damage for zealot?
is there a certain number to hit for max damage to be considered viable?
right now i'm pushing 6k max per zeal without might/conc from merc
conc should bring that up to 7.5k and adding might 8.4k
lvl 63
im debating to either go -> freeze + kelpie snare for that extra snail like goodness or might/conc for the high damage
im still in nightmare, damm im knights cause me to 1hko myself
which do you think is better?
i have all the gear to go conc/might, just have to decide before my merc gets to lvl 80 and i feel attached to him ^ ^
is there a certain number to hit for max damage to be considered viable?
right now i'm pushing 6k max per zeal without might/conc from merc
conc should bring that up to 7.5k and adding might 8.4k
lvl 63
im debating to either go -> freeze + kelpie snare for that extra snail like goodness or might/conc for the high damage
im still in nightmare, damm im knights cause me to 1hko myself
which do you think is better?
i have all the gear to go conc/might, just have to decide before my merc gets to lvl 80 and i feel attached to him ^ ^