu

    chifeihu IncGamers Member

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    Re: -enemy poison resist question

    I think i understood. Thanks a lot.

    So i have to cast LR to break their immunities first and then cast PN. =)
     
  6. zarirazz

    zarirazz IncGamers Member

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    Re: -enemy poison resist question

    yes. the -resists on dweb is great for plain monsters or those that just had their immunity broken =)
     
  7. chifeihu

    chifeihu IncGamers Member

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    Re: -enemy poison resist question

    Haha. Partly because i was already in river of flame and too eager to see what rune i will get in hellforge quest. That's why keep on rushing to hellforge but was stucked and died numerous time before i went to work. After work i'm going to cast LR and finished those corpse spitter off with PN.
     
  8. sirpoopsalot

    sirpoopsalot IncGamers Member

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    Re: -enemy poison resist question

    I wrote a guide (unpublished) that explains how lowered resistances and broken immunities work. The guide was geared more towards sorcs, but the info should be plenty applicable to your Poisonmancer too. Have a read, and this should hopefully make it clear:


    Facts You'll Want to Know.
    1. Monsters are considered "immune" when their resistance to an element becomes 100% or greater.

    2. Conviction (the Paladin aura) and Lower Resistance (the Necromancer curse) and are the ONLY two methods of removing a monster's elemental immunity*.

    Note#1: There are several different types of "elemental immunity", but in this guide I'm referring exclusively to the Lightning, Fire, and Cold elements. Physical, Magic, and Poison are the other "elements", but those will be ignored - for the moment, and unless otherwise specified.

    Note#2: Lower Resistance will often be referred to as LR within this guide (and other posts).


    3. A conviction aura will lower monster Fire, Lightning, and Cold resistances. A Lower Resistance curse will lower Fire, Lightning, Cold and Poison resistances.

    4. When working against an elemental immunity, Conviction and LR always work at 20% effectiveness. Always. If you use both together, but only one of them would be necessary to remove an immunity, the other will still receive this penalty.

    5a. Other methods to lower an enemies resistance (Cold Mastery, -Enemy Lightning Resistance on Griffon's Eye, etc.) cannot remove an immunity. However, if these methods are working against a non-immunity, they will always work at 100% effectiveness.
    5b. These methods will ONLY work for the person "wielding" them (so the -Enemy Lightning Resistance on your mercenary's polearm will not improve your sorceresses lightning damage - it will only improve your mercenary's lightning damage).

    6. The lowest that a monster's resistance to any element can be lowered is to a total result of -100%. (For the PvP crowd, this also is true against enemy players/minions).
     

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