Do guided arrows always hit in PvP?

CaimDark

Diabloii.Net Member
Do guided arrows always hit in PvP?

I read a couple of guides mentioning that GA ignores target's defense. I know that doesn't work in PvP, superuniques, uniques and act bosses, so I thought the GA would follow the player around but the % to hit would still be decided by my AR and the oponent's defense.
However, now that I am actually playing my first amazon, I noticed that GA doesn't say "ignores target's defense", it says "always hits", which is a lot different, like smite. Whereas ignores target's defense treats the target's defense as 0, with the restrictions mentioned above, "always hits" always has a 95% chance to hit regardless of the target's defense, and that's supposed to work against everyone, including other players.
So I wonder, is that a mistake in the skill description, or GA really always hits in PvP?
 

Leohappy

Diabloii.Net Member
always hits = 100% chance to hit

however, guided arrows can still be blocked by shields and shieldlike skills (dodge)
 

oneBlast

Diabloii.Net Member
CaimDark said:
No. It's capped at 95%.

No, it can be blocked.

So, that means GA alway hit in PvP as well? If that's the case, bowas are a lot more powerful than I thought.
Smite can't be blocked by shield.
Only assasins with claw block can block smite, and amazon passives can avoid smite.

GA has 95% chance to hit, there's no attack that can hit with 100% accuracy.
 

CaimDark

Diabloii.Net Member
So, the question is still waiting for a knowledgeable soul to clear it up: does the "always hits" property of GA work in PvP?
 

Leohappy

Diabloii.Net Member
CaimDark said:
So, the question is still waiting for a knowledgeable soul to clear it up: does the "always hits" property of GA work in PvP?
i have already answered your question
 

smeer

Diabloii.Net Member
CaimDark said:
Even in PvP?
No GA will not always hit in PvP or PvM as said by the others.
The max is 95% and for GA it's 95%, not considering Chance to block dodge etc. SO in total it will often be less then 95%
 

LorveN

D3 Off Topic Moderator
CaimDark said:
So, the question is still waiting for a knowledgeable soul to clear it up: does the "always hits" property of GA work in PvP?
And in case someone wondered, "Ignore targets defense" mod means 95% chance to hit, except versus bosses and in pvp.

And a guided arrow with ITD-mod is not better, no. :tongue:
 

Leohappy

Diabloii.Net Member
LorveN said:
And in case someone wondered, "Ignore targets defense" mod means 95% chance to hit, except versus bosses and in pvp.

And a guided arrow with ITD-mod is not better, no. :tongue:
actually itd means just that - it ignores targets defense in to-hit calculations
which means the only important factor that remains is the level difference between attacker and defender (stretching to hit chances from 5% - 95% depending on lvl difference) - however ITD does not work against bosses or in PVP
.
.
guided arrow isn't simply an arrow attack with itd stuck to it (although the logic behing calculations is probably the same), and the "always hits" thing on GA DOES work in PVP and PVM all the time, unless the arrow is BLOCKED (blocking uses a different calculation)
of course, there is a pretty good chance the maximum tohit probability on GA is indeed capped at 95% (assuming the base logic behind most calclations), but it does seem to hit more like w/100% chance (although if you look at it, only 5 shots will miss in a series of 100 shots)
(i haven't tested the arrow with a lower lvl char vs a high lvl char though-in such a situation the ga should hit much less often when shot by a low lvlv char agains hi lvl char)
 

CaimDark

Diabloii.Net Member
and the "always hits" thing on GA DOES work in PVP and PVM all the time, unless the arrow is BLOCKED (blocking uses a different calculation)
That's exactly what I need to know, thank you. It was on a simple question, and people started talking about "ignores target defense", which has nothing to do with the guided arrow property "always hits". Ignores targets defense DOES NOT work on PvP, I only wanted to know if "always hits" did.
Thanks to the good sould who at last gave me a straight answer!
 
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