Early Level Mele Help
I know all of us in the SP forum are masters at the game, but I thought I would post a couple of things to help out early mele players (or make it a little easier for the rest of us).
there are 2 Awesome weapons for level 1-15 players that everyone can get. The first is Kalim's Will, and the second is the Hell Forge Hammer. They are both quest items, but by harnessing the power of ATMA they can be available to any Lvl 1 character - and they are decent enough to use until at least lvl 15 - perhaps beyond. Also, they have no streingth or dex requirements, so you can plan you character around the next weapon without worrying about popping with this one equipt.
Well, that is about it, but I hope it helps someone out! - It is making my job a lot easier this time around (not to mention the 'unusual' quality).
I know all of us in the SP forum are masters at the game, but I thought I would post a couple of things to help out early mele players (or make it a little easier for the rest of us).
there are 2 Awesome weapons for level 1-15 players that everyone can get. The first is Kalim's Will, and the second is the Hell Forge Hammer. They are both quest items, but by harnessing the power of ATMA they can be available to any Lvl 1 character - and they are decent enough to use until at least lvl 15 - perhaps beyond. Also, they have no streingth or dex requirements, so you can plan you character around the next weapon without worrying about popping with this one equipt.
Well, that is about it, but I hope it helps someone out! - It is making my job a lot easier this time around (not to mention the 'unusual' quality).