Different runed versions at once? the game NEEDS this. If I didn't make this post in the Suggestion sections it's because I suspect people at the Diablo III team have thought about this already, or that somebody as asked it before, or that there is information about it somewhere. The fact that I can't find such information anywhere is slightly worrying me because there is a remote possibility nobody considered this feature, and I think it would add a lot to the game! So my question is... Will we be able to have the same skill slotted, with a different rune on each slot? The game really NEEDS that. let me explain myself. I'm not saying I want to equip both Fire Toads and Giant toad to have a Giant Toad of Fire. What I mean is that it should be possible to have both Giant Toad and Fire Toad in the same character build. This opens a lot of customization without breaking any balance. For example, as it stands now you can make a Lightning Wizard and have the amazing possibility of turning your Hydra into a Lightning Hydra to complement your choice of build. But... What if I want to have a "Hydrawizard"? Cool, then just use 5 runes on Hydra alone so I can slot the 6 versions of Hydra and mix-match them! Put that together with some utility spells and you have a extremely personal build created within the boundaries of the game. Think of a toad-mancer, a throw-barb with the different throws we've been shown... And that's only off the top 3 or 4 skills that were showcased at the video. I sincerely hope this feature has been thought of. Okay, it would need to have some drawbacks coded in, or maybe become attainable through traits, but I find it really artificial that completely different skills (such as Fire toads and Giant Toad) can't be combined because they are so unlucky they belong to the same "parent" skill. So, Has it? Do you have any first-hand information about it? If it doesn't work this way, would you like it to happen? Thanks!