Have to agree. The AH wasn\'t the problem, it was the combination of gold as currency rather than bartering, and terrible odds for finding good gear. In d2 you could find powerful uniques below hell act 5, and additionally, there was always the chance of a strong unique. The ranges on a unique weren\'t too big, and the affixes were set, so the worst Titan\'s Revenge was still a good weapon. It wouldn\'t be as good as a perfect ethereal Titans, but at least it was good.
In d3v1, you end up inundated with mediocre rares and garbage legendaries, because the legendary didn\'t roll good affixes. You sell the mediocre rares for small rewards until you save up a few million gold, then you buy an upgrade. If you get super lucky, you find a good legendary that\'s probably not for your class/build, so you sell it for a big profit. In the end, you\'re always buying upgrades. Add on the RMAH option, and there\'s little reward for actually playing. The AH game just isn\'t as fun as the looting game.
The AH would have worked out okay with a better item system, but the game is still better without it. I do think the loss of trading is disappointing, but spamming trade chat in d2 wasn\'t fun at all. If they compensate us with higher drop rates for the loss of trading, I\'m fine with that.