This issue came up both of the <a href="http://diablo.incgamers.com/blog/comments/diablo-3-podcast-109-diablo-3-console-first-impressions">Diablo 3 console podcasts</a> we've <a href="http://diablo.incgamers.com/blog/comments/diablo-3-console-podcast-111-console-second-impressions">posted thus far</a>, where the players were avoiding public games since there were already so many hacked items. That was within the first week or two of release. Now that it's been a month the hacked and duped items have spread that much further, and fans are posting similar words in the Battle.net forums. <font color="#FFFFFF">I was wondering if we could get an update as to why this items are being allowed and what it's going to be done in the future about it. This is diablo3... Not 2. I didn't think this was going to happen again. I created a game and opened to public when some cool ppl joined and we started talking while smashing every demon we saw. He told me my gear sucked and game me an azurewrath with 3 sockets and some crazy dmg like 14k. I took it and started playing with it thinking that it was just an amazing item this dude wasn't using any more... Then he taught me how to dupe and showed me some crazy rare rings with close to 12 magical properties each. Right away I went to do some research and found out about modded items and duping and stuff. If I get my acc erase with my toons so be it... I dropped the sword last night before going to bed. You can have 12 trillion dmg and one shot everything... Then what? Game and the fun that I experience at the beginning of the game when it first came out for console goes out the window. I rather self find things and just play the game even if I have to struggle.</font> Nevalistis: In order to bring Diablo III to consoles, we knew significant changes were going to be necessary to make the game accessible to the widest possible console audience. One of those changes was the option to play offline on Playstation 3 and Xbox 360. A byproduct of this feature is that these save files don't require verification, which lets you jump straight into slaughtering the minions of Hell. While exploring ways to discourage exploitative behavior is something we're continuing to do (so thank you for your reports), players appear to be enjoying their battles through Sanctuary and finding great loot along the way. Based on feedback we've received, we believe this experience has more value than simply copying another person's set of gear. [source]http://us.battle.net/d3/en/forum/topic/10139234008?page=2#28[/source] Since the CM can't really say what she's thinking, I'll do it for her. <a href="http://diablo.incgamers.com/blog/comments/vote-diablo-3s-online-only-requirement">Remember how so many</a> people <a href="http://diablo.incgamers.com/blog/comments/everyone-hates-d3s-drm-rmt-and-no-modding">complained about</a> D3's online-only <a href="http://diablo.incgamers.com/blog/comments/voices-rise-against-diablo-3s-always-online-drm">security requirement</a> before and <a href="http://diablo.incgamers.com/blog/comments/why-you-should-complain-about-d3s-online-only">during the game's launch</a>, and how Blizzard defended it largely by hack prevention? So now we get the D3 console without an online-only security requirement, and it's instantly full of hacked items, and so many people complain about that. Not to be Mr. Blizzard Defender... but what did you guys think was going to happen? Video games that aren't secured by online-only modes, with much of the data stored on the server, get hacked. Even a lot of games that are so secured get hacked. People want to cheat, and if they are not absolutely prevented from doing so, they will. As even the OP in the blue thread said, he quickly got bored using the hacked items boring and dumped them to continue playing self found. If you want to play the game legit, that's really all you can do. Choose not to cheat and play with friends who don't cheat. Or play D3 PC/Mac version with secure, online-only characters.