Electric Rabies build?

Jary

Diabloii.Net Member
Electric Rabies build?

Been sorta thinking of a particular build, some ideas that have been floating in my head for a few days. Since I've had my stormlash on my Bear, I couldn't help but thinking of the other side of the spectrum... the wolf side ;)

This is my idea:

-100% killer rabies damage build, using dweb, 20/-20 monarch switch trick k.
-primary weapons: stormlash, 20/-20 light monarch, griffons eye.
-secondary weapon: dweb, 20/-20 poison monarch (switch trick)

other equipment:
-COH (yes, unfortunately no room for bramble :[ )
-dungos
-trang gloves
...rest I haven't figured out.

The problem I have in hell sometimes with stormlash is... the static field is killer in nightmare, but somewhat nerfed in hell due to monster resistance as well as monster heal immediately taking effect after the shock takes place. However, countering the enemy lightning resist with griffons and monarch will guarantee the 1/3 damage to take its full effect, and the rabies damage will continue to finish the pack off countering any monster heal effects.

I know for a fact that lowering resistance DOES help static, but would this build have potential in regular play? thoughts (besides it being expensive a ::bleep::)
 

Porky

Diabloii.Net Member
Thinking about making a Werewolf instead of another Werebear is just silly. And I'm pretty sure Rabies sucks in PvM and drops the game if you rabie too many monsters at a time.
 

Verashiden

Diabloii.Net Member
Rabies would kill with that setup. However, I'd advise against this build simply because Rabies will drop you in any area with more than ten monsters.
 

Jary

Diabloii.Net Member
Ohhh ::bleep::

...forgot about that lil' detail >.< Damnit bnet and your sad attempts to stop duping, although it happens either way :[

"A" for originality though heh
 

mustermann

Diabloii.Net Member
thats the same as 20games/h. the only one who gets temp ip ban are guys muling:)
the botters got multiple keys that fix this problem.
 
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