Do your auras negate enemy auras?
I don't know if this has been documented and/or whether this is a feature/bug, but I seem to be able to negate enemy auras with my own auras.
I use conviction almost exclusively, and when I do hell council runs, I often see "aura enchanted" displayed under the names of council members with no apparent aura present.
I recently tried switching to another aura, and indeed the conviction aura remained present on the council members, which meant that the aura was conviction.
here's the funny thing though - while I switched to a different aura, my resistances / defense went way down, as it should if I were under the influence of conviction; however, when I switched BACK to conviction, my resistances went back to their normal levels despite being in close proximity to the aura enchanted council member.
I'm pretty sure it wasn't a server desync since I turned conviction off for a good long while, then switched it back on for a length of time.
Does anybody else have any experience with this?