I miss the times when companies tried to make real games without compromises. When companies grow as big as Blizzard, and go public for shareholders, then you know it's over. It also marks the beginning of the end for themselves as well, because I think they will stop drawing real talent to their company - just as they target "casuals", their teams will consist of "casual" developers and designers, content with producing garbage for the masses, or disillusioned, thinking they make "good" games. Truth is, working with dumb things makes you dumb. When all the garbage PR comments started to come from Jay Wilson, I knew it was over.