Re: Diablo4 as a 3rd person shooter/RPG !!?
^That looks amazing and I love you now! Now I must feed on every single info about that!
And it is from BG&E2, its confirmed by ubisoft

We will see more of that in E3 in June, way too amazing, BG&E was such a charismatic and beautiful game but unfortunately it sold so little because of the marketing, it even got a lot of critic aclaim, hopefully this second one will do far better just with this leak alone.
Agree, hopefully it will really be a big success and won't have the marketing problem of the first game.
BG&E case reminds me of Psyhconauts which also was charming and beautiful and had very creative level designs ... but didn't get much fame due to bad marketing.
At least we don't have to worry about marketing when it comes to Blizz games. :yes:
Now lemme find info info and more info! Too bad its a Korean MMO, usually those look great in concept but end up being to grindy but if it play like the trailer, it can be a nice refreshment for waiting for Diablo3 (or maybe even a replacement? unlikely but one can hope that TPV will finally be done right in ARPGs).
Yeah, i hear that a lot regarding most Korean RPGs (i did play RO fro sometime .. it was fun .. but i didn't play long enough to find if it's grindy or not) .. but maybe that's because they follow the traditional WoW or MMO formula ... breaking away from that and bringing something innovative to the MMO world will make the MMO market healthy and competitive again (in case the Korean game gets an international release) .. i would play that MMO even if it is grindy just to try out all the innovations in it (team work, environmental interaction, intense combat system, physics .... etc etc)
Hmmm .. actually as far as i know there aren't any MMOs with physics in them ?
And i don't think it will replace D3 .. more like replace WoW if it turns out to be as good as it is depicted in the trailers it will surely attract a lot of audience.
Kiroptus said:
Because what happen in this trailer that you just showed me (again thanks for that) is what happens when the fight is so close, you attack, monsters react to your attack, you react the enemy's attack, etc... that is what lacked so much in HGL and thats why a TPV Diablo cant make the same sin of forgetting that the fight is personal now, unlike the isometric.
Good point .. i guess that's exactly the reason i was greatly disappointed when i played HGL, it always felt something was missing or wrong .. the only thing that didn't feel very awkward was ranged weapons ... other than that all monsters attacking the player and all melee combat by the player felt weird.
I hope Blizz realizes that TP games (even if it is an ARPG) need a different approach when it comes to combat and interactions between player-player ... player-monster ... player-environment.
Actually i'm glad there is more environmental interactions in D3 (destructible environment that can damage enemies, ladders, .. etc etc) .. they seem to be on the right track.
Kiroptus said:
Btw I am awfully curious to know what the new IP and MMO are, maybe its the chance for blizzard to show that they can innovate rather than just refine. Because even being the most sucessful PC developer in the world they rarely created new concepts, they create the run-of-the-mill in the market but with incredible quality and polishment (which is why it was a big shame that they canned SC:Ghost, it could be chance to show that they can do different things), lets see what they can store for us but right now.
I too can't describe how i am intrigued to here Blizz are making a new IP, and here hoping it is something innovative and unique (like Lost Vikings was an unique innovative puzzle/action game), if they make the new IP with that in mind it will surely be a new breakthrough for them.
Kiroptus said:
I dont think blizzard would make such a bold move as bringing Diablo to TPV, even from 6-10 years from now but I could be wrong (and I hope to be).
It depends on few things
-The market and critics reaction to Diablo 3 (gladly diablo clones like TQ kept the ARPG market generally alive .. they need to be thanked for that)
-The technology and hardware after 8-10 years from now ... no doubt the leap in tech will be drastic ... who knows how games will be like at the time they decide to make a sequel to D3.
-The other unknown IPs they are making .. depending on what they are that could affect the future of other Blizz games including Diablo .. if one of the new IPs is actually a TP/ARPG (for example) ... there will be no point in turning Diablo into a TP game.
SlechtWeerBeer said:
Didn't they state the Diablo series would end after III?
Or was it only the ARPG Diablo? Don't recall exactly. Oh well.
I do remember people asking the question, but i don't think the answer was yes ... the answer i remember is that Blizz said they will end the current arc of the story but they were hoping of expanding the Diablo universe even further, ambiguous as usual from blizz as it could mean anything .. a sequel .. a movie adaption .... etc etc.
And let's not forget there will be expansion packs for D3 for sure.
SlechtWeerBeer said:
To each his own. I'll most likely watch it grow and then decide wether it's good or not.
Agree, same here .. that's what i did with HGL .. i thought it to be the true D2 sequel .. but as soon as i tried it out i was really disappointed (until i heard about the D3 announcement)
Akse said:
Sure they can make one but would I still play it? Don't think so. I don't play diablo only because of its story or such.. but because it's isometric ARPG which is fun type of game to play.
That's surely part of the reason .. but the question is will isometric ARPGs still be fun after 8-10 years ... and after D3 ... i mean D3 is big because it makes many drastic jumps (from 2D to 3D) .. (static environments to physics based destruction) .. (all D2 problems addressed) .. etc etc.
It's hard to imagine what a D4 could offer if it stayed an isometric ARPG.