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Dilemma: Beast, Death Cleaver, or Rune Master?

Discussion in 'Single Player Forum' started by zticazzy, May 4, 2015.

  1. zticazzy

    zticazzy IncGamers Member

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    Lvl 94 WW barb, typical setup, with Enigma as armor.
    My current weapons:
    Code:
    Death Cleaver
    Berserker Axe
    One Hand Damage: 81 - 242
    Durability: 26 of 26
    Required Level: 70
    Required Strength: 138
    Required Dexterity: 59
    Fingerprint: 0x6ce7cda1
    Item Level: 85
    Version: Expansion 1.10+
    +40% Increased Attack Speed
    241% Enhanced Damage
    -33% Target Defense
    66% Deadly Strike
    +7 Life after each Kill 
    
    Code:
    Rune Master
    Ettin Axe
    One Hand Damage: 157 - 304
    Durability: 24 of 24
    Required Level: 72
    Required Strength: 145
    Required Dexterity: 45
    Fingerprint: 0x6d0af650
    Item Level: **
    Version: Expansion 1.10+
    +45% Increased Attack Speed
    361% Enhanced Damage
    +5 to Minimum Damage
    20% Deadly Strike
    +7 to Strength
    +5% to Maximum Cold Resist
    Cannot Be Frozen
    5 Sockets (5 used)
    Socketed: Lo Rune
    Socketed: Realgar Jewel of Fervor
    Socketed: Realgar Jewel of Fervor
    Socketed: Crimson Jewel of Fervor
    Socketed: Ruby Jewel of Virility 
    
    Other damage modifiers:
    Deadly strike: 50% (highlord's + gores)
    Crushing blow: 15% (gores)

    Now I have a regular 1.10+ 5os BA base for Beast. FYI I'm not interested in ATMA bugging things, and I don't see any better weapon option for me atm. I don't use RWM.

    Questions:
    - Is it worth doing Beast for Trav running? Will I see an effective boost to my killing speed? I play P3 mostly;
    - If I do it, which other axe should I keep? DC or RM?

    Have your say, thanks :)
     
  2. BBS_Agonistes

    BBS_Agonistes IncGamers Member

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    I think one of the main boosts of Beasts is the Fanaticism, but isn't WW one of the skills unaffected by anything except on-weapon IAS?
    EDIT: I researched this a bit and a cursory glance indicated people were confused about it, but I'm sure someone here knows. If it does affect WW, I think it'd be a pretty sweet weapon to have.

    Is Rune Master your source of CBF, or do you have another?
     
    Last edited: May 4, 2015
  3. zticazzy

    zticazzy IncGamers Member

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    Attack speed is not the point, every axe here reaches the last breakpoint. I only wonder what's the most powerful combo for Trav.
     
  4. BBS_Agonistes

    BBS_Agonistes IncGamers Member

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    My apologies! But obviously, if the Fanat aura won't affect you, then that makes Beast a tad less appealing, doesn't it?
     
    Last edited: May 4, 2015
  5. Ergroilnin

    Ergroilnin IncGamers Member

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    Well, it's not like the fana doesn't add damage as well is it.
     
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  6. BBS_Agonistes

    BBS_Agonistes IncGamers Member

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    zticazzy likes this.
  7. zticazzy

    zticazzy IncGamers Member

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    I have ravenfrost too, but it would be interesting to pull that ring off to avoid cold dmg and shattered corpses (need to hork)
     
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  8. zticazzy

    zticazzy IncGamers Member

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  9. BBS_Agonistes

    BBS_Agonistes IncGamers Member

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    I have a feeling that the Fanaticism aura would probably be well worth it since it will also boost the damage of your other weapon as well!

    I'm not looking at any other bonuses, but it looks like Beast would roll close to the damage that your current weapons have, but then both weapons would get the ~180% damage increase from the lvl 9 Fanat aura.
     
  10. mir

    mir IncGamers Member

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    Hi, nice to see non RWM trav runner :).

    What's your run time without beast?

    Beast - might help your merc to proc decrepify faster --> can lead to shorter runs.
    RM - more freedom with other equipment, like belt and rings --> can get more fcr/+skills.

    If your time is around 1 min, I wouldn't make beast only for trav runs. If your time is 1.30 - 2.00 min then it might be worth it.
     
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  11. zticazzy

    zticazzy IncGamers Member

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    I think everything really depends on this. I'm around 50 secs, I just tested this out a couple of times.
     
