Double mat thread.

Jaedhann

Diabloii.Net Member
Double mat thread.

A double mat thread, woohoo.

I present matriarchs Nin (level 77) and Vampere (level 78), a BF sin and a lightning-es-blizzard sorc. The last one i should have called 'zippy' instead, boy, was she quick!

Setup for the lightning sorc:

Mara's, aldurs boots, thundergods (will be arachnids if she turns level 80), frostburn gloves, 2x SoJ, spirit shield, skin of the vipermagi with +12 resist all jewel and:

Crescent Moon
Berserker Axe
'ShaelUmTir'
One-Hand Damage: 74 to 220
Durability: 26 of 26
Required Dexterity: 59
Required Strength: 138
Required Level: 64
Axe Class - Fast Attack Speed
Item Version: 1.10 Expansion
Item Level: 86
Fingerprint: 0x80d326c0
+210% Enhanced Damage
20% Increased Attack Speed
Ignore Target Defense
25% Chance of Open Wounds
+2 to Mana After Each Kill
+10 Magic Absorb
10% Chance to cast Level 17 Chain Lightning on striking
7% Chance to cast Level 13 Static Field on striking
Level 18 Summon Spirit Wolf (30/30 Charges)
-35% to Enemy Lightning Resistance
Socketed (3: 3 used)

Electra's Griffon's Eye
Diadem
Defense: 179
Durability: 20 of 20
Required Level: 76
Item Version: 1.10 Expansion
Item Level: 85
Fingerprint: 0xf8184ab4
+120 Defense
Adds 1-74 lightning damage
25% Faster Cast Rate
+1 to All Skill Levels
100% Chance to cast Level 47 Chain Lightning When You Die
+15% to Lightning Skill Damage
-23% to Enemy Lightning Resistance
Socketed (1: 1 used)

spirit and my new Call to Arms on switch.

Numerous +life charms.

Life/mana after BO: 1294/1116

Damage:
Chain lightning: 3-2885
lightning: 3-5255
Blizzard: 655-711

Skill placement with +8 to all skills:
Lightning + chainlightning: 20
Telekenisis: 14
Energy shield: 5
Lightning mastery: 9

Blizzard: 11
All pre's :1 and cold mastery 1

Base dex, 160 strengt, 53 dex to wield crescent moon, some in energy, 165 vitality.

What to say, fun fun fun. With total of -58 enemy lightning resist everything dies quickly at p1. If she is around level **-90 she will be running the pits. 'Till then: countess it is. The es really does wonders with an insight merc.Only hard hitters, swarms and manaburners can get through, very safe. Only gloam can eat up the mana real quick, leaving me with no mana to teleport. Story of a sitting duck then, auch. Perfect countess runner!
 

Jaedhann

Diabloii.Net Member
Then Nin, different story.

Equipment: Guilliames face, mara's, stormshield, duress boneweave, gore riders, 1x ravenfrost, 1x manhald heal, nosferatu's coil, cleglaw's pooncers and:

Lawbringer
Dimensional Blade
'AmnLemKo'
One-Hand Damage: 13 to 35
Durability: 20 of 20
Required Dexterity: 60
Required Strength: 85
Required Level: 43
Sword Class - Normal Attack Speed
Item Version: 1.10 Expansion
Item Level: 83
Fingerprint: 0xcc7dffc1
+10 to Dexterity
+213 Defense vs. Missile
Adds 150-210 fire damage
Adds 130-180 cold damage over 7 seconds
7% Life stolen per hit
75% Extra Gold from Monsters
Slain Monsters Rest In Peace
-50% Target Defense
Level 16 Sanctuary Aura When Equipped
20% Chance to cast Level 15 Decrepify on striking
Socketed (3: 3 used)

spirit and Call to Arms on switch.

+ lots of elemental damage charms.

For the merc: Eth. Obedience thresher, vampires gaze and:

Black Hades
Chaos Armor
Defense: 823
Durability: 46 of 70
Required Strength: 140
Required Level: 58
Item Version: 1.10 Expansion
Item Level: 77
Fingerprint: 0x425ed749
+140% Enhanced Defense
+97% Enhanced Damage
8% Better Chance of Getting Magic Items
-2 to Light Radius
Half Freeze Duration
58% Damage to Demons
+246 to Attack Rating against Demons
Socketed (3: 3 used)

She kills mainly by crushing blow and open wounds. For the extra damage she relies on elemental damage and venom.

Skills:

Fade 20, venom 20, Shadow master 20, burst of speed 6, dragon flight 1 for the teleport and merc-gathering function.

Stats: Strenght 139, dex 121, vit 180, energie zip.

Damage for BF with venom: 674-1086 with 65% chance of crushing blow, 43% chance on open wounds, 20% Chance to cast Level 15 Decrepify on striking, and 35% slow. Basicly, my merc did the killing.

Merc damage: 609-4000 with 40% chance of crushing blow, auch.

Life/mana after BO: 1180/282

Story: I decrep'd, slowed and cruched away high life, the merc holy froze and chopped everything down. Shadow master was mainly a meatshield. Slow but fun, but sssllooowww. Not doing this again.

Strange enough the acients were no match for both Nin and Vampere. Nin's decrep+slow+holy freeze crippled them to a grinding halt. Vampere was just to quick, lightning-tele-lightning-tele-blizzard-tele-blizzard-tele kind of story.

Items found: zilch, no MF on any of the characters, to item-dependant.
Hellforges NM/Hell

Nin: hel-mal
Vampere: sol-gul

,,...Lucky, i know. but all i wanted was a um, so i could make use of my LK ber i found a few weeks/month(?) ago. Ahwell, The CoH have to wait. I used my ist and the forges to make the CtA, could be worse.

Jae.
 
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