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Does Amp Damage "break immunity"?

I have heard conflicting info on this.
So far, my barb has not had much of a problem with PIs due to beserk, but I am wondering what to do when my necro meets PIs. Will Amp Damage do the trick, or do I have to suddenly invest in Mages?
The question is also a bit broader in scope; in general, I wouldnt mind knowing what events can "break" an immunity. Perhaps there is a link to a list of things that "break" respective immunities. Unless I am mistaken, I think

- conviction aura: breaks fire, light, cold immunity (right?)

But what else? I am hoping Amplified Damage breaks physical immunity...
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