  12. Gripphon

    Gripphon IncGamers Member

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    Rune Master + Beast offer most damage after everything is included. Also since you are using Death Cleaver for now, note that your deadly strike with cleaver is already at 100% even without the boots, and assuming you have 31% critical hit chance by mastery, without Gore Rider boots your Rune Master would have total chance of 68.95% to do critical hit in comparison to 79.3% you have now, losing like 10.35% damage output on that axe only (deadly strike from boots do nothing for Death Cleaver since it's already over 100% anyway). Crushing blow is rather weak in Travincal.
    In your place I'd consider War Travelers as boots option instead of Gore Riders. If you continue to use Death Cleaver in your weapon slot, I'm pretty sure War Travelers will offer you higher damage output than Gore Riders + additional MF to farm facets and other nice stuff (I'd use War Travelers one way or another, I'm just telling you considering damage output).

    Also since you are horker, definitely try to run without ANY cold damage source if you can, that means removing Ravenfrost naturally. I assume it's not that hard to find average rare rings with leech and AR to cover it up in AR loss, unless you want cold damage to feel safer.

    And last, I'm not sure how much would Beast improve your running, but I assume you won't really notice obvious difference, but who knows. It depends on how much strength do you have on barb etc.
     
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  13. Pb_pal

    Pb_pal IncGamers Member

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    Isn't it best to not have CBF anyways for a WW barb? I thought being chilled = more hits in a whirl or something like that.
     
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  14. Gripphon

    Gripphon IncGamers Member

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    It is best not to have CBF, but that Rune Master he has is simply too strong to ignore. I would use upped Butcher Pupils to have indestructible mode to avoid repairing stuff though cause lazy [​IMG]
     
    Last edited: May 4, 2015
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  15. bodry

    bodry IncGamers Member

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    Burning a Ber rune for Travincal, imo not worth it. Will you use Beast on other characters too? Than maybe...
     
  16. maxicek

    maxicek Moderator Single Player

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    If you are vanilla what else will you do with the runes? Beast is also good for lots of other builds - bear characters, fishymancer etc.
     
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  17. zticazzy

    zticazzy IncGamers Member

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    *UPDATE*

    I was really hesitant due to the very different opinions you guys gave me in this thread, but eventually I decided to do it:
    Code:
    Beast
    Berserker Axe
    BerTirUmMalLum
    One Hand Damage: 87 - 259
    Durability: 9 of 26
    Required Level: 64
    Required Strength: 138
    Required Dexterity: 59
    Fingerprint: 0x9f34a103
    Item Level: 85
    Version: Expansion 1.10+
    Level 9 Fanaticism Aura When Equipped
    +40% Increased Attack Speed
    266% Enhanced Damage
    20% Chance of Crushing Blow
    25% Chance of Open Wounds
    Prevent Monster Heal
    +3 to Werebear
    +3 to Lycanthropy
    +31 to Strength
    +10 to Energy
    +2 to Mana after each Kill
    Level 13 Summon Grizzly (5/5 Charges)
    
    I tested it in Trav and I have now the answer to that famous question "is it worth it?"
    Well...
    OOH MAN YES! A THOUSAND TIMES YES! And it surpassed my best expectations too, in so many ways that I had to list the pros!
    - Great improvement in my run times: almost 20 seconds less on average! I can now run (horking included) in about 40 secs, sometimes I may even go sub-35, which was absolutely impossible before (I've been able to go below 44 only a couple of times in several hundred runs, and only with the best conditions);
    - Great improvement of merc survivability: let's just say I've made 50 runs with my new toy and I still have to waste a single purple potion because of him. With the previous setting I was running out of rejuvs in the same amount of time;
    - Less repairing: more powerful weapons means lower durability loss. The number of times I have to visit Halbu is basically halved now;
    - Less frustrating runs: because voices in my mind say I have to take care of my sanity :rolleyes:
    - Less messy runs: this is a direct consequence of solving the aforementioned issues. Simply put, the council is down faster, which means less time wasted trying to save/reposition the merc, avoiding nasty aura combos, and repairing stuff;
    - Vanilla Beast adds style points and it's a great boost to my motivation.

    Now I really feel competitive and ready for the RFO... watch out guys :D jk I'm going to lose anyway
     
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  18. Username is not in use

    Username is not in use IncGamers Member

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    Grief eats Beast alive (atleast PvM)
     
  19. zticazzy

    zticazzy IncGamers Member

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    I play vanilla, so no Grief for me.
     
    Last edited: May 8, 2015
  20. Gripphon

    Gripphon IncGamers Member

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    I have no idea how is this possible that Beast can improve your runs that much. But then again, Dazliare once tested CoH vs Fortitude and figured his runs were much faster with Fortitude which I never really understood how or why. Same is here, but congratz on your improvement.
     

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