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Double mat thread.

Discussion in 'Single Player Forum' started by Jaedhann, Nov 3, 2006.

  1. Jaedhann

    Jaedhann IncGamers Member

    Aug 2, 2005
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    Double mat thread.

    A double mat thread, woohoo.

    I present matriarchs Nin (level 77) and Vampere (level 78), a BF sin and a lightning-es-blizzard sorc. The last one i should have called 'zippy' instead, boy, was she quick!

    Setup for the lightning sorc:

    Mara's, aldurs boots, thundergods (will be arachnids if she turns level 80), frostburn gloves, 2x SoJ, spirit shield, skin of the vipermagi with +12 resist all jewel and:

    Crescent Moon
    Berserker Axe
    One-Hand Damage: 74 to 220
    Durability: 26 of 26
    Required Dexterity: 59
    Required Strength: 138
    Required Level: 64
    Axe Class - Fast Attack Speed
    Item Version: 1.10 Expansion
    Item Level: 86
    Fingerprint: 0x80d326c0
    +210% Enhanced Damage
    20% Increased Attack Speed
    Ignore Target Defense
    25% Chance of Open Wounds
    +2 to Mana After Each Kill
    +10 Magic Absorb
    10% Chance to cast Level 17 Chain Lightning on striking
    7% Chance to cast Level 13 Static Field on striking
    Level 18 Summon Spirit Wolf (30/30 Charges)
    -35% to Enemy Lightning Resistance
    Socketed (3: 3 used)

    Electra's Griffon's Eye
    Defense: 179
    Durability: 20 of 20
    Required Level: 76
    Item Version: 1.10 Expansion
    Item Level: 85
    Fingerprint: 0xf8184ab4
    +120 Defense
    Adds 1-74 lightning damage
    25% Faster Cast Rate
    +1 to All Skill Levels
    100% Chance to cast Level 47 Chain Lightning When You Die
    +15% to Lightning Skill Damage
    -23% to Enemy Lightning Resistance
    Socketed (1: 1 used)

    spirit and my new Call to Arms on switch.

    Numerous +life charms.

    Life/mana after BO: 1294/1116

    Chain lightning: 3-2885
    lightning: 3-5255
    Blizzard: 655-711

    Skill placement with +8 to all skills:
    Lightning + chainlightning: 20
    Telekenisis: 14
    Energy shield: 5
    Lightning mastery: 9

    Blizzard: 11
    All pre's :1 and cold mastery 1

    Base dex, 160 strengt, 53 dex to wield crescent moon, some in energy, 165 vitality.

    What to say, fun fun fun. With total of -58 enemy lightning resist everything dies quickly at p1. If she is around level **-90 she will be running the pits. 'Till then: countess it is. The es really does wonders with an insight merc.Only hard hitters, swarms and manaburners can get through, very safe. Only gloam can eat up the mana real quick, leaving me with no mana to teleport. Story of a sitting duck then, auch. Perfect countess runner!
  2. Jaedhann

    Jaedhann IncGamers Member

    Aug 2, 2005
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    Then Nin, different story.

    Equipment: Guilliames face, mara's, stormshield, duress boneweave, gore riders, 1x ravenfrost, 1x manhald heal, nosferatu's coil, cleglaw's pooncers and:

    Dimensional Blade
    One-Hand Damage: 13 to 35
    Durability: 20 of 20
    Required Dexterity: 60
    Required Strength: 85
    Required Level: 43
    Sword Class - Normal Attack Speed
    Item Version: 1.10 Expansion
    Item Level: 83
    Fingerprint: 0xcc7dffc1
    +10 to Dexterity
    +213 Defense vs. Missile
    Adds 150-210 fire damage
    Adds 130-180 cold damage over 7 seconds
    7% Life stolen per hit
    75% Extra Gold from Monsters
    Slain Monsters Rest In Peace
    -50% Target Defense
    Level 16 Sanctuary Aura When Equipped
    20% Chance to cast Level 15 Decrepify on striking
    Socketed (3: 3 used)

    spirit and Call to Arms on switch.

    + lots of elemental damage charms.

    For the merc: Eth. Obedience thresher, vampires gaze and:

    Black Hades
    Chaos Armor
    Defense: 823
    Durability: 46 of 70
    Required Strength: 140
    Required Level: 58
    Item Version: 1.10 Expansion
    Item Level: 77
    Fingerprint: 0x425ed749
    +140% Enhanced Defense
    +97% Enhanced Damage
    8% Better Chance of Getting Magic Items
    -2 to Light Radius
    Half Freeze Duration
    58% Damage to Demons
    +246 to Attack Rating against Demons
    Socketed (3: 3 used)

    She kills mainly by crushing blow and open wounds. For the extra damage she relies on elemental damage and venom.


    Fade 20, venom 20, Shadow master 20, burst of speed 6, dragon flight 1 for the teleport and merc-gathering function.

    Stats: Strenght 139, dex 121, vit 180, energie zip.

    Damage for BF with venom: 674-1086 with 65% chance of crushing blow, 43% chance on open wounds, 20% Chance to cast Level 15 Decrepify on striking, and 35% slow. Basicly, my merc did the killing.

    Merc damage: 609-4000 with 40% chance of crushing blow, auch.

    Life/mana after BO: 1180/282

    Story: I decrep'd, slowed and cruched away high life, the merc holy froze and chopped everything down. Shadow master was mainly a meatshield. Slow but fun, but sssllooowww. Not doing this again.

    Strange enough the acients were no match for both Nin and Vampere. Nin's decrep+slow+holy freeze crippled them to a grinding halt. Vampere was just to quick, lightning-tele-lightning-tele-blizzard-tele-blizzard-tele kind of story.

    Items found: zilch, no MF on any of the characters, to item-dependant.
    Hellforges NM/Hell

    Nin: hel-mal
    Vampere: sol-gul

    ,,...Lucky, i know. but all i wanted was a um, so i could make use of my LK ber i found a few weeks/month(?) ago. Ahwell, The CoH have to wait. I used my ist and the forges to make the CtA, could be worse.

  3. Suiling

    Suiling Banned

    Apr 23, 2006
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    Double team Mats... Nice one!! Congrats!

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