well, I guess it\'s because, like you said, \"you haven\'t played the new barb too much\" but, what they\'ve done is remove the whirl wind rune that let\'s one whirl at whatever your current run/walk speed is. So, barbs in D3V are really dynamic and move quickly through packs. Now, they don\'t. It\'s such a major change ... people will just stop play the barb. It feels broken to me and it\'s frustrating to try to whirl now instead of fun. I keep trying to get the barbarian where I want him on the screen and after about 20 minutes of play my wrist starts to ache ... I will probably eventually adjust to this this sluggish version of the barb ... but, the change is \'unfun\'