Demetrium
Diabloii.Net Member
Re: D3 Achievements
You don't have to be demeaning every time you're on the opposite side of an issue. Its one thing to have an opinion and back it, it's another thing to look like a baby while trying to get your point across. You have a terrible tendency to dismiss somebody else's point of view as "weak", sheerly because you disagree with it. While you don't necessarily have to agree with people's points, it fair to occasionally acknowledge them.
Anyway, enough about forum etiquette. I don't always observe it perfectly myself, but it's something you may want to work on in the future. After reading this entire thread I'll also strive to do the same.
You have in my opinion, failed to pick a stance on the topic during your passion for argument:
http://steamcommunity.com/id/Demetrium/stats/TF2?tab=achievements
Does It Hurt When I Do This?
Kill 50 Scouts with your syringe gun.
Consultation
Assist a fellow Medic in killing 5 enemies in a single life.
Peer Review
Kill 50 Medics with your bone saw.
It took me about 30 seconds to find three achievements that have the potential to (and have, from my experience) negatively impact gameplay for most serious gamers. If you need, I can explain them since I assume not everyone has played Team Fortress 2. In TF2, your primary role as a medic should be to keep your team alive via healing. Anyone can see that these above achievements can completely distract someone playing a medic from keeping their team alive. People are going to be compelled to do these achievements, if not only by laundry list compulsion, but by the fact in TF2 you are rewarded with alternate weapons upon getting x number of achievements.
Obviously not every game has achievements like this (or is necessarily team based), but you can obviously see the potential problem it becomes, especially when rewards are thrown into the mix. This is why, like I said earlier, I am vehemently against any sort of bonus based on achievements. This is also why I disagree with anyone who says "achievements won't affect you, ignore them". It just doesn't work that way. Any time you have bonuses attached to achievements (regardless of how small), many gamers, especially hardcore gamers will find the achievements become less and less optional in their strife for greatness.
I still completely stand by my opinion that achievements add nothing to a game. Any achievement can be done regardless of whether or not it's on some list. Again, I think that real achievements will be recognized by yourself and the people who witness them. It seems to me like this concept is purely opinion based and really can't be argued. Regardless, this is my stance.
Also, Knight_Wolf, you don't have to use 5000 ellipses for every post you make.
You are a troll. All of your posts come off with as having a ridiculously pretentious tone, and you took like 5 wind-up posts before even coming up with a substantive counter argument to Siyko. Why couldn't you have just posted your design experience with actual logic in the first place, and spare us several garbage 'hot air' posts? I would have had much more respect for you if you had done this, as you do seem to have an incredible amount of knowledge on application design. Then again, you did tell Siyko you don't care what he thinks of you, and I'm sure you're thinking along the same lines for me.What? How dare you? What on earth!...
I'm trying my best to explain why and how these things are usually made and you dare call me a troll?
You don't have to be demeaning every time you're on the opposite side of an issue. Its one thing to have an opinion and back it, it's another thing to look like a baby while trying to get your point across. You have a terrible tendency to dismiss somebody else's point of view as "weak", sheerly because you disagree with it. While you don't necessarily have to agree with people's points, it fair to occasionally acknowledge them.
Anyway, enough about forum etiquette. I don't always observe it perfectly myself, but it's something you may want to work on in the future. After reading this entire thread I'll also strive to do the same.
You have in my opinion, failed to pick a stance on the topic during your passion for argument:
While it took you forever to do so, you have successfully raised an argument against the idea that achievements do take a lot of resources. While I don't agree with it, I do applaud you in finally doing so. Unfortunately, there was another point you completely dismissed:I say there is value in an AS because I like Achievements. So, why do you insist in this line of thought where you can read on this thread a lot of players saying they would like or they wouldn't mind having an AS?
Aren't you just forgetting that there are also other people playing the game and they too have a saying. Why do you insist there is no value in AS? At least, I take the stance I wouldn't mind either way; Diabo 3 with or without AS is ok with me.
Both Siyko and I have now cited how achievements can inconvenience people trying to play the game "normally". We both cited Team Fortress with the exact same example, but apparently it needs to be repeated a third time.And if Achievements bother you, you ca simply ignore them. Ignore hem altogether and they will not bother you. How could this be a problem to you is beyond me.
http://steamcommunity.com/id/Demetrium/stats/TF2?tab=achievements
Does It Hurt When I Do This?
Kill 50 Scouts with your syringe gun.
Consultation
Assist a fellow Medic in killing 5 enemies in a single life.
Peer Review
Kill 50 Medics with your bone saw.
It took me about 30 seconds to find three achievements that have the potential to (and have, from my experience) negatively impact gameplay for most serious gamers. If you need, I can explain them since I assume not everyone has played Team Fortress 2. In TF2, your primary role as a medic should be to keep your team alive via healing. Anyone can see that these above achievements can completely distract someone playing a medic from keeping their team alive. People are going to be compelled to do these achievements, if not only by laundry list compulsion, but by the fact in TF2 you are rewarded with alternate weapons upon getting x number of achievements.
Obviously not every game has achievements like this (or is necessarily team based), but you can obviously see the potential problem it becomes, especially when rewards are thrown into the mix. This is why, like I said earlier, I am vehemently against any sort of bonus based on achievements. This is also why I disagree with anyone who says "achievements won't affect you, ignore them". It just doesn't work that way. Any time you have bonuses attached to achievements (regardless of how small), many gamers, especially hardcore gamers will find the achievements become less and less optional in their strife for greatness.
I still completely stand by my opinion that achievements add nothing to a game. Any achievement can be done regardless of whether or not it's on some list. Again, I think that real achievements will be recognized by yourself and the people who witness them. It seems to me like this concept is purely opinion based and really can't be argued. Regardless, this is my stance.
Also, Knight_Wolf, you don't have to use 5000 ellipses for every post you make.