Testing Season 4 in Patch 2.3, enjoying the Season Journey, Kanai's Cube strategy, no "slow rolling" = few LGems, the benefits of Torment 7-10, materials balance in 2.3, and Reflects Damage must go. Featuring MJiNSpace and Flux. [powerpress] Click through for more details and segment starting times. Diablo 3 Podcast #183: Patch 2.3 Season 4 Testing 0:30 -- Open casting call for new would-be podcast guests. Contact Flux if interested. [email protected] 1:30 -- PTR new patch coming, Season 4 set to be wiped and restarted later this week. More playable now without endless queues? 8:00 -- Season Journey makes Achievements a fun tutorial, and the ethical ramifications of killing Zoltan Kulle while he's also your Cube artisan. 16:00 -- Flux's strange experience playing softcore from level 1 in Season 4 after nothing but HC for RoS. It's kind of fun playing way over your head in Torment. Why don't SC people care enough to dodge easily-avoidable deaths? 22:00 -- No more "slow rolling" to get all the LGems quickly is a huge change in character progression. Flux was over P150 before he'd found all the LGems in S4 on the PTR. 30:00 -- Benefits of playing Torment 7-10. More cache materials, chance for double Death's Breath drops (the most important material now). Material balance issues in v2.3 (everything is balanced)! 43:00 -- Reflects Damage now in Patch 2.3... impossible to deal with. Must be changed? (I meant tai chi, not feng shui, of course.) 55:00 -- Should KeyWardens be called MachineWardens? How long until all legendary items have a legendary affix to use in Kanai's Cube The Diablo 3 Podcast Episode Guide in DiabloWiki.net provides links to every show, plus quick summaries. Listen and subscribe through iTunes. View video versions of all The Diablo Podcasts on You Tube, via our all-encompassing Diablo3Inc channel. Get the Podcast RSS feed Continue reading the Original Blog Post.