One of the things I always cherished about the older Diablo games was the fact there was places to adventure into. In D2, there were caves and temples littered all over the place.
In D3 2.01, all these new affixes really just make farming in such places more hassle than its worth. Frozen Pulse, Thunder storm, Orbiter, Poison Enchanted pretty much means you better have room to move around. In open fields, none of this presents an issue.
I can't think of any reason to take my farming into such places. Is this something the dev's just overlooked? I thought waller was bad enough in caves, now I just wonder why anyone would venture in them with all of these new AoE affixes.
In D3 2.01, all these new affixes really just make farming in such places more hassle than its worth. Frozen Pulse, Thunder storm, Orbiter, Poison Enchanted pretty much means you better have room to move around. In open fields, none of this presents an issue.
I can't think of any reason to take my farming into such places. Is this something the dev's just overlooked? I thought waller was bad enough in caves, now I just wonder why anyone would venture in them with all of these new AoE affixes.